Resident Evil 4

Resident Evil 4

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Sentinel Nine "Exclusive" bugged?
I used the ticket to purchase its 5x crit exclusive, but I've shot at least 100 enemies in the head since and the heads don't pop any more than before. I think the rate is like 10-15%. I'm playing on standard difficulty. I remember in the original about 50% of the shots would make a head pop in the original RE4 for the 1st gun with its 5x exclusive upgrade.
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Showing 1-14 of 14 comments
Player Zer01 Mar 26, 2023 @ 9:52pm 
thats because in the og game the starter gun had a higher hidden crit. crit is something to never rely on as its chance. also depending on where youre at in the story it can vary for headshots.

its not a bug its rng.
Nonexistinghero Mar 26, 2023 @ 10:02pm 
In the original it was something you could rely on. Anyway, 'it's just RNG' is not an excuse I can accept. Fact of the matter is that even with the 5x crit, I'm barely getting any. At the very least, no more than I was already getting.

I made this topic to see if anyone else has been having this issue and if it really is bugged. It's not like I preferred the original handgun in the original RE4, but I have used it on playthroughs and heads were poppin' like there was no tomorrow. This isn't RE4make's starting gun, but I'm assuming the critical chance should be comparable since it's pretty much the same gun with a few advantages/disadvantages (has a huge magazine size, but does slightly less damage and is less accurate pre-scope).
Benedetto Mar 26, 2023 @ 10:06pm 
Originally posted by Nonexistinghero:
In the original it was something you could rely on. Anyway, 'it's just RNG' is not an excuse I can accept. Fact of the matter is that even with the 5x crit, I'm barely getting any. At the very least, no more than I was already getting.

I made this topic to see if anyone else has been having this issue and if it really is bugged. It's not like I preferred the original handgun in the original RE4, but I have used it on playthroughs and heads were poppin' like there was no tomorrow. This isn't RE4make's starting gun, but I'm assuming the critical chance should be comparable since it's pretty much the same gun with a few advantages/disadvantages (has a huge magazine size, but does slightly less damage and is less accurate pre-scope).
I don't know if you do this or not already this but remember that waiting for the reticle to close will increase your crit rates.. I can't really give any other advice bc i've been using other handguns
Nonexistinghero Mar 26, 2023 @ 10:08pm 
There's no aiming reticle when you use the laser scope.
ggAkatsukiP Mar 26, 2023 @ 10:09pm 
Originally posted by Nonexistinghero:
There's no aiming reticle when you use the laser scope.
You pretty much already answer yourself...
Benedetto Mar 26, 2023 @ 10:17pm 
Originally posted by ggAkatsukiP:
Originally posted by Nonexistinghero:
There's no aiming reticle when you use the laser scope.
You pretty much already answer yourself...
Hmm I was about to be like.. Oh you're right.. But then I remembered the killer 7 has an unatachable laser sight, and it's exclusive is x5 crit rate.. So.. I'm confused now.. Does the laser make crits worse or it gives you full accuracy (in stats terms) instantly?.. ♥♥♥♥ i don't even know now
Nonexistinghero Mar 26, 2023 @ 10:19pm 
Originally posted by ggAkatsukiP:
Originally posted by Nonexistinghero:
There's no aiming reticle when you use the laser scope.
You pretty much already answer yourself...

No, I didn't. Higher critic chance when the reticle closes... I haven't seen anyone that actually confirmed it. But when I started using the laser scope the crit chance seemed to be the same as before and after the exclusive upgrade with 5x crit chance... it still seems to be about the same as before. Quite honestly I don't think it makes crit rate drop.

It's pretty much a DLC bonus weapon. I wouldn't be surprised if it's bugged.
Last edited by Nonexistinghero; Mar 26, 2023 @ 10:20pm
ggAkatsukiP Mar 26, 2023 @ 10:28pm 
Originally posted by Nonexistinghero:
Originally posted by ggAkatsukiP:
You pretty much already answer yourself...

No, I didn't. Higher critic chance when the reticle closes... I haven't seen anyone that actually confirmed it. But when I started using the laser scope the crit chance seemed to be the same as before and after the exclusive upgrade with 5x crit chance... it still seems to be about the same as before. Quite honestly I don't think it makes crit rate drop.

It's pretty much a DLC bonus weapon. I wouldn't be surprised if it's bugged.
I'm gonna do you a favor and sell my Matilda & Skull Shaker to some test in my earlier chapter save file (Maybe the save right after Verdugo, because the next fight has elite enemy like chainsaw)
ggAkatsukiP Mar 26, 2023 @ 11:45pm 
Originally posted by ggAkatsukiP:
Originally posted by Nonexistinghero:

No, I didn't. Higher critic chance when the reticle closes... I haven't seen anyone that actually confirmed it. But when I started using the laser scope the crit chance seemed to be the same as before and after the exclusive upgrade with 5x crit chance... it still seems to be about the same as before. Quite honestly I don't think it makes crit rate drop.

It's pretty much a DLC bonus weapon. I wouldn't be surprised if it's bugged.
I'm gonna do you a favor and sell my Matilda & Skull Shaker to some test in my earlier chapter save file (Maybe the save right after Verdugo, because the next fight has elite enemy like chainsaw)
Tested on a save file after krauser fight, where I can test on Novistador.

Between no laser focused aim and laser, they seems to be same. Its just pure luck problem it seems. You can do moving aim shot with laser and its no different than standing still focused aim shot.

Laser is a bit overpowered isn't it? Glad I did not jump into laser sight compatible pistol in my first run.
TexRex Mar 26, 2023 @ 11:56pm 
They gutted the 5x crit multiplier. I still use it though, because the starter pistol is my baby.

Any other handgun is better and more consistent imo.
Nonexistinghero Mar 27, 2023 @ 12:22am 
Originally posted by ggAkatsukiP:
Originally posted by ggAkatsukiP:
I'm gonna do you a favor and sell my Matilda & Skull Shaker to some test in my earlier chapter save file (Maybe the save right after Verdugo, because the next fight has elite enemy like chainsaw)
Tested on a save file after krauser fight, where I can test on Novistador.

Between no laser focused aim and laser, they seems to be same. Its just pure luck problem it seems. You can do moving aim shot with laser and its no different than standing still focused aim shot.

Laser is a bit overpowered isn't it? Glad I did not jump into laser sight compatible pistol in my first run.

I don't think it's overpowered. There's nothing more annoying than having your target pretty much fully inside the reticle save for perhaps a very tiny section and to proceed to miss 3 shots in a row because lolscrewaccuracy.

Even more annoying on consoles I imagine with the inaccurate right-stick aiming setup (not to mention lack of proper gyro customizability options). I'm playing it with the Steam controller using a custom gyro setup and I love the way it feels.

One of the worst parts of the game is easily the handgun sections of the shooting gallery. Ah yes, you're aiming fully at the skull? Well you still won't hit it because lolscrewaccuracy and we won't give you time for the reticle to close for more precise aiming because lolscrewaccuracy. I've aced most of the tests, but the handgun sections are awful.

Anyhow... back to the topic. So it seems they may have nerfect crit to the point of it being basically useless. Meaning blacktail and red9 are the ways to go since they have enough power to make up for it. If it takes more than 2 shots on average to pop a head even with a crit x5 bonus it simply isn't worth it.

I feel like the Riot gun also got nerfed quite a bit. The damage is really good and even bosses are owned quickly with it, but... shooting multiple enemies often only results in 1 of them being killed. If you are fairly close right next to each other you can maybe get 2 kills at once. But even if both of their heads are exposed and they're behind one another, the one in the back usually isn't even killed.
Last edited by Nonexistinghero; Mar 27, 2023 @ 12:24am
Benedetto Mar 27, 2023 @ 1:10am 
Originally posted by Nonexistinghero:
Originally posted by ggAkatsukiP:
Tested on a save file after krauser fight, where I can test on Novistador.

Between no laser focused aim and laser, they seems to be same. Its just pure luck problem it seems. You can do moving aim shot with laser and its no different than standing still focused aim shot.

Laser is a bit overpowered isn't it? Glad I did not jump into laser sight compatible pistol in my first run.

I don't think it's overpowered. There's nothing more annoying than having your target pretty much fully inside the reticle save for perhaps a very tiny section and to proceed to miss 3 shots in a row because lolscrewaccuracy.

Even more annoying on consoles I imagine with the inaccurate right-stick aiming setup (not to mention lack of proper gyro customizability options). I'm playing it with the Steam controller using a custom gyro setup and I love the way it feels.

One of the worst parts of the game is easily the handgun sections of the shooting gallery. Ah yes, you're aiming fully at the skull? Well you still won't hit it because lolscrewaccuracy and we won't give you time for the reticle to close for more precise aiming because lolscrewaccuracy. I've aced most of the tests, but the handgun sections are awful.

Anyhow... back to the topic. So it seems they may have nerfect crit to the point of it being basically useless. Meaning blacktail and red9 are the ways to go since they have enough power to make up for it. If it takes more than 2 shots on average to pop a head even with a crit x5 bonus it simply isn't worth it.

I feel like the Riot gun also got nerfed quite a bit. The damage is really good and even bosses are owned quickly with it, but... shooting multiple enemies often only results in 1 of them being killed. If you are fairly close right next to each other you can maybe get 2 kills at once. But even if both of their heads are exposed and they're behind one another, the one in the back usually isn't even killed.

Yeah, one big complaint I've had even since resident evil 7 and recent remakes is the stupid reticle "wait 1928 years for the reticle to center out" system they implemented.. It's so obnoxious and it just makes shooting less fun.. You could argue that in RE2 and 3 Remake it was okay because enemies were slower and you had a bit of a bigger window to take your time.. But RE4 is way more action packed and having to wait for the reticle to center out as if you were shooting braindead slow zombies when you're clearly not is just annoying.. I guess i'll have to wait for some mod to be able to have perfect accuracy at all times just like in OG Re4...

As for the Riot shotgun.. They made it intentionally so that it has a more compact spread, because of its big damage.. You can see that because the reticle is more compact, It's to balance out weapons, otherwise there would be no reason to use any other shotgun because the riot shotgun would be good for literally everything, damage, crowd control etc... It is ironic however that the "Riot" gun isn't the best for crowd control. You got other shotguns for that
Last edited by Benedetto; Mar 27, 2023 @ 1:12am
Nonexistinghero Mar 27, 2023 @ 1:45am 
I know about the more compact spread, but that doesn't really explain why I'm usually capable of instantly killing 2 enemies standing side by side, but not 1 behind another. Especially not if both of them in the latter are easily within the spread area. Well, I'll probably mainly switch to Striker for other playthroughs. Riot's power is superb, but Striker seems more useful.

Though what does suck is that you can't get the Killer 7 until quite a bit after you could get it in the original. So I'd have to resort that other magnum instead until then.
ggAkatsukiP Mar 27, 2023 @ 3:05am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2953343675

LE5 take forever until the reticle shrink, and adjusting aim will reset the reticle wtf



Originally posted by Nonexistinghero:
I know about the more compact spread, but that doesn't really explain why I'm usually capable of instantly killing 2 enemies standing side by side, but not 1 behind another. Especially not if both of them in the latter are easily within the spread area. Well, I'll probably mainly switch to Striker for other playthroughs. Riot's power is superb, but Striker seems more useful.

Though what does suck is that you can't get the Killer 7 until quite a bit after you could get it in the original. So I'd have to resort that other magnum instead until then.
I think we can live without broken butterfly, really. I constantly have no ammo for it and my gunpowder best for shotgun which has much better utility across the board. At the start of chapter 9, every shotgun can be turned into basically magnum grade damage anyway.

I dump broken butterfly as soon as Killer7 is available and spec 30 spinels into exclusive ticket for 5x crit instantly.

As for shotgun, it does seems multi kill is only possible when they are side by side. I once did triple kill with Skull Shaker and its the similar side by side situation as you describe. Double kill is more common in my playthrough. Striker should have easier time doing triple kill since its spread is so wide.
Last edited by ggAkatsukiP; Mar 27, 2023 @ 3:10am
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Date Posted: Mar 26, 2023 @ 9:42pm
Posts: 14