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shadows: anything lower than max
volumetrics: anything lower than max
hair strands: off
ambient occlusion: use fidelity fx CACAO, ssao is too dark.
you can crank up the rest, if you are happy with the sharp and shimmery look use fxaa+taa but if you don't mind a bit blur and prefer a more stable image use fsr 2 at quality.
if you are looking for a bit higher framerates subsurface scattering and screen space reflections are the two settings that will offer significant performance gain with minimal loss of quality.
These are for 1440p. you might probably enable hair strands at 1080p, or might want to lower other settings based on their processing load if you are at 4K.
And the 8gb settings. The game crashes if it uses too much vram.
https://www.reddit.com/r/OptimizedGaming/comments/11q7dc4/resident_evil_4_optimization_guide_optimized/
I recommend:
Ray-Tracing = ON or OFF (Test it and see if you CPU/GPU handles it well)
Anti-Aliasing = TAA
Textures = (at least 3GB)
Shadows = High
Volumetric Lightning = High
Subsurface Scattering = Off
Hair Strands = Off
Depht of Field, Motion Blur and Lens Distortion = Off
All the rest to Max or ON
You can also disable TAA and use DLAA or DLSS with this mod:
https://wccftech.com/re4-remake-now-supports-vr-fov-dlss-dlaa-xess-via-pc-mod-first-person-view-already-being-tested/
"RE2 has two sets of textures: Low resolution and Streaming (HD) textures. The game will ALWAYS use low resolution textures if your Texture Quality is set under 3GB. It is highly recommended to set your Texture Quality to 3GB or greater (preferably 8GB), as this will greatly improve select textures which are not covered by this mod. "
On my RTX 3080 10GB, I managed to play the demo just fine witth the 8GB setting with Ray-Tracing disabled, but with Ray-Tracing I got crashes even with 3GB or 4GB, so I think it is the real cause for the crashes.