Resident Evil 4

Resident Evil 4

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RE4R is Better Than OG (Discussion)
I consider myself one of the biggest Resident Evil 4 (OG) fans and i'm sure there are thousands like me (i hope so), but that doesn't mean that i try to manipulate, lie or just
defend the OG, when Remake is simply better version of this same game.

Almost everything OG does, Remake does better. It's not 100%, but it's at least 90% and that's more than enough. You can like certain aspects more in OG, than in Remake, but were they objectively better? No.

This Remake is very popular (obviously), that's not the problem. In fact there is no problem, i could easily not make this topic, because at the end of the day, it doesn't even matter. But i want to make this topic, because i love discussing these things.

I have played OG RE4 over 60 times since 2005, i know absolutely everything about this game. And by now i have played Remake 10 times and i think it's enough to make my final conclusion. Remake is better version of this game, that's just how it is and i refuse to pretend that it's not.
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Visualizzazione di 31-45 commenti su 55
Messaggio originale di Cutt:
Messaggio originale di Krypto (Jaded Grumpus):
My dude, my confidant, my guy, my pal, my homie, YOU are seriously stuck in the past. At first, it was seeming like nostalgia, now it just looks like blinders have been welded shut over your eyes.
I was hoping for some actual arguments and rebuttals. Foolish of me.

Already posted those in another thread in the RE4 OG forum, but you dismissed them outright. Lemme go get those.
Here you go, Cutt, aka Cuttrogue.

Remake allows you to switch weapons in real time.
Remake doesn't force you to sell weapons in order to make room.
Remake allows you to craft ammo and grenade types, giving you more control over which resources you need/want.
Remake allows you to parry melee attacks, adding in more risk/reward.
Remake allows you to stealth kill a Garrador.
Remake changed the Novistadors to be ambush hunters that use camouflage, making the ballroom section one of the most tense.
Remake improves older boss fights with more solid mechanics. Krauser isn't just a QTE scene anymore and Salazar isn't just a plant in the wall.
Ashley acts like a woman her age, not some teenager who thinks it's smart to proposition Leon to sleep with her.
Luis is a much better character who doesn't get killed off as quickly as the original.
Remake made the shooting gallery fun. It wasn't in the original due to not being able to move and shoot.
A small thing, but Remake adding another Plaga stage to the villagers made the stage transitions flow better.
The third stage Plaga turning the enemies into super fast aggressive nutjobs was a nice touch.
You can parry the Verdugo.
And the biggest one for me: you can move and shoot. Hallelujah!

I can probably think of more, but that's a good enough list.
Messaggio originale di NeoRizer:
Remake is literal garbage... it looks nice... that's all. The mechanics are inconsistent trash... it's like hey do you enjoy playing a game with the illusion of required skill only to be cheated out of RNG bullet damage / stagger rates? Then RE4R is for you... it's literal ♥♥♥♥♥♥♥♥ on anything above Standard mode... this game wasn't meant to be re-created on this engine.

This engine was built for RE2R and they turned enemies in to damage sponges to really make it feel like a survival horror game, because let's face it, the original RE2 was kind of a joke difficulty wise... it worked for RE2R... it doesn't work for RE4... and they tweaked the difficulty so poorly in RE3R that game was a joke as well without using the infinite R.L. on anything above normal difficulty.

I just feel like Pro mode in RE4R was balanced around cheating and by that I mean using NG+ weapons and infinite ammo...etc... except there are actual unlocks tied to this mode on your first play through.

This is where the shady MTX gold ticket trash comes in to play... this game is built to be a GD money scam.

How anyone would think this game surpasses the original is laughable. Only drone shills would support this garbage and defend it. This isn't even a well balanced video game, it's pay2win cell phone garbage masked as a retail game...

The thing is, developers don't even care about making solid video games in 2023 and beyond. They just want to dangle a carrot in front of brainlets and hype up their garbage so the masses keep consuming this trash.

The bar has been lowered significantly in the past 10 years... this is only the beginning... keep supporting this poor quality level of garbage and that's all you're going to receive. Just because a game uses the latest visual tech doesn't mean it's masterpiece... it's surface level illusionary garbage... this game plays like ass.
never seen so much cope from someone who just cant admit they cant adapt to a far better designed game
Messaggio originale di $OULJA $TRIFE:
never seen so much cope from someone who just cant admit they cant adapt to a far better designed game

RE4 2005 is a testament of excellent design and has been universally acclaimed for 18 years already. "Far better designed game", this one? Unless you have some irrefutable arguments here that's a ridiculous statement.
Ultima modifica da ChiefMendez; 12 ott 2023, ore 7:41
Messaggio originale di Cutt:
Messaggio originale di $OULJA $TRIFE:
never seen so much cope from someone who just cant admit they cant adapt to a far better designed game

RE4 2005 is a testament of excellent design and has been universally acclaimed for 18 years already. "Far better designed game", this one? Unless you have some irrefutable arguments here that's a ridiculous statement.
it is one of the easiest games to cheese I have ever seen
kicks and suplexes are too easy to abuse
some bosses can be stunlocked to death like mendez or krauser
qte in cutscenes are annoying
game director holds your hand too much even more than in RE4 remake
rocket luncher is too cheap to buy
even without cheese it is too easy even on professional
regenerators are too easy to deal with and underutilised

Btw I still like the original but it also has a lot of problems
Ultima modifica da SPY123; 12 ott 2023, ore 8:13
Honestly they're different enough to essentially be their own game so it's hard to choose one over the other. Ada in the OG was definitely way better acted, Ashley in remake is better. Overall the VAs were more fun in the original. I'm glad for the remake they cut out a lot of the Scooby Doo nonsense the castle has like the wall that kidnapped Ashley, the lava room, the giant Salazar robot, etc. It helped maintain the gritty and grim atmosphere that they started with REmake2. Although I do wish the main areas of the castle were more expanded

Ironically I think the aiming in original was much better despite being locked in place, the walking and maneuvering more precise. Remake aiming always felt finicky to me, the movement feels kinda muddy at times. The controls felt better used in REmake2 because it's an urban and corporate environment so things are more squared out with enemies that are typically slow and melee range, but porting it here it always felt off due to the irregular walking areas and floor clutter with enemies that have ranged weapons and melee enemies that sprint/fly into range. The one thing that definitely annoys me is how slow it is to draw between knife and gun, and how slow it is to ready your gun immediately after un-readying all of which breaks the flow of trying getting out of a mob without wasting so much ammo or heals.

The weapons system is definitely better here, crafting was a good idea so that you can actually get the ammo you want/need. The New Vegas style weapon quick selection definitely keeps you immersed without needing to constantly open the attache. A lot of weapons to collect and I'm glad they kept the Killer 7 because that was a great gun and game it's based on, although I wish they kept the meme weapons like homing mine darts lol
Messaggio originale di Cutt:
Messaggio originale di $OULJA $TRIFE:
never seen so much cope from someone who just cant admit they cant adapt to a far better designed game

RE4 2005 is a testament of excellent design and has been universally acclaimed for 18 years already. "Far better designed game", this one? Unless you have some irrefutable arguments here that's a ridiculous statement.
Okay how about the awful gun balance? Since one bullet stuns every regular enemy guranteed why would you ever use any gun but the TMP? Pistols and shotguns are obsolete, the auto sniper completely eclipses the regular rifle since the latter has 0 benefits over the auto, therefore making the gun upgrade system a little pointless when the two i mentioned dominate everything even before they're full upgrades

Where as in the remake the introduction of stagger values, as well as the much more noticeable different fire rates and the far improved upgrade system leads to a much more versatile gun combat system that rewards players for finding their own niche,

Or we can talk about how every boss in the original sucks in terms of mechanics, atmospherically yeah mendez is great but its a piss poor "fight", you can literally run circles around him while he slowly swings to you like a monkey, or Ramon whos just littered with QTE's until he shows out from his cover and then you hit him, rinse and repeat, these mechanics have nada to do with the standard enemy gameplay the rest of the game provides. Salazar and krauser are the only decent ones and even then most of it is still QTE's. Compared to the remake where ducking parrying and movement are all rewarded in each and every boss fight, mechanics which are always in full use in every moment of the games regular combat

you gotta be lying to yourself if you honestly believe otherwise in regards to bosses.
Messaggio originale di Charlie Foxtrot:
Honestly they're different enough to essentially be their own game so it's hard to choose one over the other. Ada in the OG was definitely way better acted, Ashley in remake is better. Overall the VAs were more fun in the original. I'm glad for the remake they cut out a lot of the Scooby Doo nonsense the castle has like the wall that kidnapped Ashley, the lava room, the giant Salazar robot, etc. It helped maintain the gritty and grim atmosphere that they started with REmake2. Although I do wish the main areas of the castle were more expanded

Ironically I think the aiming in original was much better despite being locked in place, the walking and maneuvering more precise. Remake aiming always felt finicky to me, the movement feels kinda muddy at times. The controls felt better used in REmake2 because it's an urban and corporate environment so things are more squared out with enemies that are typically slow and melee range, but porting it here it always felt off due to the irregular walking areas and floor clutter with enemies that have ranged weapons and melee enemies that sprint/fly into range. The one thing that definitely annoys me is how slow it is to draw between knife and gun, and how slow it is to ready your gun immediately after un-readying all of which breaks the flow of trying getting out of a mob without wasting so much ammo or heals.

The weapons system is definitely better here, crafting was a good idea so that you can actually get the ammo you want/need. The New Vegas style weapon quick selection definitely keeps you immersed without needing to constantly open the attache. A lot of weapons to collect and I'm glad they kept the Killer 7 because that was a great gun and game it's based on, although I wish they kept the meme weapons like homing mine darts lol
Pretty much agreed with everything. To add though is atrociously bad villains personalization in the r4make, you barely see Saddler of you don't count his awful "hallucinations" scenes and he's turned into a generic religious guy with almost no charisma.

Many bizarre decisions in the gameplay department such as slowing down run speed when entering combat and removing laser sights from most of the guns.

Bosse encounters are better in the remake, were too easy/cheesable in og.

Ashley is an upgrade in terms of acting and personality.

Luis, although expanded, is turned into a good non threatening "male ally" type which just feels pathetic and often cringe.

Krauser's writing and VA is bad. Turned into a cults slave.

Upgrade system/treasure system is an upgrade.

Knife mechanics is a gem in the remake.
Messaggio originale di $OULJA $TRIFE:
Messaggio originale di Cutt:

RE4 2005 is a testament of excellent design and has been universally acclaimed for 18 years already. "Far better designed game", this one? Unless you have some irrefutable arguments here that's a ridiculous statement.
Okay how about the awful gun balance? Since one bullet stuns every regular enemy guranteed why would you ever use any gun but the TMP? Pistols and shotguns are obsolete, the auto sniper completely eclipses the regular rifle since the latter has 0 benefits over the auto, therefore making the gun upgrade system a little pointless when the two i mentioned dominate everything even before they're full upgrades

Where as in the remake the introduction of stagger values, as well as the much more noticeable different fire rates and the far improved upgrade system leads to a much more versatile gun combat system that rewards players for finding their own niche,

Or we can talk about how every boss in the original sucks in terms of mechanics, atmospherically yeah mendez is great but its a piss poor "fight", you can literally run circles around him while he slowly swings to you like a monkey, or Ramon whos just littered with QTE's until he shows out from his cover and then you hit him, rinse and repeat, these mechanics have nada to do with the standard enemy gameplay the rest of the game provides. Salazar and krauser are the only decent ones and even then most of it is still QTE's. Compared to the remake where ducking parrying and movement are all rewarded in each and every boss fight, mechanics which are always in full use in every moment of the games regular combat

you gotta be lying to yourself if you honestly believe otherwise in regards to bosses.
Actually agree with the majority of these, good points, thanks for an elaboration.

- Cutt.
Ultima modifica da finlandslim; 12 ott 2023, ore 8:31
Messaggio originale di NeoRizer:
Remake is literal garbage... it looks nice... that's all. The mechanics are inconsistent trash... it's like hey do you enjoy playing a game with the illusion of required skill only to be cheated out of RNG bullet damage / stagger rates? Then RE4R is for you... it's literal ♥♥♥♥♥♥♥♥ on anything above Standard mode... this game wasn't meant to be re-created on this engine.

This engine was built for RE2R and they turned enemies in to damage sponges to really make it feel like a survival horror game, because let's face it, the original RE2 was kind of a joke difficulty wise... it worked for RE2R... it doesn't work for RE4... and they tweaked the difficulty so poorly in RE3R that game was a joke as well without using the infinite R.L. on anything above normal difficulty.

I just feel like Pro mode in RE4R was balanced around cheating and by that I mean using NG+ weapons and infinite ammo...etc... except there are actual unlocks tied to this mode on your first play through.

This is where the shady MTX gold ticket trash comes in to play... this game is built to be a GD money scam.

How anyone would think this game surpasses the original is laughable. Only drone shills would support this garbage and defend it. This isn't even a well balanced video game, it's pay2win cell phone garbage masked as a retail game...

The thing is, developers don't even care about making solid video games in 2023 and beyond. They just want to dangle a carrot in front of brainlets and hype up their garbage so the masses keep consuming this trash.

The bar has been lowered significantly in the past 10 years... this is only the beginning... keep supporting this poor quality level of garbage and that's all you're going to receive. Just because a game uses the latest visual tech doesn't mean it's masterpiece... it's surface level illusionary garbage... this game plays like ass.
This is the type of post that is complete garbage and trashes the remake using ABSOLUTE NONSENSE.

Go play the original and stick the "industry has been ruined" nonsense to where the sun doesn't shine. Gtfo these forums.

Honestly I am tired of these types of rubbish posts.
Ultima modifica da BaLuX; 12 ott 2023, ore 8:50
Messaggio originale di LXT:
Messaggio originale di NeoRizer:
Remake is literal garbage... it looks nice... that's all. The mechanics are inconsistent trash... it's like hey do you enjoy playing a game with the illusion of required skill only to be cheated out of RNG bullet damage / stagger rates? Then RE4R is for you... it's literal ♥♥♥♥♥♥♥♥ on anything above Standard mode... this game wasn't meant to be re-created on this engine.

This engine was built for RE2R and they turned enemies in to damage sponges to really make it feel like a survival horror game, because let's face it, the original RE2 was kind of a joke difficulty wise... it worked for RE2R... it doesn't work for RE4... and they tweaked the difficulty so poorly in RE3R that game was a joke as well without using the infinite R.L. on anything above normal difficulty.

I just feel like Pro mode in RE4R was balanced around cheating and by that I mean using NG+ weapons and infinite ammo...etc... except there are actual unlocks tied to this mode on your first play through.

This is where the shady MTX gold ticket trash comes in to play... this game is built to be a GD money scam.

How anyone would think this game surpasses the original is laughable. Only drone shills would support this garbage and defend it. This isn't even a well balanced video game, it's pay2win cell phone garbage masked as a retail game...

The thing is, developers don't even care about making solid video games in 2023 and beyond. They just want to dangle a carrot in front of brainlets and hype up their garbage so the masses keep consuming this trash.

The bar has been lowered significantly in the past 10 years... this is only the beginning... keep supporting this poor quality level of garbage and that's all you're going to receive. Just because a game uses the latest visual tech doesn't mean it's masterpiece... it's surface level illusionary garbage... this game plays like ass.

I like how you type a whole essay over the slightest clue you don’t even know what you’re talking about.

In the end, you’re just speaking a lot of nonsense and that’s laughable.
do you know what you talking about? yeah, i think you dont
I still haven't finished the Remake, I'm about halfway through the castle. While I can agree that the remake is a better overall game, there are some things I miss from the original.

Leon's lines and the other characters were more entertaining
There were barely any opportunities to set up barricades, like wow 1 bookshelf
No double tapping A to kick doors to set up stuns
Messaggio originale di Ephraim Wanker(FIN):
Messaggio originale di LXT:

I like how you type a whole essay over the slightest clue you don’t even know what you’re talking about.

In the end, you’re just speaking a lot of nonsense and that’s laughable.
do you know what you talking about? yeah, i think you dont

I do.
Remake takes that annoying af cage fight in the original and just turns it into a cutscene so it gets my vote for that alone

I do miss the U-3 chase sequence but playing them both to death, I'd say Remake is the overall better package. Not that OG doesn't have things that are better but Remake improves all the stuff that matters

My overall ranking for OGs vs Remakes
RE1R > RE1OG
RE2OG > RE2R (only slightly cause of the A and B scenarios and Leon and Claire having more screen time but they're neck and neck I'd say)
RE3OG > RE3R (Do I need to explain this? Carlos is the only improvement in the remake)
RE4R > RE4OG
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Data di pubblicazione: 11 ott 2023, ore 17:31
Messaggi: 55