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Check your crash log. If you see an error message resembling the one cited above, you can use https://github.com/Decane/SRP/blob/master/gamedata/configs/scripts/agroprom/stalker_leader.ltx to fix the issue.
I didn't know there was logs to check, but there all saying
Expression : fatal error
Function : CScriptEngine::lua_error
File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
Line : 180
Description : <no expression>
Arguments : LUA error: ... clear sky\gamedata\scripts\sim_squad_generic.script:767: attempt to index a nil value
This is one of the saves that became bricked.
https://easyupload.io/saob6i
And wasn't sure if you needed the .dds file as well but here it is.
https://easyupload.io/1wgzpo
Also here the save that remains not bricked but which all other saves after it eventually break.
.sav file https://easyupload.io/b2li0k
.dds file https://easyupload.io/91n0db
All i was doing before the saves would break was running between the two defense near the garbage entrances, taking out the squads duty was sending to reclaim them.
<game-root>\gamedata\scripts\bind_stalker.script
Once you've done that, you can load up your save (even the "bricked" one) and it should work fine.
Next time, I suggest doing your research on a notoriously buggy game beforehand and installing an unofficial patch before starting the game to avoid getting into situations like this.
That worked, Thank you so much for the help.
And yeahhh ill be looking at some patch's when I get to call of pripyat as from what I've now looked up I must have got pretty lucky to make it through call of chernobyl and half of clear skys with no real issues bug wise.