Resident Evil 4

Resident Evil 4

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Game Crash a lot
The games keep crashing for me
Ryzen 7600x RTX 3060 ti 32 GB Ram 6000GHz
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Showing 31-45 of 63 comments
mrk Mar 23, 2023 @ 7:29pm 
Ok so update on previous comment about lowering settings fixing it, it did not, get the same error, I guess turning RT off is the only option after all for now until they fix the bug.
mrk Mar 23, 2023 @ 7:30pm 
Originally posted by ugdrazil21:
I think it's gotta be a bug...never happened in Village and RE2/RE3 remakes, all with raytracing on.
It is a bug 100%, none of the other RE engine games with RT and max settings had this issue for me either.
ugdrazil21 Mar 23, 2023 @ 7:33pm 
100% Gotta be a bug. Is there any way to get Capcom's attention on this issue?
Skkooomer Lord Mar 23, 2023 @ 7:34pm 
Originally posted by ugdrazil21:
100% Gotta be a bug. Is there any way to get Capcom's attention on this issue?
Are you the other guy with a Radeon who said the game don't even launch?
Phil Matic Mar 23, 2023 @ 7:36pm 
How did you guys get the game already?
Crimsongz Mar 23, 2023 @ 8:14pm 
VRAM limited lmao y'all got scammed by NVIDIA.
mrk Mar 23, 2023 @ 9:37pm 
Originally posted by Tekken 8 Mashers Retribution:
VRAM limited lmao y'all got scammed by NVIDIA.
No it's not given that actual VRAM use in game is averaging 9GB and the previous remakes had no issue, all had the same settings and usage too.

And the fact that leaving everything maxed but only turning off RT completely fixes the bug.... Means it's a bug.
StingingVelvet Mar 23, 2023 @ 9:54pm 
Originally posted by Robbie Khan:
No it's not given that actual VRAM use in game is averaging 9GB and the previous remakes had no issue, all had the same settings and usage too.

And the fact that leaving everything maxed but only turning off RT completely fixes the bug.... Means it's a bug.

You realize RT uses a ton of VRAM right? So you're not actually disagreeing that lowering VRAM usage fixes the issue.

Call it a bug if you want but the game outright tells you that going over the grey VRAM limit will cause problems. Getting away with those problems in previous RE games doesn't really mean you can in this game. On my old 3070 I got through RE2 no problem but RE3 had VRAM crashes at max settings. It's all random to some degree.
mrk Mar 24, 2023 @ 3:11pm 
Originally posted by StingingVelvet:
Originally posted by Robbie Khan:
No it's not given that actual VRAM use in game is averaging 9GB and the previous remakes had no issue, all had the same settings and usage too.

And the fact that leaving everything maxed but only turning off RT completely fixes the bug.... Means it's a bug.

You realize RT uses a ton of VRAM right? So you're not actually disagreeing that lowering VRAM usage fixes the issue.

Call it a bug if you want but the game outright tells you that going over the grey VRAM limit will cause problems. Getting away with those problems in previous RE games doesn't really mean you can in this game. On my old 3070 I got through RE2 no problem but RE3 had VRAM crashes at max settings. It's all random to some degree.

Not sure what you're misunderstanding, lowering the OTHER settings and leaving RT on still results in the crash, it's less frequent than before but it still happens if RT is on. Turning off RT but keeping everything else on max, which the menu says will use more VRAM than what the GPU has, has no such issue, as evidenced by every other RE engine remake that has come out using the same engine.

And no, RT does not use that much VRAM as evidenced by actually looking at the VRAM use between both on and off, it's not even 1GB of difference, and the game uses 9GB of VRAM in actual gameplay with RT enabled and everything else on max.

It's that simple. I don't care what the game tells you, because the other remakes said the exact same thing yet had no problems whatsoever running maxed with RT, the same engine... It is a bug in this game.

in RE engine, when not in the game but just from main menu changing GFX settings, the VRAM use shown for those settings is not accurate. If you then load the game and go back into settings, you will see a much lower VRAM use estimate which is up to 2GB lower. The actual VRAM use on the PC specs screen is a bit lower than that too but not by much.

Again, this is a bug that affects a bunch of people.
Last edited by mrk; Mar 24, 2023 @ 3:19pm
e7 Mar 24, 2023 @ 3:15pm 
Lower your Vram usage
I had to lower the texture down to 2gb to not crashing with a 12gb GPU
Ciarcin Mar 24, 2023 @ 8:33pm 
3080ti, i7 11700k. The issue is RT. My VRam was 15/12 on highest possible settings and I tried to change the textures from 8gb to 6gb , because i thought that it hapend due to too high VRAM usage. It did not work then it was approx. 12.5/12(Last game I had 15gb/12gb and it worked perfectly) . Game was still crashing, I turned RT completely off and it worked. Final VRAM that I have is 13.75/12 gb. Thus you will need probably wait until devs or NVIDIA will fix that. Because in Re3 RT is working well at 120-90 fps at VRAM of 15/12. Here before crashes it was 100-70 , but it is a newer game
ITechNYquEI Mar 24, 2023 @ 8:35pm 
I don't know if it's Nvidia or Capcom, I'd assume it's a driver issue? Based on my Personal experience, Demo did the same thing for me.

I7 12700KF
RTX 3070TI / RX 6800
32 GB Ram

Audio issues after first launching, Crashed 4-6 times, last night with D3D (25), Lowered settings, Disabled RT, 1GB Textures, Turned shadows to Mid, Nothing worked for me? I'm leaning more on Nvidia drivers being unstable.... I'm not a fanboy I switched from AMD to Nvidia Last year, planned to upgrade my 3070TI to a 4080-4090 this year, after using Nvidia for a year, Absolutely not, Nvidia is a joke, Not a single game I've purchased in the last year has been stable at launch or within a week of launching since I switched to Nvidia. Today after RE4R Crashing 4-5 more times during the Village Chainsaw fight on Hardcore mode, I had enough. I took my GPU back from my wife's PC my good old RX 6800. Popped that in, Downloaded the latest Adrenaline Drivers, RT on, Buttery smooth, 8GB Textures, every other setting maxed, 12.6 GB VRAM, not a skip, stutter or crash in 6 hours straight. I try keeping an unbiased opinion and not fanboy as I like both companies, but it's undeniable that Nvidia could care less about the consumers putting 8GB VRAM in their Higher End Mid-Tier cards, where AMD is 16 GB. I've had issues with every single game crashing since I've purchased my 3070TI, Spider-Man, MW2, Dead Space Remake, Hogwarts Legacy, Sons Of The Forest, RE4 Remake. Sorry about the rant but I'm not biased and I wanted to love my RTX card, but facts are facts, I've never had a worse experience since I switched to PC gaming in 2017 than in 2022 when I purchased an Nvidia card. Not AMD fanboying but it's irritating for us as consumers. Hopefully this comment helps someone else.
StingingVelvet Mar 24, 2023 @ 9:05pm 
Originally posted by Robbie Khan:
Not sure what you're misunderstanding, lowering the OTHER settings and leaving RT on still results in the crash, it's less frequent than before but it still happens if RT is on. Turning off RT but keeping everything else on max, which the menu says will use more VRAM than what the GPU has, has no such issue, as evidenced by every other RE engine remake that has come out using the same engine.

It is not RT by itself. If it was everyone could replicate the issue. I am running with RT and no issues. It is RT combined with something, likely VRAM but if you got other ideas that's cool.
Marduk Mar 25, 2023 @ 4:06am 
Rx580 8gb, 6 hours game. 10x blue screen. I cant play.
Sasha Mar 25, 2023 @ 5:11am 
Had horrible stutters, crashes etc. Nothing worked until I tried moving it from my regular ssd to my nvme drive. No more crashes, running it well above red with everything including ray tracing on (on max settings). Not saying it'll work but for those having issues, try moving the installation to an nvme drive if you have one.
Last edited by Sasha; Mar 25, 2023 @ 5:12am
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Date Posted: Mar 23, 2023 @ 6:24pm
Posts: 63