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Nevermind that there's, at best, three good AAA games every two years.
So much of it's garbage that I've clocked out on 90% of it. But I like MH and DD. I just think these companies operate too obese. Tons of fat on these companies where sustaining it makes them no longer take the risks that made them staples in the first place.
It's like all of this events web presence and marketing and branding ♥♥♥♥: it's ALL waste, sunk budget. Nobody gives a ♥♥♥♥, it doesn't sell more product or make better product. Quality sells, people talk about it, focus on only that: and quality becomes your brand. The company will grow, all that's required is persistence and diligence.
Got lucky and bought Avatar for only 289 PhP in Epic store lol, price bug got fixed quickly after
What can be done is to wait for a sale and buy when the price is compatible. I'm from a third world country too and likely can't afford this game at release. They don't care about more people having access to their game, they care about profit numbers being shown at the board meeting.
that's not what he is saying bro
uhm, then they lose profits especially with people with no regional pricing switching to stolen cc bought keys and buying accounts?
If this becomes the norm for AAA games I'll support indie games more instead.