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If you want to know how the Stalker AI works read this article.
The thing is that during his death you were probably at other location and Hound was in "offline" state. If travel paths of rivaling npc (like stalker and bandit or a rookie and a pack of mutants) cross they engage in fight wich result in victory or defeat depending on npc's rank, luck (like throwing a dice in board game) and other stuff. When the npc loses his body appears at a place of fight. So basically he met some bad guys or mutants and lost... or maybe he burned himself to death in campfire, I've seen that happen a few times.
When you leave the X18 lab Wolf starts his journey to Army Warehouses. According to developers' design document the reason of his trip is to bring a box of dynamite to his old friend Skull (iirc), who is the leader of Duty squad. He and his squad want to attack the base of Freedom guys and they need that dynamite to breech a hole in the wall of Freedom base. It is the part of quest in wich you can participate. When Wolf delivers the dynamite he heads to the nearest stalker camp. I suppose he was killed in the same situation as Hound (random event). I am sure the guys from Sid's assasination list didn't kill him since the are in the same faction as Wolf.
I hope I explained to you how AI works in this game.
Hound dying when you travel 100m away from him (while he is still online) is a bug. Ditto Drifter.