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The PC versions (including the Steam version) run fine on modern systems, especially when using one of the fan launchers which enable a wider array of resolution options, some graphical tweaks, and multiplayer. But the game runs even without these patches—though the resolution options are limited to VGA, SVGA, XGA, and SXGA (all of which are at a 4:3 or 5:4 aspect-ratio).
In case you want to play a PC copy with extra features, the two best fan “patches” are Pure Faction[purefaction.org], and Dash Faction[factionfiles.com]. Pure Faction doesn’t work on the newest version of Windows 10, but it has a few extra features over Dash Faction (though Pure also ruins some UI elements, while Dash doesn’t). Additionally, while both patches allow you to use widescreen resolutions, I prefer to play games from this era in the 4:3 aspect-ratio (I use 1440 by 1080 on a 1080p monitor).
It's safe to say that the PS2 version is simplified in many ways?
It has somewhat “simpler” level design (mainly smaller level chunks with more loads, if I remember right), but it’s not “simplified” since it came out 4 months before the PC version.
In my opinion, the biggest difference between the versions are the controls, and the PlayStation version has the most generous auto-aim I’ve ever seen in an FPS, so it’s simpler on that front.
There are also conflicting reports on the complexity of the Geo-Mod implementation between the versions. Some people online claim that the PlayStation version has a more generous allowance on the amount of level deformation you can do, but I highly doubt that—I think people are just being nostalgic.
Finally, the PlayStation version lacks online multiplayer, and although the PS2 version had offline bot matches, the PS4 version removes that feature. The PC version still has quite a few active servers (but very few active players; still, the servers are running, meaning you can play MP without any setup if you get a couple friends together).