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2-3 minutes of just sitting there holding forward is ages. No reason why I should have to deal with that.
It adds nothing to the gameplay or story that a shorter cutscene couldn't do.
I think it annoys people because it's so close to the end.
Oh god, that (and the unskippable USG Kellion intro) are really frutstrating. It's weird that any developer is making these basic QoL errors these days.
Beneviento house was a real downer in RE8 after the first time.
Which is perfectly cool. On your first playthrough.
Why can't that be a skipable cutscene? How does making me sit there holding forward for 3 minutes tell that aspect of the story better than a short cutscene?