Dragon's Dogma 2

Dragon's Dogma 2

View Stats:
uladentar Mar 8, 2024 @ 9:13pm
2
6
4
2
10
Character Creation was why I loved DD:DA. Refund.
This kinda sucks. Not just the height slider limitation, but also the skin color limitations. I can't make children, dwarves, OR orcs. Before I get "ewww, lolicon" comments, please keep in mind: In DD:DA, height was a mechanic. Lower height, heigher climbing ability. Higher height, stand your ground easier. I played big hulking giant ladies just as often, if not more often, than I played smol characters, whether I flavored them as halflings or whatever.

Also, I've never been one to buy many AAA $50 games, when that was the norm. Or $60, when that was the norm. So I'm a lot less amicable to this 'inflation' of $70 games. (Side Question: How much of 'inflation' is economics, and how much is just corporate greed masked by current economic events?)

I'm kind of anti-DRM too, so between these things, I'll refund the EA I bought. I'll watch for the game to go on sale and watch the modding community to see how it evolves.

Thanks, Capcom, for releasing this character creator early. It was very, very useful for me.

Heh.
Last edited by uladentar; Mar 8, 2024 @ 9:17pm
Originally posted by Jobko:
Originally posted by Unyielding Sarcasm:
Originally posted by PSA:

I watched the entire video, but perhaps I missed it. When in the video did he prove the people complaining about height wrong?

Could you give a timestamp.
I did watch it at x1.5 speed, so maybe I missed it,
All I saw was him showing off characters which are not below 160cm.
people crying about not being able to make lolis are calling the creator dumbed down.

The video clearly shows that its not dumbed down in the slightest.

hence proving them wrong.

It’s dumbed down in certain ways. Something can be worse specifically in some ways, but better in others. No one is saying the old CC is better in every single way, but the fact that the new CC, 11-12 years after the first game, isn’t better in every single way sucks.

Just look at the negative reviews for the CC and how many people actually care. It’s like 20% last time I checked.
< >
Showing 31-45 of 238 comments
Greywolf Mar 9, 2024 @ 9:56pm 
Originally posted by uladentar:
Originally posted by Holyna, The High Seraph:

Ok, so nothing that matters, that's what i figured. yea 2 is better by a mile.

Actually, bad timing, I just closed another threat about this, and someone else went a lot more in-depth in explaining how the sliders were a lot more variable and you could essentially create what you want--fine-tuned limb/forelimb sliders, better facial detail control... Plus more hairstyles, I guess.

EDIT: Found it for you.
https://steamcommunity.com/app/2054970/discussions/0/4289187252723215373/

Are you talking about that stuff being in DD2? Because it sure as hell wasn't in DD1

Actually go back and use the character creator in DD1, there are no sliders for shoulder width, torso height, arm length and bicep size, when it comes to body shape all you get is 16 choices for arms, 16 choices for torsos and 16 choices for legs and many of these choices did not fit well together

https://steamcommunity.com/sharedfiles/filedetails/?id=3177143722

And some of the options were just weird like really short legs but really wide hips meaning you couldn't have the really wide hips on a taller body without it looking really weird.

Of course there were ways to wrangle the creator into creating a decent looking character and it was cool for it's time but it has nowhere near the freedom or the amount of options that the new creator has
Last edited by Greywolf; Mar 9, 2024 @ 10:00pm
Maiden Lightlina Mar 9, 2024 @ 10:12pm 
Originally posted by uladentar:
Originally posted by Holyna, The High Seraph:

Ok, so nothing that matters, that's what i figured. yea 2 is better by a mile.

Actually, bad timing, I just closed another threat about this, and someone else went a lot more in-depth in explaining how the sliders were a lot more variable and you could essentially create what you want--fine-tuned limb/forelimb sliders, better facial detail control... Plus more hairstyles, I guess.

EDIT: Found it for you.
https://steamcommunity.com/app/2054970/discussions/0/4289187252723215373/

Basically people wanted to make abominations, freaks and other garbage looking pawns. You have to keep in mind that other people will see your pawns. I certainly don't care about seeing someones oompa loompa pawn.

Also nothing was "in-depth" as you had a limited selection of choices that really weren't that good. Nothing is DD1 compares to the immense improvement we got in DD2.

Yeah, still nothing of value lost.

It's the old saying. Just because you can do it, doesn't mean you should. Only thing i can kinda agree with is the hair color wheel for precise colors.
Last edited by Maiden Lightlina; Mar 9, 2024 @ 10:25pm
Jobko Mar 9, 2024 @ 10:19pm 
Originally posted by Greywolf:
Originally posted by uladentar:

Actually, bad timing, I just closed another threat about this, and someone else went a lot more in-depth in explaining how the sliders were a lot more variable and you could essentially create what you want--fine-tuned limb/forelimb sliders, better facial detail control... Plus more hairstyles, I guess.

EDIT: Found it for you.
https://steamcommunity.com/app/2054970/discussions/0/4289187252723215373/

Are you talking about that stuff being in DD2? Because it sure as hell wasn't in DD1

Actually go back and use the character creator in DD1, there are no sliders for shoulder width, torso height, arm length and bicep size, when it comes to body shape all you get is 16 choices for arms, 16 choices for torsos and 16 choices for legs and many of these choices did not fit well together

https://steamcommunity.com/sharedfiles/filedetails/?id=3177143722

And some of the options were just weird like really short legs but really wide hips meaning you couldn't have the really wide hips on a taller body without it looking really weird.

Of course there were ways to wrangle the creator into creating a decent looking character and it was cool for it's time but it has nowhere near the freedom or the amount of options that the new creator has

In DD2 you can make arms slightly longer, and slightly thicker. For torsos you can move it up and down, make it fat, and increase boob size. For legs you can only change the thickness of it. That's a HUGE step back. Also have you seen how bad the body-type is for DD2 women? It's not great at all, and is such a generic average build.

You're also comparing a game from 11 years ago, to a game coming out in a few weeks. Shouldn't there be a MASSIVE improvement? Not remove 30 hairstyles, increase minimum height, and give no options for basic stuff like leg height, hand and feet size, bottom and upper lip sizes, extend hair, nose bridge shallowness, etc. The editor sucks.
VeronaKate Mar 9, 2024 @ 10:19pm 
I was able to make a pawn look like handsome squidward . Take my money Capcom !
Tenoshii Mar 10, 2024 @ 8:02am 
Originally posted by Doson・ザ・ロリ好き紳士:
Also, to these people justifying the price tag, games mostly don't have distribution costs anymore because of digital. If you sell 20 million like palworld or Helldivers 2, 30-40 price tag is still really profitable. Most of them sell at $70 because they know the game isn't very good.
Yeah great point. Now that distribution costs are lower, I'm sure everything else associated with the creation of games has remained exactly the same or gotten cheaper...
Jobko Mar 10, 2024 @ 10:56am 
Originally posted by Tenoshii:
Originally posted by Doson・ザ・ロリ好き紳士:
Also, to these people justifying the price tag, games mostly don't have distribution costs anymore because of digital. If you sell 20 million like palworld or Helldivers 2, 30-40 price tag is still really profitable. Most of them sell at $70 because they know the game isn't very good.
Yeah great point. Now that distribution costs are lower, I'm sure everything else associated with the creation of games has remained exactly the same or gotten cheaper...

Bad argument. Cyberpunk 2077 had one of the biggest disaster launches, so many refunds, and only after 3 years had one expansion with no micro transactions. They profited off that game immensely despite no deluxe edition or other terribly practices. No battle pass, no sub cost, nothing. They even charged 60 USD instead of 70 USD. It’s anti consumer practices that drive these decisions due to corporate greed.

If you think it’s anything else, you’re mistaken. It’s the same as WoW lasting several years with no microtransactions and only base cost, expansion cost, and sub price. Now look at all the ♥♥♥♥ their storefront has. Did the quality of the game get better after that? No.
dirtshrimp Mar 10, 2024 @ 11:14am 
Originally posted by Jobko:
Originally posted by Greywolf:

Are you talking about that stuff being in DD2? Because it sure as hell wasn't in DD1

Actually go back and use the character creator in DD1, there are no sliders for shoulder width, torso height, arm length and bicep size, when it comes to body shape all you get is 16 choices for arms, 16 choices for torsos and 16 choices for legs and many of these choices did not fit well together

https://steamcommunity.com/sharedfiles/filedetails/?id=3177143722

And some of the options were just weird like really short legs but really wide hips meaning you couldn't have the really wide hips on a taller body without it looking really weird.

Of course there were ways to wrangle the creator into creating a decent looking character and it was cool for it's time but it has nowhere near the freedom or the amount of options that the new creator has

In DD2 you can make arms slightly longer, and slightly thicker. For torsos you can move it up and down, make it fat, and increase boob size. For legs you can only change the thickness of it. That's a HUGE step back. Also have you seen how bad the body-type is for DD2 women? It's not great at all, and is such a generic average build.

You're also comparing a game from 11 years ago, to a game coming out in a few weeks. Shouldn't there be a MASSIVE improvement? Not remove 30 hairstyles, increase minimum height, and give no options for basic stuff like leg height, hand and feet size, bottom and upper lip sizes, extend hair, nose bridge shallowness, etc. The editor sucks.

Exactly. There may be more options but most of them dont really matter when you're done playing with the character creator. Nobody is gonna notice things like missing teeth or skin decals. I think the facial customization is much improved but even that is only a single part of the character. People underestimate how important it is to have shorter height. If you can only make average or tall height pawns you will not see goblins, dwarves, halflings, or child characters walking around which takes alot away from the diversity of pawns. Its a small feature but does alot for variety.
Jobko Mar 10, 2024 @ 11:25am 
Originally posted by dirtshrimp:
Originally posted by Jobko:

In DD2 you can make arms slightly longer, and slightly thicker. For torsos you can move it up and down, make it fat, and increase boob size. For legs you can only change the thickness of it. That's a HUGE step back. Also have you seen how bad the body-type is for DD2 women? It's not great at all, and is such a generic average build.

You're also comparing a game from 11 years ago, to a game coming out in a few weeks. Shouldn't there be a MASSIVE improvement? Not remove 30 hairstyles, increase minimum height, and give no options for basic stuff like leg height, hand and feet size, bottom and upper lip sizes, extend hair, nose bridge shallowness, etc. The editor sucks.

Exactly. There may be more options but most of them dont really matter when you're done playing with the character creator. Nobody is gonna notice things like missing teeth or skin decals. I think the facial customization is much improved but even that is only a single part of the character. People underestimate how important it is to have shorter height. If you can only make average or tall height pawns you will not see goblins, dwarves, halflings, or child characters walking around which takes alot away from the diversity of pawns. Its a small feature but does alot for variety.

100%

People will censor and moralise until it starts negatively affecting those that weren't even originally involved in the discussion. The decision to make it 160 cm over 150-132 cm was probably done in regards to outcry about lolis, and CAPCOM wanting to appeal to a Western audience, but in the process that same very Western audience loses out on a lot. The only people that aren't affected by this are those that were going to play tall characters regardless. Though it seems unfair to isolate your audience towards one end of the height spectrum, when you could cover the whole or most of the spectrum with the old system.

Though I don't blame Itsuno, which I'll keep repeating, because the man is based and has shown he wanted young pawns in the game through his Twitter. He originally allowed so much creativity and freedom in the original, and it's sad that his dream of 20 years is not going to be fully realised due to DRM, lack of mod support, and arbitrary restrictions done by puritans.
Schizm Mar 10, 2024 @ 11:31am 
The character creator is better than DD1. The only thing that seems to be worst is the height restriction.

You people are delusional and are just looking for a reason to complain. What do you call it? Being a snowflake? How ironic.

The fact is most people think the CC in DD2 is one of the best CCs in video games, that's the narrative everywhere other than steam forums. I wouldn't trust the half illiterate steam dwellers anytime they complain about something. Because all they do is complain and moan.
Last edited by Schizm; Mar 10, 2024 @ 11:39am
Jobko Mar 10, 2024 @ 11:42am 
Originally posted by Schizm:
The character creator is better than DD1. The only thing that seems to be worst is the height restriction.

You people are delusional and are just looking for a reason to complain. What do you call it? Being a snowflake? How ironic.

The fact is most people think the CC in DD2 is one of the best CCs in video games, that's the narrative everywhere other than steam forums. I wouldn't trust the half illiterate steam dwellers anytime they complain about something. Because all they do is complain and moan.

-No loli/dwarf/halfling/gnome/goblin height (160 cm lowest height)
-No leg height modifier
-Can't adjust hand/feet sizes
-Boobs can't be flat
-Can't be underweight/frail
-Limited face presets to build off of
-All faces are either boring or ugly, and everyone looks British
-No proper Korean/Japanese look
-No "cute" faces
-No "young" faces
-Can't flatten nose bridge (Asian look)
-Can't manually adjust lower and upper lip separately
-Can't swap out individual face features with other scans
-Skin textures have a base colour associated with it, reducing skin tones
-No twintail haircut (can't make Hatsune Miku)
-Removed a bunch of hair options from the original (some have estimated up to 30)

Also, of course it's overall better for most people that don't want to create short characters. It's 11 years newer than the old one. However the fact that the old one is still better in some cases, despite being 11 years old, means DDDA for its time had a really good character creator. Most top list that talk about CC talk about DDDA, especially if we're talking mainly about SP games.
Last edited by Jobko; Mar 10, 2024 @ 11:44am
Amon Mar 10, 2024 @ 11:45am 
Originally posted by Jobko:
Originally posted by Schizm:
The character creator is better than DD1. The only thing that seems to be worst is the height restriction.

You people are delusional and are just looking for a reason to complain. What do you call it? Being a snowflake? How ironic.

The fact is most people think the CC in DD2 is one of the best CCs in video games, that's the narrative everywhere other than steam forums. I wouldn't trust the half illiterate steam dwellers anytime they complain about something. Because all they do is complain and moan.

-No loli/dwarf/halfling/gnome/goblin height (160 cm lowest height)
-No leg height modifier
-Can't adjust hand/feet sizes
-Boobs can't be flat
-Can't be underweight/frail
-Limited face presets to build off of
-All faces are either boring or ugly, and everyone looks British
-No proper Korean/Japanese look
-No "cute" faces
-No "young" faces
-Can't flatten nose bridge (Asian look)
-Can't manually adjust lower and upper lip separately
-Can't swap out individual face features with other scans
-Skin textures have a base colour associated with it, reducing skin tones
-No twintail haircut (can't make Hatsune Miku)
-Removed a bunch of hair options from the original (some have estimated up to 30)
Respectfully some of these are not true and some are a bit of a stretch I think
dirtshrimp Mar 10, 2024 @ 11:47am 
Originally posted by Jobko:
Originally posted by dirtshrimp:

Exactly. There may be more options but most of them dont really matter when you're done playing with the character creator. Nobody is gonna notice things like missing teeth or skin decals. I think the facial customization is much improved but even that is only a single part of the character. People underestimate how important it is to have shorter height. If you can only make average or tall height pawns you will not see goblins, dwarves, halflings, or child characters walking around which takes alot away from the diversity of pawns. Its a small feature but does alot for variety.

100%

People will censor and moralise until it starts negatively affecting those that weren't even originally involved in the discussion. The decision to make it 160 cm over 150-132 cm was probably done in regards to outcry about lolis, and CAPCOM wanting to appeal to a Western audience, but in the process that same very Western audience loses out on a lot. The only people that aren't affected by this are those that were going to play tall characters regardless. Though it seems unfair to isolate your audience towards one end of the height spectrum, when you could cover the whole or most of the spectrum with the old system.

Though I don't blame Itsuno, which I'll keep repeating, because the man is based and has shown he wanted young pawns in the game through his Twitter. He originally allowed so much creativity and freedom in the original, and it's sad that his dream of 20 years is not going to be fully realised due to DRM, lack of mod support, and arbitrary restrictions done by puritans.

I think I even saw in the previews a halfling like pawn that you could see in the character screen was 150cm. So its not like it was technically impossible for them or anything. Obviously theres some external influence that forced them to raise the height slider at the last minute. Very sad and I feel bad especially for itsuno and the japanese fans who can no longer make their little sisters in game.
Jobko Mar 10, 2024 @ 11:48am 
Originally posted by Amon:
Originally posted by Jobko:

-No loli/dwarf/halfling/gnome/goblin height (160 cm lowest height)
-No leg height modifier
-Can't adjust hand/feet sizes
-Boobs can't be flat
-Can't be underweight/frail
-Limited face presets to build off of
-All faces are either boring or ugly, and everyone looks British
-No proper Korean/Japanese look
-No "cute" faces
-No "young" faces
-Can't flatten nose bridge (Asian look)
-Can't manually adjust lower and upper lip separately
-Can't swap out individual face features with other scans
-Skin textures have a base colour associated with it, reducing skin tones
-No twintail haircut (can't make Hatsune Miku)
-Removed a bunch of hair options from the original (some have estimated up to 30)
Respectfully some of these are not true and some are a bit of a stretch I think

Which points are not true? I was in the editor for over 6 hours.
Jobko Mar 10, 2024 @ 11:50am 
Originally posted by dirtshrimp:
Originally posted by Jobko:

100%

People will censor and moralise until it starts negatively affecting those that weren't even originally involved in the discussion. The decision to make it 160 cm over 150-132 cm was probably done in regards to outcry about lolis, and CAPCOM wanting to appeal to a Western audience, but in the process that same very Western audience loses out on a lot. The only people that aren't affected by this are those that were going to play tall characters regardless. Though it seems unfair to isolate your audience towards one end of the height spectrum, when you could cover the whole or most of the spectrum with the old system.

Though I don't blame Itsuno, which I'll keep repeating, because the man is based and has shown he wanted young pawns in the game through his Twitter. He originally allowed so much creativity and freedom in the original, and it's sad that his dream of 20 years is not going to be fully realised due to DRM, lack of mod support, and arbitrary restrictions done by puritans.

I think I even saw in the previews a halfling like pawn that you could see in the character screen was 150cm. So its not like it was technically impossible for them or anything. Obviously theres some external influence that forced them to raise the height slider at the last minute. Very sad and I feel bad especially for itsuno and the japanese fans who can no longer make their little sisters in game.

Yeah there is that picture that circulated showing an old preview/build of DD2 with a 150 cm character. Not only that, but his legs were shorter as well. It was literally gnome height.

Found it: https://i.imgur.com/7q7735v.png
dirtshrimp Mar 10, 2024 @ 11:53am 
Originally posted by Jobko:
Originally posted by dirtshrimp:

I think I even saw in the previews a halfling like pawn that you could see in the character screen was 150cm. So its not like it was technically impossible for them or anything. Obviously theres some external influence that forced them to raise the height slider at the last minute. Very sad and I feel bad especially for itsuno and the japanese fans who can no longer make their little sisters in game.

Yeah there is that picture that circulated showing an old preview/build of DD2 with a 150 cm character. Not only that, but his legs were shorter as well. It was literally gnome height.

Found it: https://i.imgur.com/7q7735v.png

Thanks for finding it. Yeah even at 150cm this gnome looks way better. Most of the dwarf and hobbit characters I've seen look weird like they are taking human growth hormone or something.
< >
Showing 31-45 of 238 comments
Per page: 1530 50

Date Posted: Mar 8, 2024 @ 9:13pm
Posts: 238