Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't mind that they were under used as it made fighting them a rare and unique experience like fighting Grigori again.
Yes. And when we see the new monsters Talos, Sphinx and Gorgon, it would be very surprising if the Hydra is not back.
I can't wait to see his new design, it was already very impressive in the first game.
At the same time, I think that the developers have already shown too much (especially Talos and Sphinx).
Also if you don't kill the monster but slice a head in half it duplicates by 2
100 HP Added to monster per hydra head added
Of course, I uh, wouldn't mind if the Mimic and Hydra was brought back and not changed all that much, especially if they are even more detailed, but from a purely gameplay standpoint, the Hydra is pretty incompetent. How about an enemy that makes judicious usage of magic to befuddle you and your crew and if they swallow any member, requires taking one or more sets of actions to free them? That way, the enemy is actually hard to kill and has a way of screwing you over.