Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Misnomer. Each "job" had a specific weapon set. Fighter was sword and shield, rogue/ranger was dagger and a bow, mage/sorcerer was a staff, Warrior was a greatsword. Mystic Knight was a mace/hamme, magick shield and staff, assassin was sword/shield/daggers/bow, and magic archer was daggers/magick bow/staff
edit** Warfarer will be able to use all the weapons with a limited number of skills from each class.
In DD2 each class only has one type of weapon. So it would make sense that you can only have one weapon equipped at a time.
Like the archer only has a bow, no daggers anymore, So he will only equip one bow.
The only exception to this is the warfarer.
Because the there was no actual weapon swapping in DD. It was using a specific "set" of weaponry for the vocation you choose to play as. As a Rogue/Ranger, you have daggers/bow. 3 skills assigned to the daggers, and 3 skill assigned to the bow. As a Fighter, your weapon "set" was sword and shield. 3 skills assigned to the sword, and 3 skills assigned to the shield. Rinse and repeat for the other vocations. So no, you're not going to see any video where the characters "swap" weapons, unless it was a weapon tied to their character's current vocation.
EDIT* In DD2, the vocations are different. Rogue/Ranger was separated into 2 vocations: Archer and Thief. Archer uses the bow, thief uses daggers.
There's a point on one of the gameplay trailers where a mage does the ice spike spell that leaves an upward path and then swaps to a greatsword without menus. So yes we can swap like the first in that we equip weapons to our slots.
As far as if it works like the first fully is up in the air.
Personally hoping for something closer to a Jobs system than how rigid the Vocations were in the first. Equip the Vocation for stats and learning but able to use whatever else we've learned from previous Vocations.
That's the Warfarer vocation though.
It's not a mage, it's the warfarer vocation.
the warfarer is a special hybrid class that can equip 3 sets instead of one, and you can chose any weapon you want and use skills unlocked with other vocations. The vocation is specifically intended to emulate the hybrid playstyles of DD1, while the other vocations are specialized in a single weapon.
Warfarer class might be the cure, though I will dislike having to play it on all my play throughs. Time will tell.