Dragon's Dogma 2

Dragon's Dogma 2

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Gisborne Mar 8, 2024 @ 5:39pm
Mystic Knight?
I play Paladin in every game I can I just saw the first game had a Mystic Knight, Will this be in the new game? I see there's the mystic spear class but i have no interest in that weapon or style.
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Showing 1-15 of 16 comments
Duex Mar 8, 2024 @ 5:40pm 
Maces got rolled into fighter, mystic class is no longer its own vocation
chaosdemon122 Mar 8, 2024 @ 5:42pm 
There is the Warfarer class that is supposed to be all the classes mixed together
Gisborne Mar 8, 2024 @ 5:47pm 
Originally posted by chaosdemon122:
There is the Warfarer class that is supposed to be all the classes mixed together
Shame they got rid of the Paladin :(
Sel Und Irae Mar 8, 2024 @ 5:55pm 
We should all mail feces to Capcom until they give us back mystic knight
Drake Mar 8, 2024 @ 5:56pm 
There is the mystic spearhand, which has a spear and magic moves.
Otherwise it's going to warfarer mace shield + staff for support spells.
Gisborne Mar 8, 2024 @ 6:03pm 
Originally posted by Drake:
There is the mystic spearhand, which has a spear and magic moves.
Otherwise it's going to warfarer mace shield + staff for support spells.
But no Magic shield? which is what made it feel like a Paladin...
The Resistance V Mar 8, 2024 @ 6:09pm 
MK was the best class every created, the fact its versatility main its strength of a Dark Inquistor is ruin by religious politics and greed/laziness on redesigning it for modern gaming
Drake Mar 8, 2024 @ 6:14pm 
We still don't know the spells. Maybe mages will have spells that buff shields, so that you can do a warfarer combo that'll emulated the elemental counter.
Kaluth Mar 8, 2024 @ 7:12pm 
Mystic Knight was so much fun. Which is why they tore it up to force people to play different classes. Do you think sneaky archer is gonna be the main meta in Elder Scrolls 6 after how busted it was in Skyrim?
The Resistance V Mar 8, 2024 @ 7:33pm 
Originally posted by Kaluth:
Mystic Knight was so much fun. Which is why they tore it up to force people to play different classes. Do you think sneaky archer is gonna be the main meta in Elder Scrolls 6 after how busted it was in Skyrim?
bet elder scrolls 6 is never coming out, they want u to eat shet and enjoy StarField first
Last edited by The Resistance V; Mar 8, 2024 @ 7:34pm
ruff1298 Mar 8, 2024 @ 7:39pm 
Originally posted by Kaluth:
Mystic Knight was so much fun. Which is why they tore it up to force people to play different classes. Do you think sneaky archer is gonna be the main meta in Elder Scrolls 6 after how busted it was in Skyrim?
Personally, I enjoy how they split up Archer into its own class. I was never interested in the daggers, and having something that lets me do ridiculous acrobatics and hard focus on ranged weapons from the start is much appreciated.
chaosdemon122 Mar 8, 2024 @ 8:35pm 
Originally posted by Kaluth:
Mystic Knight was so much fun. Which is why they tore it up to force people to play different classes. Do you think sneaky archer is gonna be the main meta in Elder Scrolls 6 after how busted it was in Skyrim?


No, because archer only uses the bow and arrows in DD2. The rogue/ranger as in DD1 doesn't exist now. Fighter/Archer/Mage/Thief are the starting classes now.
Originally posted by Gisborne:
Originally posted by Drake:
There is the mystic spearhand, which has a spear and magic moves.
Otherwise it's going to warfarer mace shield + staff for support spells.
But no Magic shield? which is what made it feel like a Paladin...

Shown on the reddit the fighter gets a skill that lets them enchant their shield ala MK. So some of the now defunct classes got rolled into others.
phadin Mar 8, 2024 @ 8:56pm 
Originally posted by ruff1298:
Originally posted by Kaluth:
Mystic Knight was so much fun. Which is why they tore it up to force people to play different classes. Do you think sneaky archer is gonna be the main meta in Elder Scrolls 6 after how busted it was in Skyrim?
Personally, I enjoy how they split up Archer into its own class. I was never interested in the daggers, and having something that lets me do ridiculous acrobatics and hard focus on ranged weapons from the start is much appreciated.

Every ranged character should have some kind of melee option though. The Ranger in DD1 was basically the archer of that game, it was just an Advanced vocation there. Most of it's power was in the bow, and the daggers were just there to give enemies a swipe when they got too close to you and get them to back off so you could take some distance. I do worry what archers will do if they get mobbed in DD2 without a melee option to push them back or knock them down.
Gisborne Mar 8, 2024 @ 9:01pm 
Originally posted by phadin:
Originally posted by ruff1298:
Personally, I enjoy how they split up Archer into its own class. I was never interested in the daggers, and having something that lets me do ridiculous acrobatics and hard focus on ranged weapons from the start is much appreciated.

Every ranged character should have some kind of melee option though. The Ranger in DD1 was basically the archer of that game, it was just an Advanced vocation there. Most of it's power was in the bow, and the daggers were just there to give enemies a swipe when they got too close to you and get them to back off so you could take some distance. I do worry what archers will do if they get mobbed in DD2 without a melee option to push them back or knock them down.
Back flip by looks of the videos.
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Date Posted: Mar 8, 2024 @ 5:39pm
Posts: 16