Resident Evil 4

Resident Evil 4

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is RE2 remake scarier then this?
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Resident Evil in general has never been that scary, it has it's moments here and there for sure, but I'd say RE2R is more "scary" than 4, because it's about a more scaled down atmosphere, you aren't fighting off continual hordes of zombies in large spaces, it's room to room stuff and things like Mr. X can create a continual threat to worry about, along with the more surival horror oriented gameplay. I'd actually put RE4R at the lower end of the "scare" factor for the modern releases as RE7 and RE8 both do more to amp things up, even with RE8 being RE4-Lite.
Jin a écrit :
Ronin Gamer a écrit :
If it's better to just run past everything in the older games than why did I succeed in killing damn near everything I came across in the older games and still make it to the end of the game and kill the final boss just fine?
People have this weird idea that RE games gave you so little ammo that you can't possibly fight everything you came across, and that just wasn't true. You have to conserve ammo at times yes, but you can absolutely kill just about everything in the old RE games.
Same logic applies to RE4 and RE4REmake. Killed basically everything I came across.

You are making a lot of assumptions to what I'm saying. Did I say its too little ammo because I only said RE4 throw a lot of ammo at you. Did I say RE2 doesnt give you enough to kill everything? I only said that in RE2 enemies tends to be slower which lets you get away with running past them more.

You are nitpicking without seeing the actual comparison. People like you have this weird idea that anything said even slightly not to the way you think is an attack on you.

In my original post I said " Killing everything and anything that move is viable." I never specified which game. You're the one that jump to conclusion and in your head think I'm complaining about the game even as I started my post with it being subjective.

Also "Your argument is wrong because I can do it" isn't a good argument. You need to take a chill pill. Also completely calling you out for being wrong on Mr.X you cannot kill him in the Police station period. Don't bother responding back.
Well you did mention the older RE games so yes I made an assumption those were part of the conversation. Not saying I'm not wrong, just saying where the error might have occured.
Dernière modification de Ronin Gamer; 30 mars 2023 à 18h27
Ronin Gamer a écrit :
Jin a écrit :

You are making a lot of assumptions to what I'm saying. Did I say its too little ammo because I only said RE4 throw a lot of ammo at you. Did I say RE2 doesnt give you enough to kill everything? I only said that in RE2 enemies tends to be slower which lets you get away with running past them more.

You are nitpicking without seeing the actual comparison. People like you have this weird idea that anything said even slightly not to the way you think is an attack on you.

In my original post I said " Killing everything and anything that move is viable." I never specified which game. You're the one that jump to conclusion and in your head think I'm complaining about the game even as I started my post with it being subjective.

Also "Your argument is wrong because I can do it" isn't a good argument. You need to take a chill pill. Also completely calling you out for being wrong on Mr.X you cannot kill him in the Police station period. Don't bother responding back.
Well you did mention the older RE games so yes I made an assumption those were part of the conversation. Not saying I'm not wrong, just saying where the error might have occured.

I get what you are trying to say but it is not what I'm trying to say in my statements.

When I say older games I'm refering to the original 1 2 3 in which you really don't have any aiming and whether or not you can kill the enemy is dependent on if you have enough ammo on you at the time. 4 is when it became a third person shooter and the game gives more ammo under the expectation that the player will miss time to time.

RE2R and RE4R has a very different system as they follow their original game's design to how resources are managed. RE2R has fixed amount of ammo and a specific amount of enemies you may have to deal with which means as long as you're not constantly wasting your shots you can kill everything thats killable. Baseline zombies are very slow which is why sometimes it is better to conserve ammo by simply moving past them and moving past enemies is a common strategy for both conserving resources and speed run. You can absolutely kill everything in every Resident Evil game(with the exception of enemies that were designed to be unkillable for scripted reasons) as long as you manage your resources right and not missing most of your shots.

RE4R is by comparison far more action oriented. There are often more enemies, they behave more aggressively, and they sometimes respawn indefinitely (like chapter 2, house defense, those bugs in the castle etc). Ammos are no longer fixed, while there are some ammo thats always in certain parts of the maps, the enemies and certain barrels have chances of randomly dropping ammo, healing item, resources depending on the situation. Resource management isn't as big of a deal as you are being drip fed by adjusted difficulty constantly giving you ammo and healing the item. The challenge comes from surviving the fight itself long enough for them to kick in as a result of more aggressive enemies.

I guess what I'm ultimately is trying to say is that RE2 and RE4 plays differently despite being both 3rd person over the shoulder. RE2 places more emphasis long term planning and resources management which is why its more survival horror. RE4 is more in the moment action, going against large numbers of aggressive enemies and your ability to respond in the moment making it action horror.

Horror is ultimately subjective. Zombie can be scary to some while silly to others. Some people find Mr.X scary, some don't. Lurkers were scary as hell when I first saw them but they became a joke when I realize you can sneak past them. Some people are scared when they are put in a bad situation as a result of low resource, some people are scared because the enemy in front of them is about to kill them.

Best way I can put it is I get scared in RE2 when I'm running around low on health and Mr.X is chasing me. Not because hes actually scary but because of the lack of resource I had on hand at the time. RE4 I'm scared when I missed that head shot on Dr. Salvador, and hes right in front of me about to slice me in half with his chainsaw.
Dernière modification de Dou B Jin; 30 mars 2023 à 19h27
Yeah it is. It has way less action and the tyrant is more terrifying than anything in RE4. You can't kill him, he stays in the game for a long time and you need to do a bunch of puzzles/other stuff with him around.

The only thing that comes close in RE4 is the thing that chases you while you wait for a lift to come. Forgot what it's called.
Dernière modification de Senki; 30 mars 2023 à 19h17
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Posté le 30 mars 2023 à 17h29
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