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Are you degenerated or what.
I havent looked much into it so i dont know how it works in detail, but a +1 artifact seems to add a lot more than +1 to the protection stats. A +3 artifact is very powerful, a +1 is useful when you low level, but generally its sell material because you will always find better than +1.
Anyway, what im trying to say is dont look at the +1 as an increase to your stats by +1, the increase is much higher than that, but the exact formula i dont know (and dont care to be honest).
EDIT: I went into a telepathy anomaly with and without a +3 telepathy resistance artefact (moonlight), and the difference is huge, even though it went only from 18 to 21 in my stats. So artefacts resistance work on another level, but the stats shown are misleading.
I'm running around and from time to time, it seemed like I was almost dying. My PDA is red, when did that happen? Waste what little inventory I have for some thing I thought was a glitch.
Then I went back and found that Jellyfish I missed in the beginning. It's only -2 radiation, but it works and will remove the radiation. It really helps you saving inventory early in the game.
Plus it was my fault for not paying better attention to the PDA.
The needle of the vu-meter shows the radiation level in the spot you are in, and the red bar/gauge shows how radiated you are, so when you see the red bar, drink a vodka or take an antirad. Jellyfish works too but sometimes its not fast enough, you lose health when the bar is red.
Now I get it to pay attention. When the needle goes up, you still have time to run through it or back out of it before a red bar starts. If a red bar just starts as you are getting out of it, you don't have to waste a medkit. Jellyfish will take that little bit away before your health takes a big hit.
All this will be short lived, but still good in the beginning.