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And the fact that leaving everything maxed but only turning off RT completely fixes the bug.... Means it's a bug.
You realize RT uses a ton of VRAM right? So you're not actually disagreeing that lowering VRAM usage fixes the issue.
Call it a bug if you want but the game outright tells you that going over the grey VRAM limit will cause problems. Getting away with those problems in previous RE games doesn't really mean you can in this game. On my old 3070 I got through RE2 no problem but RE3 had VRAM crashes at max settings. It's all random to some degree.
Not sure what you're misunderstanding, lowering the OTHER settings and leaving RT on still results in the crash, it's less frequent than before but it still happens if RT is on. Turning off RT but keeping everything else on max, which the menu says will use more VRAM than what the GPU has, has no such issue, as evidenced by every other RE engine remake that has come out using the same engine.
And no, RT does not use that much VRAM as evidenced by actually looking at the VRAM use between both on and off, it's not even 1GB of difference, and the game uses 9GB of VRAM in actual gameplay with RT enabled and everything else on max.
It's that simple. I don't care what the game tells you, because the other remakes said the exact same thing yet had no problems whatsoever running maxed with RT, the same engine... It is a bug in this game.
in RE engine, when not in the game but just from main menu changing GFX settings, the VRAM use shown for those settings is not accurate. If you then load the game and go back into settings, you will see a much lower VRAM use estimate which is up to 2GB lower. The actual VRAM use on the PC specs screen is a bit lower than that too but not by much.
Again, this is a bug that affects a bunch of people.
I had to lower the texture down to 2gb to not crashing with a 12gb GPU
I7 12700KF
RTX 3070TI / RX 6800
32 GB Ram
Audio issues after first launching, Crashed 4-6 times, last night with D3D (25), Lowered settings, Disabled RT, 1GB Textures, Turned shadows to Mid, Nothing worked for me? I'm leaning more on Nvidia drivers being unstable.... I'm not a fanboy I switched from AMD to Nvidia Last year, planned to upgrade my 3070TI to a 4080-4090 this year, after using Nvidia for a year, Absolutely not, Nvidia is a joke, Not a single game I've purchased in the last year has been stable at launch or within a week of launching since I switched to Nvidia. Today after RE4R Crashing 4-5 more times during the Village Chainsaw fight on Hardcore mode, I had enough. I took my GPU back from my wife's PC my good old RX 6800. Popped that in, Downloaded the latest Adrenaline Drivers, RT on, Buttery smooth, 8GB Textures, every other setting maxed, 12.6 GB VRAM, not a skip, stutter or crash in 6 hours straight. I try keeping an unbiased opinion and not fanboy as I like both companies, but it's undeniable that Nvidia could care less about the consumers putting 8GB VRAM in their Higher End Mid-Tier cards, where AMD is 16 GB. I've had issues with every single game crashing since I've purchased my 3070TI, Spider-Man, MW2, Dead Space Remake, Hogwarts Legacy, Sons Of The Forest, RE4 Remake. Sorry about the rant but I'm not biased and I wanted to love my RTX card, but facts are facts, I've never had a worse experience since I switched to PC gaming in 2017 than in 2022 when I purchased an Nvidia card. Not AMD fanboying but it's irritating for us as consumers. Hopefully this comment helps someone else.
It is not RT by itself. If it was everyone could replicate the issue. I am running with RT and no issues. It is RT combined with something, likely VRAM but if you got other ideas that's cool.