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If anything the remake does a better job at portraying his old appearance, in the original he just looked like a gremlin.
And his VA is good as well, specially since it really sells how much of a delusional psychotic fanatic he is, and his haircut seems to be based on the powdered wigs from the 17th century, which were know largely due to being used by people that had high statuses, such has royalty, which easily fits Salazar due to the way he dresses.
If anything they did an excellent job at remaking Salazar, from a spoiled brat that looked like a gremlin, to an unnerving sadist that looks sickly and gross.
He needs to look like the statue
Krauser sounding a bit high pitched and weasle-y (But the delivery is quite good), the Big Cheese also not sounding as gruff and intimidating, Luis sounding like an utter slime ball for no reason even up until his exit...and Saddler just sounding like a normal guy. I just don't think any of what is presented is memorable or striking....nor is it really all that bad.
And the files further show how sadistic he really is.
The original Salazar was too ridiculous and goofy (with large majority of people agreeing that he took out all the seriousness of the game) unlike the remake one where hes a more serious and believable villain.
Ada was the only VA that genuinely sounds bad.
I could see that this is what they were going for, but they absolutely failed in that regard. Most of Salazar's lines sound they are being read off a piece of paper by a first-time VA. Ada is definitely worse but not by a whole lot.
Also for me, new Salazar ruins the atmosphere of the game. I don't see how OG Salazar takes the seriousness out of a game where you fight giants, run from boulders, and say things like "Where's everyone going? Bingo?" I seriously doubt a "large majority" of people feel this way.
His delivery was bad in the first scene... none of the subdued rage comes through at all in his inflection (It's much better nearing the boss fight). Like, my guy, of course I know what they are trying to do. They just didn't nail it. The voice actors do not have the nuance or range to deliver the lines as they feel like they are trying to do. Some stupid pieces of paper do not somehow elevate the voice work... And for frick sakes, the old game was never that serious, but its tone was consistent. It was purposeful schlock. This game half asses the shlock to the point of it being worhtless.
Muh "game is serious now" is such a bloody lame excuse when it's obviously trying to have its cake and eat it too.
And i think Salazar's VA did a great job tbh, like i said in the first comment, it really sells the delusional psychotic fanatic feel, even more his sadism, this becomes even more noticeable during his boss fight where he stops trying to stay composed.
I am glad that it works for you. For me, and I would bet many other people, the voice acting and character re-design is a total failure - 1/10. It's jarring to see such poor quality in such an otherwise masterful game. Ada too (not design but VA). I was legitimately shocked when Ada first spoke, like...there is no way that the same people who approved the 10/10 gameplay mechanics approved this uninspired trash.
For me, Salazar is one of the most memorable characters in RE4 (2005). I have zero complaints with his character. In RE4 (2023), Salazar is again one of the most memorable characters, but for all the wrong reasons. I will remember him as possibly the worst thing about this incredible game.