Resident Evil 4

Resident Evil 4

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Shocker Sep 15, 2023 @ 7:50am
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Please don't buy the Separate Ways DLC
In the original game it was a free unlockable, and don't even try to damage control with the weak excuse that it wasn't in the Game Cube version. Every other version had it for free, plus Assignment Ada. So please do the industry and yourself a favor and boycott it if it's paid content.
Last edited by Shocker; Sep 15, 2023 @ 7:54am
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Showing 436-450 of 455 comments
Ludus Aurea Sep 24, 2023 @ 8:31am 
Originally posted by D. Flame:
Originally posted by Senki:

You're taking things too literally

DLC needs to be separate from the base game to be considered DLC

If they literally force you to download it then it's just an update to the game.
The fact that you are still arguing over the semantics of the term, rather than the implications of its meaning, just proves that you know that I am right.

Just to reiterate:

"MHW gave away more content than SW by a massive amount, supported it with new content over the course of a year, entirely for free, with only cosmetic items being paid (and they also included free cosmetics too).

Meanwhile, SW is charging $10 for 2.5 hours of gameplay."

SW is not 2.5 hours of gameplay. The only way it would ever be 2.5 hours is using godmode. and ignoring literally everything except pushing the objective forward and skipping cutscenes.

Originally posted by Darkgamester301:
Ok, but it wasn't in the Gamecube version. It was literally included in the PS2 version to help sell that port.

Also, Assignment Ada was a fun little mini-game, but ultimately non-canon, whereas Separate Ways is very much a part of the (canon) story of the main game.

I'm not going to tell anyone to buy or not to buy, but I do think it's important to make an informed decision, either way.

Your argument isn't what you think it is. Separate Ways was in fact in the first day one release on Game Cube. The only new content in PS2 was Assignment Ada and the PRL412 gun. And regardless, literally every version of RE4 from 2006 - 20whnever the latest RE4 console port was, has Assignment Ada in it so it also should have been in the remake on launch. That's how remaking something works - you remake all of it.

Arguing the fact, which is a fact, that Separate Ways is main story content compared to AA, is all the more reason why it isn't okay that Capcom cut it out of the game to sell later for another $10.
Last edited by Ludus Aurea; Sep 24, 2023 @ 8:35am
D. Flame Sep 24, 2023 @ 8:36am 
Originally posted by Ludus Aurea:
Originally posted by D. Flame:
The fact that you are still arguing over the semantics of the term, rather than the implications of its meaning, just proves that you know that I am right.

Just to reiterate:

"MHW gave away more content than SW by a massive amount, supported it with new content over the course of a year, entirely for free, with only cosmetic items being paid (and they also included free cosmetics too).

Meanwhile, SW is charging $10 for 2.5 hours of gameplay."

SW is not 2.5 hours of gameplay. The only way it would ever be 2.5 hours is using godmode. and ignoring literally everything except pushing the objective forward and skipping cutscenes.

Originally posted by Darkgamester301:
Ok, but it wasn't in the Gamecube version. It was literally included in the PS2 version to help sell that port.

Also, Assignment Ada was a fun little mini-game, but ultimately non-canon, whereas Separate Ways is very much a part of the (canon) story of the main game.

I'm not going to tell anyone to buy or not to buy, but I do think it's important to make an informed decision, either way.

Your argument isn't what you think it is. Separate Ways was in fact in the first day one release on Game Cube. The only new content in PS2 was Assignment Ada and the PRL412 gun.

Arguing the fact, which is a fact, that Separate Ways is main story content compared to AA, is all the more reason why it isn't okay that Capcom cut it out of the game to sell later for another $10.
I can link the video where they clear the game in 3.5 hours with over an hour of that being cutscenes if you would like.
Ludus Aurea Sep 24, 2023 @ 8:42am 
Originally posted by D. Flame:
Originally posted by Ludus Aurea:

SW is not 2.5 hours of gameplay. The only way it would ever be 2.5 hours is using godmode. and ignoring literally everything except pushing the objective forward and skipping cutscenes.



Your argument isn't what you think it is. Separate Ways was in fact in the first day one release on Game Cube. The only new content in PS2 was Assignment Ada and the PRL412 gun.

Arguing the fact, which is a fact, that Separate Ways is main story content compared to AA, is all the more reason why it isn't okay that Capcom cut it out of the game to sell later for another $10.
I can link the video where they clear the game in 3.5 hours with over an hour of that being cutscenes if you would like.

2.5 isn't 3.5. And they didn't validly clear it in 3.5. It's called editing.
Soren Sep 24, 2023 @ 8:45am 
Originally posted by D. Flame:
Meanwhile, SW is charging $10 for 2.5 hours of gameplay."
I mean, Iceborne was 50$ right? About 40 hours of main content. Does every game have to be that? Can't you have a tight short campaign that's good and costs barely anything? Hardly anyone does content expansions that cost only 10$ for their AAA game. Most charge like 20$ or more.

SW is also a shooter/survival horror campaign and thus is treated and valued differently than an RPG campaign. SW's value compared to Dead Space's remake for example gives you more dollars per hours of entertainment. Because 1 is 4 hours per 10$, and the other is 12 hours for 60$. It's value is higher than Resident Evil 4's main campaign that is 60$ for 20 hours of gameplay. Same with RE2R and pretty much every other RE game in the series. It's actually kind of cheap compared to it's competiton.
Last edited by Soren; Sep 24, 2023 @ 8:47am
Unmotivated Sep 24, 2023 @ 8:46am 
Originally posted by D. Flame:
Originally posted by Ludus Aurea:

SW is not 2.5 hours of gameplay. The only way it would ever be 2.5 hours is using godmode. and ignoring literally everything except pushing the objective forward and skipping cutscenes.



Your argument isn't what you think it is. Separate Ways was in fact in the first day one release on Game Cube. The only new content in PS2 was Assignment Ada and the PRL412 gun.

Arguing the fact, which is a fact, that Separate Ways is main story content compared to AA, is all the more reason why it isn't okay that Capcom cut it out of the game to sell later for another $10.
I can link the video where they clear the game in 3.5 hours with over an hour of that being cutscenes if you would like.
Speedrunning. Doubtful that it's a first run player.

Check your sources and drop the video for confirmation, cuz i call horsesh!t.
Senki Sep 24, 2023 @ 8:48am 
Originally posted by D. Flame:
The fact that you are still arguing over the semantics of the term, rather than the implications of its meaning, just proves that you know that I am right.

Just to reiterate:

"MHW gave away more content than SW by a massive amount, supported it with new content over the course of a year, entirely for free, with only cosmetic items being paid (and they also included free cosmetics too).

Meanwhile, SW is charging $10 for 2.5 hours of gameplay."

I replied to a comment that was all about the meaning of DLC. Your definition was objectively wrong.

I couldn't care less about the other part of the discussion that you mentioned. If I did I would've replied to it as well.

As far as I'm concerned Separate ways was worth the money for me and I don't mind supporting the company especially when it's this cheap. Took me 4 hours to complete and I'm replaying it now.
Last edited by Senki; Sep 24, 2023 @ 8:55am
D. Flame Sep 24, 2023 @ 9:00am 
Originally posted by Ludus Aurea:
Originally posted by D. Flame:
I can link the video where they clear the game in 3.5 hours with over an hour of that being cutscenes if you would like.

2.5 isn't 3.5. And they didn't validly clear it in 3.5. It's called editing.
And cutscenes aren't gameplay, darlin'.



Originally posted by D. Flame:
Originally posted by Senki:

You're taking things too literally

DLC needs to be separate from the base game to be considered DLC

If they literally force you to download it then it's just an update to the game.
The fact that you are still arguing over the semantics of the term, rather than the implications of its meaning, just proves that you know that I am right.

Just to reiterate:

"MHW gave away more content than SW by a massive amount, supported it with new content over the course of a year, entirely for free, with only cosmetic items being paid (and they also included free cosmetics too).

Meanwhile, SW is charging $10 for 2.5 hours of gameplay."
Soren Sep 24, 2023 @ 9:11am 
Originally posted by D. Flame:
Originally posted by D. Flame:
Just to reiterate:

"MHW gave away more content than SW by a massive amount, supported it with new content over the course of a year, entirely for free, with only cosmetic items being paid (and they also included free cosmetics too).

Meanwhile, SW is charging $10 for 2.5 hours of gameplay."
Just to reiterate myself. I'm curious if you think other games like SW are offering better deals for content? Does Dead Space have more hours per dollar? Does the Resident Evil 3 remake have more hours per dollar of content? Does the Callisto Protocol offer more content per dollar? I'd actually be hard pressed to find a competitor in the same genre offering a cheaper day 1 deal for the same genre/high budget experience. SW is cheap compared to it's actual competition.

I mean, the fact of the matter is want to keep comparing it to MHW, but at this point that's kind of a bad faith comparison here. You want to compare an above average 8 hour shooter campaign to Skyrim's 100+ hours of content. Minecraft, Counterstrike GO, or Dota 2 gives you 10,000+ hours worth of free content via all it's updates so I guess MHW is actually the bad and unethical game since it can't beat PVP and sandbox experiences for endless content? Like, none of these are fair comparisons.

Comparing a survival horror to a survival horror and then factoring in the differences would be fair though. How does SW's value stack up compared to TloU or Resident Evil Revelations 2 for example is a fair comparison.
Last edited by Soren; Sep 24, 2023 @ 9:11am
D. Flame Sep 24, 2023 @ 9:15am 
Originally posted by Soren:
Originally posted by D. Flame:
I mean, the fact of the matter is want to keep comparing it to MHW, but at this point that's kind of a bad faith comparison here.
Capcom made RE4r.
Capcom made MHW.
I am not chasing an endlessly moving goal post.
Deal with it.
Last edited by D. Flame; Sep 24, 2023 @ 9:16am
Soren Sep 24, 2023 @ 9:19am 
Originally posted by D. Flame:
Originally posted by Soren:
I mean, the fact of the matter is want to keep comparing it to MHW, but at this point that's kind of a bad faith comparison here.
Capcom made RE4r.
Capcom made MHW.
I am not chasing an endlessly moving goal post.
Deal with it.
Baby brain logic. Square Enix made Dragon Quest 11S. So apparently all their games must be as long and as value packed as a JRPG from now on even if that's impractical for most genres.
Last edited by Soren; Sep 24, 2023 @ 9:20am
Unmotivated Sep 24, 2023 @ 9:40am 
Originally posted by D. Flame:
Originally posted by Soren:
I mean, the fact of the matter is want to keep comparing it to MHW, but at this point that's kind of a bad faith comparison here.
Capcom made RE4r.
Capcom made MHW.
I am not chasing an endlessly moving goal post.
Deal with it.
Compare genres, not companies.

The MHW-RE4R comparison is a bad faith argument. Deal with it.
D. Flame Sep 24, 2023 @ 11:25am 
Originally posted by Motivated:
Originally posted by D. Flame:
Capcom made RE4r.
Capcom made MHW.
I am not chasing an endlessly moving goal post.
Deal with it.
Compare genres, not companies.

The MHW-RE4R comparison is a bad faith argument. Deal with it.
No. The claim was that Capcom couldn't afford to do it. I proved y'all wrong with an example from within Capcom itself. So deal with it yourself.
Unmotivated Sep 24, 2023 @ 11:51am 
Originally posted by D. Flame:
Originally posted by Motivated:
Compare genres, not companies.

The MHW-RE4R comparison is a bad faith argument. Deal with it.
No. The claim was that Capcom couldn't afford to do it. I proved y'all wrong with an example from within Capcom itself. So deal with it yourself.
Different scope, different motivations. You clearly don't understand the difference between a multiplayer bossrush game and a singleplayer linear survival horror game, because those take largely different marketing prerogatives.

It's in bad faith due to this very reason. Affordability has literally nothing to do with it, and anyone who says Capcom can't afford it is a clown. It's about the cost-benefit ratio, and that's not JUST in money.

In Monster Hunter's case, additional dripfed monsters is worth it's weight in player count and hours spent. This is why both base World and Iceborne went this route, because players would speedrun the content otherwise and likely leave. By dripfeeding the content, they're able to keep players around longer, and keep the count higher. Monster Hunter World and Rise are live service games so they need that content model to function so that players keep buying additional stuff.

Resident Evil on the other hand, is nothing but linear frontloaded content. You can play as little or as much as you want and it doesn't do anything for Capcom's wallet. This is why Separate Ways cost money, because without that, Capcom wouldn't make anything back on their investment. What else are you even gunna buy if it was free, more tickets? They have to make SOMETHING.

Be lucky we even got the Mercenaries content for free, because we weren't owed that either.
Last edited by Unmotivated; Sep 24, 2023 @ 11:51am
ARYA.28 Sep 24, 2023 @ 12:05pm 
okay
D. Flame Sep 24, 2023 @ 12:40pm 
Originally posted by Motivated:
Originally posted by D. Flame:
No. The claim was that Capcom couldn't afford to do it. I proved y'all wrong with an example from within Capcom itself. So deal with it yourself.
You clearly don't understand
I clearly don't care to chase eternally moving goal posts.
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Date Posted: Sep 15, 2023 @ 7:50am
Posts: 455