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Hair strands tends to actively look worse than the turned off and wastes a ton of gpu power. Just turn it off.
Texture quality when on high is mostly just using excess vram to cache textures to reduce streaming. What you set it to depends on your other settings. Try to stay below orange on the vram meter.
lol This is just a lie. Hair strands looks superb and a generation beyond the hair cards.
There is also nothing wrong with Raytracing. 170 hours played and never a single crash ever happened.
The visual gain of raytracing is neglect able though, and limited to reflections in body of water and if that is causing problems for you.. sure. Doesn't cause crash though.
The issue is they don't react to lighting and environmental changes like the standard hair.
Again: You're blind.
If neither of you (aside from these two comments) have nothing to say of value in regards to the topic, keep it to yourself. I don't want to open up my notifications to garbage which doesn't help me.
Either way, not overloading your vram is generally the biggest performance maker in RE Engine since the move from DX11 to DX12.
Strange i can play the game on maxed out settings in 1440p with 166 AVG fps, having a Ryzen 7800x3d / Rx 7900xtx / 64Gb ram. Dunno what is wrong with your system but 40 fps sounds not right for me and i dont use FSR.