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Some of those points are about SoC specificly, but for the most part is true across all 3 games.
I only know the complete mod and played through clear sky one time and had one bug because, i used the sleeping bag while a emission started, had to restart the game from the beginning.
I would recommend to install a mod which fixes script bugs etc. in the first place, graphic and sound mods have the second priority.
I recommendy SRP 1.03a (sky reclamation), it's a pure bugfix mod :
http://www.moddb.com/games/stalker-clear-sky/downloads/sky-reclamation-project-v103a
It also comes with cool optional components you can add/remove mid-game, for example ironsights for pistols, less frequent emissions, etc ...
AO is a weapon focused mod, so that's primarily what it affects (also affects some armors a little bit, changes faction base audio, and incorporate SRP 1.03a and the sleeping bag mod). Pretty much what I was looking for anyway, I recall using something similar (a weapon overhaul mod) when I played SoC a couple years back. I just am not a fan of the combat when the games are unmodded. *shrug*
Does have a couple bugs though, notable one I noticed was that the Steyr AUG 3 crashes the game after you do the grenade launcher attachment modification to it (when you pull out the weapon, because the model lacks a variant with a grenade launcher attached, so just keep that in mind). Oh yeah, and one of the basic single shot only rifles (it's a semi-only variant of an AK, forgot which one) has buggy damage when fully upgraded (does way more than it should, so uh, if you don't like that, avoid that weapon).
If you just want a vanilla experience, I'd echo what others have said and just use the bugfix mod (Sky Reclamation Project), since all it does is fix bugs.