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often its cuz of loading, or a punch of ♥♥♥♥ happens at once, then it goes back up.
usually my fps is stable with a 1070 and ryzen 7 4.5ghz 8core cpu.
Digital Foundry explained there is a frame-time spike when the game drops about 1GB of data into vRAM. I can't remember if it was going to a new area, but I think it was.
If you watch their video about the RE4 demo performance, and watch the PC section, you will see the explanation.
I don't think the issues we're talking about are the same. I was having issues where my fps would go from 120 all the way down to the 40-45ish and staying there, regardless of what was being rendered. Reloading a save for the same area would see my fps return to 120. I've since rolled back drivers and this has been a non-issue.
Ah OK.
The Digital Foundry analysis was about where the frame dropped to maybe 50fps only very momentarily. The effect was for less that half a second. However it caused a very firm lag feeling as the frame rate climbed back to normal.
I thought that was what you were describing in thread first post.
I initially thought it was the game being very demanding, and was disappointed in my GPU. Once I saw the Dig Foundry video on the demo, I was reassured.
RTX 2060 i5-10400
If I set my fps Anywhere above 30 it'll overheat my GPU. 30fps, GPU temps stay below 75c. 60fps, 120fps or variable, it'll climb above 90c. wtf?