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Realistically though, no. None of it is worth it. It is just a lot of nickel and diming that capcom is using to overly monetise the franchise.
The map is weirdly double-edged: it adds treasure in the game, making it easier, but there's no way to turn it off.
The tickets are a light form of pay to win.
Well yeah i can agree, partially.
Yes.
I can't say it didn't surprise me that they did this though.
RE7 - TONS of varied content DLCs ranging from story expansions to arcade modes, to just silly little bonus modes.
RE2R - Very short story campaign DLCs, Pay-to-skip bonus unlocks, costumes, original soundtrack paywall.
RE3R - Costumes, Soundtrack paywall, skip unlocks.
RE8 - Skip unlocks, Weapons, Cosmetic trinkets, extremely overpriced story DLC, DLC FOR YOUR DLC.
Paid advantages were inevitable from this downward trend they've had with monetising the series. I dread how RE5R is going to be treated with the co-op side. They'll use it as a way to shoehorn more cosmetics in, aswell as probably weapon skins and more weapons, if not a ruddy online progression system akin to a battle pass...
Although it is obvious if a remake is going to come out its going to be 5 because it looks like its heading that way
RE9 is probably a few years away.
But yeah RE9 will be a way off yet. Standard cycle for that sorta game right now is around 4 years, and even if we assume they started a bit before Village came out (with the concept and story and such) there's still easily 2 years to go. Remakes are cheaper and faster to put out. Also two different teams doing them iirc. One for main series, one for remakes, so it wouldn't be too strange if we saw RE5R or CVR 6-12 months before RE9
But honestly i don't care what ever they give us .. I Just want more resident evil