Resident Evil 4
Dolby Surround / DTS Surround not working
Such a letdown.

It was working in every latest RE title, but not RE4 Remake? Wtf?
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กำลังแสดง 16-30 จาก 61 ความเห็น
โพสต์ดั้งเดิมโดย 気持ちいい:
Odd I have an Atmos setup and can get both 5.1 and 7.1 working

Again, Dolby Atmos is a newer different Codec than normal Dolby / DTS 5.1 Channel
โพสต์ดั้งเดิมโดย lostinspace:
โพสต์ดั้งเดิมโดย 気持ちいい:
Odd I have an Atmos setup and can get both 5.1 and 7.1 working

Again, Dolby Atmos is a newer different Codec than normal Dolby / DTS 5.1 Channel

I disabled Atmos from my PC and tested 5.1/7.1. My receiver decoded them as Dolby Surround and all channels were working just fine. Maybe a config problem?
Hesuvi is working just fine for me.
โพสต์ดั้งเดิมโดย 気持ちいい:
โพสต์ดั้งเดิมโดย lostinspace:

Again, Dolby Atmos is a newer different Codec than normal Dolby / DTS 5.1 Channel

I disabled Atmos from my PC and tested 5.1/7.1. My receiver decoded them as Dolby Surround and all channels were working just fine. Maybe a config problem?

bruh, it works for me on every other game/app what so ever.

it is not my config or anything else, its the game.
After playing the whole game witout 5.1 and after the patch unfortunately didnt fix it, i tried a few random things that came to my mind and made no sense because all other games are working just fine.
But I think i found a fix.
If you are using the Realtek Audio Driver make sure you disable all sound effects under Enhancements. Do not just uncheck all individually, you need to check "Disable all sound effects".
What does the 3D sound setting actually do?
Is it virtual surround for stereo devices?
If yes then you want to turn this off with DTS Headphone X.
When you turn on DTS Headphone X,
your stereo headphone will get exposed as 7.1 device.
So you want to set a ingame setting that allows true 5.1/7.1 output.
Which is the Home Theater setting, I guess.
But I'm not sure...
So HeadphoneX takes that 7.1 input sound it turns it into stereo virtual surround.
//edit
The 3D setting actually states that it uses the 3D Audio setting from the PC.
Is it still needed to set Home Theater setting to get the 7.1 output sound?
แก้ไขล่าสุดโดย shm0; 7 เม.ย. 2023 @ 8: 54am
DTS Headphone X works for me. I mean it activates the 3D audio. DTS X will still work in traditional 5.1/7.1 games without the 3D audio API kicking in.

"3D Audio" activates the Microsoft Spatial Sound system. That's all it does. You need to turn it on in the Windows sound settings. Unless you buy Dolby Access or DTS Unbound, you can only use Microsoft's Sonic for Headphones.

The underlying sound API is the same, it's just that Dolby Atmos Headphone (or Dolby Atmos home theater output) or DTS Headphone replaces the Microsoft Sonic for Headphones.

If you don't use that, it just renders the audio to 5.1/7.1/2.1 etc. speakers. With it, 3D sound objects are placed in an imaginary sphere around the listener to allow for more accurate sound placement with the DTS/ Dolby/ Sonic HRTF headphone virtual surround... or an Atmos stream for your home theater Atmos setup if you bought the Dolby Access program.

I prefer DTS Headphone X on the "Spacious" setting. The RE4 menu indicates the 3D Audio is engaged because I selected DTS Headphone X from the Spatial audio properties of my audio output device. The crows sound like they are above your head. The chains hanging down sound like they are really wizzing by you. It's really good.

The updates last summer added it to RE7, RE2R, RE3R. No more "Atmos" setting. You need to buy the Dolby Access program and make sure the games say that the 3D Audio is on. Then the Dolby Access app encodes it to the home theater Atmos format (or to Dolby Atmos Headphone).

If your home theater receiver has DTS X, use the DTS Unbound app to make the game output to that format. Again, this activates the 3D Audio API and should be indicated in the RE4R audio settings page.

If you want to go down the rabbit hole, research the Microsoft Spatial Sound API.
แก้ไขล่าสุดโดย umeng2002; 7 เม.ย. 2023 @ 9: 31am
โพสต์ดั้งเดิมโดย shm0:
What does the 3D sound setting actually do?
Is it virtual surround for stereo devices?
If yes then you want to turn this off with DTS Headphone X.
When you turn on DTS Headphone X,
your stereo headphone will get exposed as 7.1 device.
So you want to set a ingame setting that allows true 5.1/7.1 output.
Which is the Home Theater setting, I guess.
But I'm not sure...
So HeadphoneX takes that 7.1 input sound it turns it into stereo virtual surround.
//edit
The 3D setting actually states that it uses the 3D Audio setting from the PC.
Is it still needed to set Home Theater setting to get the 7.1 output sound?

To be clear, DTS Headphone X and Dolby Atmos Headphone DOES NOT just take a 7.1 feed from the game and apply HRTF for virtual surround headphone effects. It will just do that in games that do not support Microsoft's Spatial Sound system.

In Spatial Sound/ "3D" sound games, it takes the actual 3D position from within the game world and then applies the HRTF virtual surround headphone algorithms. So instead of sounds coming from a handful of virtual speaker locations, the sounds can sound like they are coming from anywhere on an imaginary sphere around the listener.

Now, not all game sounds are actually in an arbitrary 3D space. Most are still attached to "beds" - fixed locations like a traditional speaker location. It all depends on how Capcom mastered the audio. A good amount of sounds and even instruments in the music do use 3D positioning, and it sounds great.

What you need to do is use an HDMI output for sound. Then make that HDMI output the Windows default sound device. Then go into the sound settings for that HDMI device and tell it to use DTS Unbound or Dolby Access for the Spatial Audio settings. Now go into the Dolby Access app or DTS Unbound app and set it up to output to your speakers over the HDMI output device... This will encode the 3D audio data from the game to an Atmos or DTS X stream to be decoded by your home theater receiver.
แก้ไขล่าสุดโดย umeng2002; 7 เม.ย. 2023 @ 9: 36am
โพสต์ดั้งเดิมโดย Nexxim:
After playing the whole game witout 5.1 and after the patch unfortunately didnt fix it, i tried a few random things that came to my mind and made no sense because all other games are working just fine.
But I think i found a fix.
If you are using the Realtek Audio Driver make sure you disable all sound effects under Enhancements. Do not just uncheck all individually, you need to check "Disable all sound effects".

Thx , gonna try that out later

I indeed use an unlocked Realtek Driver that can activate Dolby Surround / DTS via Optical. Been using that for years without a problem. Almost every game supports it.
แก้ไขล่าสุดโดย paxton; 7 เม.ย. 2023 @ 11: 10am
The issue with "3D sound" in this game is the missing height audio channels. You can hear front/side/rear, but you can't tell if they are above or below you. It's half-assed.
โพสต์ดั้งเดิมโดย DarkPassenger:
The issue with "3D sound" in this game is the missing height audio channels. You can hear front/side/rear, but you can't tell if they are above or below you. It's half-assed.

It works with headphones.
Have same problem - 5.1 Surround activated, but no "surround 5.1" on settings. I choose "home theater" and got sound only from center + 2 front satellites. On RE3 remake all ok - 5.1 sound works even in start menu. Capcom really broke something in sound.
โพสต์ดั้งเดิมโดย Father782:
Have same problem - 5.1 Surround activated, but no "surround 5.1" on settings. I choose "home theater" and got sound only from center + 2 front satellites. On RE3 remake all ok - 5.1 sound works even in start menu. Capcom really broke something in sound.

this. Surround sound still not working for me.
It's not gonna work via optical output using the hacked Realtek drivers and Dolby Digital Live. It will work properly if you use the regular P2 audio jacks in the back of your motherboard, the good old GREEN ORANGE and BLACK connectors.

This is not the first game I had issues with this setup. A Plague Tale Requiem also doesn't work using the optical output with the DDL patched drivers in the exact same fashion RE4 Remake does. You will only get an expanded stereo sound by using the optical output with DDL in these two games.

Here is a test: plug your headphone into the BLACK or the ORANGE connectors and go to the game and pan the camera. You'll hear either the surround from behind Leon (black connector) or only the voices from the center channel (orange connector).
And of course it will work properly if you have a proper Atmos sound setup via HDMI, or a proper HDMI receiver without Atmos also works. I used the hacked realtek optical DDL alternative for years and it worked perfectly until now. Unfortunelly evertyhing comes to an end and every new game that uses the same sound engine as RE4 Remake and A Plague Tale Requiem will not work with it anymore.
แก้ไขล่าสุดโดย Hofstadter; 10 เม.ย. 2023 @ 7: 58am
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