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Are you talking about that stuff being in DD2? Because it sure as hell wasn't in DD1
Actually go back and use the character creator in DD1, there are no sliders for shoulder width, torso height, arm length and bicep size, when it comes to body shape all you get is 16 choices for arms, 16 choices for torsos and 16 choices for legs and many of these choices did not fit well together
https://steamcommunity.com/sharedfiles/filedetails/?id=3177143722
And some of the options were just weird like really short legs but really wide hips meaning you couldn't have the really wide hips on a taller body without it looking really weird.
Of course there were ways to wrangle the creator into creating a decent looking character and it was cool for it's time but it has nowhere near the freedom or the amount of options that the new creator has
Basically people wanted to make abominations, freaks and other garbage looking pawns. You have to keep in mind that other people will see your pawns. I certainly don't care about seeing someones oompa loompa pawn.
Also nothing was "in-depth" as you had a limited selection of choices that really weren't that good. Nothing is DD1 compares to the immense improvement we got in DD2.
Yeah, still nothing of value lost.
It's the old saying. Just because you can do it, doesn't mean you should. Only thing i can kinda agree with is the hair color wheel for precise colors.
In DD2 you can make arms slightly longer, and slightly thicker. For torsos you can move it up and down, make it fat, and increase boob size. For legs you can only change the thickness of it. That's a HUGE step back. Also have you seen how bad the body-type is for DD2 women? It's not great at all, and is such a generic average build.
You're also comparing a game from 11 years ago, to a game coming out in a few weeks. Shouldn't there be a MASSIVE improvement? Not remove 30 hairstyles, increase minimum height, and give no options for basic stuff like leg height, hand and feet size, bottom and upper lip sizes, extend hair, nose bridge shallowness, etc. The editor sucks.
Bad argument. Cyberpunk 2077 had one of the biggest disaster launches, so many refunds, and only after 3 years had one expansion with no micro transactions. They profited off that game immensely despite no deluxe edition or other terribly practices. No battle pass, no sub cost, nothing. They even charged 60 USD instead of 70 USD. It’s anti consumer practices that drive these decisions due to corporate greed.
If you think it’s anything else, you’re mistaken. It’s the same as WoW lasting several years with no microtransactions and only base cost, expansion cost, and sub price. Now look at all the ♥♥♥♥ their storefront has. Did the quality of the game get better after that? No.
Exactly. There may be more options but most of them dont really matter when you're done playing with the character creator. Nobody is gonna notice things like missing teeth or skin decals. I think the facial customization is much improved but even that is only a single part of the character. People underestimate how important it is to have shorter height. If you can only make average or tall height pawns you will not see goblins, dwarves, halflings, or child characters walking around which takes alot away from the diversity of pawns. Its a small feature but does alot for variety.
100%
People will censor and moralise until it starts negatively affecting those that weren't even originally involved in the discussion. The decision to make it 160 cm over 150-132 cm was probably done in regards to outcry about lolis, and CAPCOM wanting to appeal to a Western audience, but in the process that same very Western audience loses out on a lot. The only people that aren't affected by this are those that were going to play tall characters regardless. Though it seems unfair to isolate your audience towards one end of the height spectrum, when you could cover the whole or most of the spectrum with the old system.
Though I don't blame Itsuno, which I'll keep repeating, because the man is based and has shown he wanted young pawns in the game through his Twitter. He originally allowed so much creativity and freedom in the original, and it's sad that his dream of 20 years is not going to be fully realised due to DRM, lack of mod support, and arbitrary restrictions done by puritans.
You people are delusional and are just looking for a reason to complain. What do you call it? Being a snowflake? How ironic.
The fact is most people think the CC in DD2 is one of the best CCs in video games, that's the narrative everywhere other than steam forums. I wouldn't trust the half illiterate steam dwellers anytime they complain about something. Because all they do is complain and moan.
-No loli/dwarf/halfling/gnome/goblin height (160 cm lowest height)
-No leg height modifier
-Can't adjust hand/feet sizes
-Boobs can't be flat
-Can't be underweight/frail
-Limited face presets to build off of
-All faces are either boring or ugly, and everyone looks British
-No proper Korean/Japanese look
-No "cute" faces
-No "young" faces
-Can't flatten nose bridge (Asian look)
-Can't manually adjust lower and upper lip separately
-Can't swap out individual face features with other scans
-Skin textures have a base colour associated with it, reducing skin tones
-No twintail haircut (can't make Hatsune Miku)
-Removed a bunch of hair options from the original (some have estimated up to 30)
Also, of course it's overall better for most people that don't want to create short characters. It's 11 years newer than the old one. However the fact that the old one is still better in some cases, despite being 11 years old, means DDDA for its time had a really good character creator. Most top list that talk about CC talk about DDDA, especially if we're talking mainly about SP games.
I think I even saw in the previews a halfling like pawn that you could see in the character screen was 150cm. So its not like it was technically impossible for them or anything. Obviously theres some external influence that forced them to raise the height slider at the last minute. Very sad and I feel bad especially for itsuno and the japanese fans who can no longer make their little sisters in game.
Which points are not true? I was in the editor for over 6 hours.
Yeah there is that picture that circulated showing an old preview/build of DD2 with a 150 cm character. Not only that, but his legs were shorter as well. It was literally gnome height.
Found it: https://i.imgur.com/7q7735v.png
Thanks for finding it. Yeah even at 150cm this gnome looks way better. Most of the dwarf and hobbit characters I've seen look weird like they are taking human growth hormone or something.