Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Once you play this game over and over, and memorize this game's detsils, we'll think it's too easy. (That's what "professional" mode is for. ;) )
people like to exteragate very few people can play proffesional mode that easily even guides on youtube say its tricky
OR
staggering enemies is inconsistent
OR
approaching enemies with your knife seems to be a terrible choice at hardcore+ ( or going into melee range in general ) because A: grabs cannot be parried, happen randomly and always cost you HP and B: IFrames are almost non existent thus getting stunlocked and killed is a thing in the remake
So yeah, hardcore+ can be frustrating...
Now I wonder if anyone has done it. Like taken a ton of Ambien and fallen asleep playing some game then woken up hours later having won with no memory of doing it. Probably need to be on the easiest difficulty.
Just look at something like Celeste as a random example, you'll rack up death in the hundreds, cause some area's demand a specific movement, and said movement has a very strict input timing. Same goes for here with parrying and positioning and whatnot.