Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Press too early or too late and you are in trouble. That is problably the design philosophy behind it. It's the same way in many other games. Dark souls for exmaple. try to parry if you got the wrong timing you get your head smashed.
I've mentioned this in another thread, but there's some simple workarounds to this type of issue, and it also makes it a little braindead.
If you're holding the run button and moving you can't crouch, but you can still evade.
If you're aiming you can't crouch but you can still evade.
If you're holding the knife out then you can't crouch, but can still evade.
Now what does this mean?
Well the simple answer is just hit your parry button and crouch button together, and now not only does it option select the correct answer (I.E. it parries the attack if parryable, or it will evade if it's evadable), but you can't crouch.
Also worth noting that this is actually something I consider to be a bit problematic when the easiest option is the best option in every case.
The good news is that Professional requires you to only do perfect parries, so while you should still always hit these buttons together, you can't just spam them 100% of the time and guarantee avoiding everything.
I can't expect FromSoftware level attention to dodge/parry from Capcom.