Resident Evil 4

Resident Evil 4

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Ziza Feb 11, 2024 @ 10:32am
They added Dualsense Support
Just be sure to enable the controller's speakers at the windows settings and set the steam imput as either "disable steam imput or default settings" the support as far as ive seen are just Haptic feedback. didnt notice any adaptive triggers.
Be sure to use an USB-C cable or it wont work...
***PC Gamingwiki addresses this issue***
Bluetooth • Link
While the controller has Bluetooth 5.1 connectivity, Bluetooth 4.0 dongles will work.
Haptic feedback, audio passthrough to the 3.5mm audio jack and built-in speaker are not supported over Bluetooth connection. Furthermore, support of adaptive triggers over Bluetooth connection vary depending on the games.
Last edited by Ziza; Feb 13, 2024 @ 2:32pm
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Showing 1-11 of 11 comments
Gitaroo Feb 12, 2024 @ 11:08pm 
still cool as heck, thanks for the heads up, I expect future capcom titles to fully support dualsense ie Dragon Dogma 2.
Nocturnal Feb 13, 2024 @ 5:15am 
You can also use gyro for aiming if you enable it in camera options. Not sure if it was available before though. Just noticed it.
Gitaroo Feb 13, 2024 @ 11:29am 
Originally posted by Nocturnal:
You can also use gyro for aiming if you enable it in camera options. Not sure if it was available before though. Just noticed it.

It was there before, basically dualdense only function like dualshock 4 with gyro, basic rumble and working touchpad and you need to enable steam input to get everything to work. If a game requires you to turn off steam input for dualsense to function at all, it usually means it support dualsense natively and haptic if the ps5 version also do. Missing adaptive triggers is a little weird in this case; I do remember it being supported on ps5 that I bought just for psvr2. Easy way to tell if haptic is working is the footstep haptic.
nycthunder Feb 13, 2024 @ 1:45pm 
Originally posted by Gitaroo:
Originally posted by Nocturnal:
You can also use gyro for aiming if you enable it in camera options. Not sure if it was available before though. Just noticed it.

It was there before, basically dualdense only function like dualshock 4 with gyro, basic rumble and working touchpad and you need to enable steam input to get everything to work. If a game requires you to turn off steam input for dualsense to function at all, it usually means it support dualsense natively and haptic if the ps5 version also do. Missing adaptive triggers is a little weird in this case; I do remember it being supported on ps5 that I bought just for psvr2. Easy way to tell if haptic is working is the footstep haptic.

Hey guys, I was super excited seeing this but I just tried myself and I dont see anything different from how the game behaved before. Just standard rumble, I don't feel any special haptics or adaptive triggers.

I disabled steam input and turned on the controller speakers. Nothing that I can tell.

As you mentioned, the easiest way to tell is the footsteps haptics and it just feels the same as before, I dont feel anything special. Also when you toggle menu options, there is usually a subtle rumble too, in any dualsense supported game, I dont feel any.

Also - I checked the depot and the latest update was back from Oct 2nd 2023, so I dont think there was any update for added Dualsense support as far as I can tell.

Let me know if you guys see anything different ? Thx!

https://steamdb.info/app/2050650/patchnotes/
Nocturnal Feb 13, 2024 @ 1:53pm 
There was no rumble before at all. It worked only through steam input. So they did add native rumble support.
Ziza Feb 13, 2024 @ 2:29pm 
Originally posted by nycthunder:
Originally posted by Gitaroo:

It was there before, basically dualdense only function like dualshock 4 with gyro, basic rumble and working touchpad and you need to enable steam input to get everything to work. If a game requires you to turn off steam input for dualsense to function at all, it usually means it support dualsense natively and haptic if the ps5 version also do. Missing adaptive triggers is a little weird in this case; I do remember it being supported on ps5 that I bought just for psvr2. Easy way to tell if haptic is working is the footstep haptic.

Hey guys, I was super excited seeing this but I just tried myself and I dont see anything different from how the game behaved before. Just standard rumble, I don't feel any special haptics or adaptive triggers.

I disabled steam input and turned on the controller speakers. Nothing that I can tell.

As you mentioned, the easiest way to tell is the footsteps haptics and it just feels the same as before, I dont feel anything special. Also when you toggle menu options, there is usually a subtle rumble too, in any dualsense supported game, I dont feel any.

Also - I checked the depot and the latest update was back from Oct 2nd 2023, so I dont think there was any update for added Dualsense support as far as I can tell.

Let me know if you guys see anything different ? Thx!

https://steamdb.info/app/2050650/patchnotes/
humm kinda odd, for me theres the haptics, like if it was just normal rumble it would be as persistent or frequent as it is for me. by the way i totally forgot to mention. to use the haptics you need to be using an USB-C cable, wireless doesnt work as far as ive seen in other games and apps. on the topic, everytime i bump into something ingame i get a rumble, like objects, enemies attacks etc.
Ziza Feb 13, 2024 @ 2:31pm 
Originally posted by nycthunder:
Originally posted by Gitaroo:

It was there before, basically dualdense only function like dualshock 4 with gyro, basic rumble and working touchpad and you need to enable steam input to get everything to work. If a game requires you to turn off steam input for dualsense to function at all, it usually means it support dualsense natively and haptic if the ps5 version also do. Missing adaptive triggers is a little weird in this case; I do remember it being supported on ps5 that I bought just for psvr2. Easy way to tell if haptic is working is the footstep haptic.

Hey guys, I was super excited seeing this but I just tried myself and I dont see anything different from how the game behaved before. Just standard rumble, I don't feel any special haptics or adaptive triggers.

I disabled steam input and turned on the controller speakers. Nothing that I can tell.

As you mentioned, the easiest way to tell is the footsteps haptics and it just feels the same as before, I dont feel anything special. Also when you toggle menu options, there is usually a subtle rumble too, in any dualsense supported game, I dont feel any.

Also - I checked the depot and the latest update was back from Oct 2nd 2023, so I dont think there was any update for added Dualsense support as far as I can tell.

Let me know if you guys see anything different ? Thx!

https://steamdb.info/app/2050650/patchnotes/
futhermore. at PCgamingwiki it says the following at the dualsense page.
Bluetooth • Link
While the controller has Bluetooth 5.1 connectivity, Bluetooth 4.0 dongles will work.
Haptic feedback, audio passthrough to the 3.5mm audio jack and built-in speaker are not supported over Bluetooth connection. Furthermore, support of adaptive triggers over Bluetooth connection vary depending on the games.

https://www.pcgamingwiki.com/wiki/Controller:DualSense
nycthunder Feb 13, 2024 @ 2:47pm 
Originally posted by Ziza:
Originally posted by nycthunder:

Hey guys, I was super excited seeing this but I just tried myself and I dont see anything different from how the game behaved before. Just standard rumble, I don't feel any special haptics or adaptive triggers.

I disabled steam input and turned on the controller speakers. Nothing that I can tell.

As you mentioned, the easiest way to tell is the footsteps haptics and it just feels the same as before, I dont feel anything special. Also when you toggle menu options, there is usually a subtle rumble too, in any dualsense supported game, I dont feel any.

Also - I checked the depot and the latest update was back from Oct 2nd 2023, so I dont think there was any update for added Dualsense support as far as I can tell.

Let me know if you guys see anything different ? Thx!

https://steamdb.info/app/2050650/patchnotes/
humm kinda odd, for me theres the haptics, like if it was just normal rumble it would be as persistent or frequent as it is for me. by the way i totally forgot to mention. to use the haptics you need to be using an USB-C cable, wireless doesnt work as far as ive seen in other games and apps. on the topic, everytime i bump into something ingame i get a rumble, like objects, enemies attacks etc.

Thx guys ! Yup I am indeed using a wired USB-C cable. And your right - I do feel a rumble in the situations that you mentioned, but its a very standard - crude rumble. Sorta like a one size fit all generic rumble, for lack of a better term.

I did see the other guy mentioned that you at least get native rumble support, albeit generic rumble, when you turn off steam input. So perhaps this is the "new part".

I only know its not the "higher quality" haptics rumble because I literally just retried the RE4 demo on the PS5 and you'll know instantly if your getting haptics.

In the PS5 chainsaw demo, EVERY FOOTSTEP that leon makes produces a very "soft" and subtle rumble on your controller. Left/Right, Left/Right... etc

Are you getting that now when playing on the PC ? I just compared the two and on the PC im only getting a rumble when i switch directions when running. But every other normal footstep doesnt produce any rumble.

Let me know if you guys think, thanks !
Last edited by nycthunder; Feb 13, 2024 @ 2:55pm
Gitaroo Feb 13, 2024 @ 2:56pm 
Yeah, for haptic to work you always have to be corded, connected through usb c. I am away from home for awhile so can't test it myself but I do remember they felt very different in PS5 version and it some of the best implementation of haptic I have experienced. There are more feedback on character interaction also ie when you reload your guns, open doors etc.

It is also possible that they are just regular rumble because the game did support most dualshock 4 features out of the box like gyro and touchpad but you need steam input enabled; they may have updated the game to recognize dualsense as dualshock 4 without steam input so it is just regular rumble like on dualshock 4 despite showing dualsense buttons icon. The fact that it doesn't have adaptive triggers supports kind of indicate that may very well be the case and not the first game to do so.

If anyone has a ps5, you can dl the demo to feel the real haptic feedback; you can tell the rumble is very different right away. I will test it out myself when i get home.
Last edited by Gitaroo; Feb 13, 2024 @ 2:57pm
Gitaroo Feb 18, 2024 @ 10:36am 
just to follow up with my test, the game picks up Dualsense now without steam input but only treat it as a Dualshock 4. Which mean no haptic feedback no adaptive triggers. You may get controller speaker, normal rumble and gyro just like Dualshock 4 would.
Ziza Feb 18, 2024 @ 11:09am 
Originally posted by Gitaroo:
just to follow up with my test, the game picks up Dualsense now without steam input but only treat it as a Dualshock 4. Which mean no haptic feedback no adaptive triggers. You may get controller speaker, normal rumble and gyro just like Dualshock 4 would.
wierd. thanks for the info !:AlmaHappiness:
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Date Posted: Feb 11, 2024 @ 10:32am
Posts: 11