Dragon's Dogma 2

Dragon's Dogma 2

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Choices, good/mixed/evil?
Have the devs mentioned anywhere if there will be choices in the main story and sidequests? Are we linearly forced to be good or can we also be evil or a mix of the two?
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Showing 1-4 of 4 comments
aeternox Mar 7, 2024 @ 11:14pm 
this is only my guess, I think there are multiple endings based on that, and of course relations/dialogues will vary between NPCs/pawns
its been confirmed that some quests a time-gated so that for example request to save someone -> you ignore it and later that someone dies
there were also vague choices in the first game where you could be a little less moral about things, such as forging evidence to let an evil guy go free vs sentencing him to jail or whatever that one quest was idk i forget
so i imagine we will get some choice in the matter of good vs evil, but probably on a quest by quest basis and not for the overarching plot. thats just what i think would happen based purely on the first game though, for all i know they could've upgraded and expanded the story system entirely for this game, it already looks bigger & better in other aspects. its something you can be optimistic for at the very least
i also didnt analyse deeply all the preview videos and stuff for spoiler reasons so there might be more info or hints pertaining to this somewhere around the place
Nihrahk Mar 7, 2024 @ 11:33pm 
NPCs will permanently die unless you have wakestones to revive them, so you can probably be evil in a serial killer kind of way, but that's about all I know.
H-Foundry PIXIV Mar 7, 2024 @ 11:42pm 
You can perma kill non-vital NPC's and send them to the morgue. If you don't use a wakestone on them in a few days they will be perma-removed from that game. Using a wakestone this way (morgue) has an achievement tied to it similar to part 1 when you used a wakestone.

There will be an achievement for not perma-killing any npc during a playthrough.

There might be one for perma-killing someone but I highly doubt it.

At face value I would say only good/redemption decisions are taken note of, there won't be an evil path or evil decisions that branch the story and ending into good/bad routes. I don't think NPC killing will give you a bad ending or new quests & story paths, just things tied to achievement for 'doing the right thing'.

You had different endings like becoming Seneschal, accepting Dragon's offer, etc. But those don't count since it's right at the end.
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Date Posted: Mar 7, 2024 @ 11:13pm
Posts: 4