Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The only issue with it is that guns are far less accurate in this game, and shots seem to go slightly to the top-left of the crosshairs rather than the centre.
(Makes'em vulnerable to Knife kills on the ground.)
Honestly aiming in this game feels very smooth and fulfilling for me.
OG Pro was easy and didn't offer any challenge. You could simply headshot kick each and every enemy to victory with no fear.
Remake Pro actually makes it so you have to know the game and master enemy move sets if you want consistent parries.
Further, even the laser has a slight delay when you draw to aim and is a bit off during that draw process so be careful if this is where you are missing your shots. Properly full draw first, confirm aim, then let loose. For the laser you also just have to get used to its movement due to the way its projected (separate from the drawing issue) and after a few chapters you will probably adapt if this is causing issues.
Imo, aiming isn't bad if you get used to it. I use a Razer mouse at high poling (1000HZ iirc), myself, and haven't touched any mice settings in menu so doesn't seem to be a technical issue most likely unless odd case.