Resident Evil 4

Resident Evil 4

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Shoryuken Sep 22, 2023 @ 7:04am
Separate Ways Bosses dodging not consistent
Hey there everyone,

I was doing some testing and was wondering if anyone else had issues with dodges working consistently during u3, black robe and saddler hit boxes.

I am trying to figure out if it's tied to frame rate or a bug. I have tried locking fps and it seems like there is something not consistent with the iframes, or the bosses active hit boxes are too long. (Tried 30, 60, 120)

You will see the animation go off but still take damage. Other times def works as intended.

U3 phase 1 seems to be the worse culprit.

Just seeing if other peeps had similar issues is all.

Parrying seems to be working fine. I ended up just kiting or running around and didn't bother relying on the dodge.
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Showing 1-3 of 3 comments
Jasozz Sep 22, 2023 @ 7:43am 
I had major issues with the dodge prompt too, although for me it seemed that there's like a window around holding down Shift (run) that disables Evasions or something. I had to either commit to running from an attack, or commit to walking and waiting for the prompt, as trying to Evade mid-run always seemed to fail.
Shoryuken Sep 30, 2023 @ 12:42pm 
Thanks man I didn't think of it but that could be a reason where something is coded where it thinks 2 things are happening. So you are running while dodging but it considers you running.
Andrypein666 Oct 19, 2023 @ 1:43pm 
i feel u bro, same as mine (i changed a frame lock) but it doesnt work.
prompt to evade/dodge but always get damage, this is so stupid bad design ever, i don't like it at all.
it happened on u3 and saddler, damn it's so frustating
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Showing 1-3 of 3 comments
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Date Posted: Sep 22, 2023 @ 7:04am
Posts: 3