Resident Evil 4

Resident Evil 4

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Was anybody else just...never scared?
Aside from the repeated jumpscare of Leon loudly falling through a wooden floor, I can't say the game so much as unnerved me at any point. And that's weird, because I've seen a lot of reviews and reactions talking about how the remake has a lot more horror than the original, and I just don't see it. Not even mister chainsaw and his chainsaw sisters inspired anything in me other than a general feeling of "I really hope I don't get instakilled and have to start this part over again." For a Resident Evil game to not be scary is a huge disappointment for me.
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Mostrando 61-75 de 155 comentarios
Panthaz89 10 ABR 2023 a las 7:03 
Publicado originalmente por Phil Matic:
The original game was darker themed, and the music certainly made the original much more tense and scarier.
no it didn't not a single moment in the OG compares to the Ashley Segment/ First Regenerador/Garrador in the remake. That game had literally no atmosphere scary or horrific about it. I've also seen the same people run both games where they were actually had a general jump from the remake. Nothing in the village in either game is remotely scary.

Publicado originalmente por BunnyBunny:
I'm super scared of super plagas coming out from the monks'head. When you tough you got rid of a ennemy, it just comes back alive with a one shot one kill move.
Good point since in the remake you are forced to wait for their mouths to open to actually damage them without use of explosives/flash. I didn't even know what they did in the OG because I never died to them in the first game.
Última edición por Panthaz89; 10 ABR 2023 a las 7:07
Izzy 10 ABR 2023 a las 8:41 
Publicado originalmente por BunnyBunny:
I'm super scared of super plagas coming out from the monks'head. When you tough you got rid of a ennemy, it just comes back alive with a one shot one kill move.
Sure, but that is about the equivalent of playing asteroids and a new asteroid spawning so close to you that you don't have time to react. I don't think that is really "fear" and certainly not because it is horror. Just an undesirable outcome in a video game.
Última edición por Izzy; 10 ABR 2023 a las 8:42
Sandro 10 ABR 2023 a las 8:44 
Every Nemesis encounter in OG RE3 and MR.X in RE2 Remake were the only times any RE game made me scared. And perhaps Jack in the first level in RE7.
Última edición por Sandro; 10 ABR 2023 a las 8:45
Peelsepuuppi 10 ABR 2023 a las 8:47 
Publicado originalmente por Panthaz89:
Publicado originalmente por Phil Matic:
The original game was darker themed, and the music certainly made the original much more tense and scarier.
no it didn't not a single moment in the OG compares to the Ashley Segment/ First Regenerador/Garrador in the remake. That game had literally no atmosphere scary or horrific about it. I've also seen the same people run both games where they were actually had a general jump from the remake. Nothing in the village in either game is remotely scary.

Publicado originalmente por BunnyBunny:
I'm super scared of super plagas coming out from the monks'head. When you tough you got rid of a ennemy, it just comes back alive with a one shot one kill move.
Good point since in the remake you are forced to wait for their mouths to open to actually damage them without use of explosives/flash. I didn't even know what they did in the OG because I never died to them in the first game.

If this is your view then what was your point in posting at me earlier?
Peelsepuuppi 10 ABR 2023 a las 8:48 
Publicado originalmente por Sandro:
Every Nemesis encounter in OG RE3 and MR.X in RE2 Remake were the only times any RE game made me scared. And perhaps Jack in the first level in RE7.

If you don't know about crimson heads the first time you play RE1 the first encounter
with one (not including the boss) can make you jump and even then you will be very uneasy about the realization that there are probably even more of these guys around waiting in certain spots that you have to go to.
Última edición por Peelsepuuppi; 10 ABR 2023 a las 8:50
Willy Chonka 10 ABR 2023 a las 8:57 
I dont know if you played the original, but yes, this is far scarier than the original. RE4 is famously known as the first not scary RE. So the praise comes from this being far more atmospheric and creepy, even tho its still not as scary as, for example, Dead Space.

Altough, there is certain very tense section around the midgame. You'll know when you reach it.
Sovereign 10 ABR 2023 a las 10:01 
Publicado originalmente por ⎛⎝ Chillwind ⎠⎞:
I don't think the Resident Evil games have ever really been horror games.
They're action/ puzzle games with slight horror elements.

That's why it was so baffling to me when people said RE7 was a '' return to Resident Evil's roots ''.
What the ♥♥♥♥, no lol?
Just because it takes place in a mansion?????
RE7 had more in common with Amnesia than the original RE games.
It wasn't just the mansion, it was how you explored it and the surrounding area: puzzles, key hunting, strict inventory management, small but non-linear, almost metroidvania style level layout, safe rooms, item boxes, limited saves (on hard mode at least), actually being a survival horror game instead of a co-op shooter like the last few main entries. Yes, it also take plenty of inspiration from later horror games like amnesia, but overall it's still far closer to an RE1 or RE2 style game in terms of mechanics, structure and intent then RE4,5&6 were.
⎛⎝ Kupo ⎠⎞ 10 ABR 2023 a las 10:12 
Publicado originalmente por Sovereign:
Publicado originalmente por ⎛⎝ Chillwind ⎠⎞:
I don't think the Resident Evil games have ever really been horror games.
They're action/ puzzle games with slight horror elements.

That's why it was so baffling to me when people said RE7 was a '' return to Resident Evil's roots ''.
What the ♥♥♥♥, no lol?
Just because it takes place in a mansion?????
RE7 had more in common with Amnesia than the original RE games.
It wasn't just the mansion, it was how you explored it and the surrounding area: puzzles, key hunting, strict inventory management, small but non-linear, almost metroidvania style level layout, safe rooms, item boxes, limited saves (on hard mode at least), actually being a survival horror game instead of a co-op shooter like the last few main entries. Yes, it also take plenty of inspiration from later horror games like amnesia, but overall it's still far closer to an RE1 or RE2 style game in terms of mechanics, structure and intent then RE4,5&6 were.

Most of those applied to RE4 too.
Imho I think the first person perspective alone made it way more different than the other games.
Things like safe rooms and items boxes etc are more minor things.

It has also strayed significantly more away from zombies lol, I mean RE4 did that too but RE7 was on another level and now we've got vampires and werewolves etc.
Última edición por ⎛⎝ Kupo ⎠⎞; 10 ABR 2023 a las 10:13
Dan 10 ABR 2023 a las 10:14 
The last horror game that scared me was Silent Hill 1 for the psx back in '99.
Edible T-Shirt 10 ABR 2023 a las 10:35 
Publicado originalmente por Panthaz89:
Publicado originalmente por Phil Matic:
The original game was darker themed, and the music certainly made the original much more tense and scarier.
no it didn't not a single moment in the OG compares to the Ashley Segment/ First Regenerador/Garrador in the remake. That game had literally no atmosphere scary or horrific about it. I've also seen the same people run both games where they were actually had a general jump from the remake. Nothing in the village in either game is remotely scary.

Publicado originalmente por BunnyBunny:
I'm super scared of super plagas coming out from the monks'head. When you tough you got rid of a ennemy, it just comes back alive with a one shot one kill move.
Good point since in the remake you are forced to wait for their mouths to open to actually damage them without use of explosives/flash. I didn't even know what they did in the OG because I never died to them in the first game.
lmao this dude thinks the Ashley segment was actually scary
Sovereign 10 ABR 2023 a las 11:03 
Publicado originalmente por ⎛⎝ Chillwind ⎠⎞:
Publicado originalmente por Sovereign:
It wasn't just the mansion, it was how you explored it and the surrounding area: puzzles, key hunting, strict inventory management, small but non-linear, almost metroidvania style level layout, safe rooms, item boxes, limited saves (on hard mode at least), actually being a survival horror game instead of a co-op shooter like the last few main entries. Yes, it also take plenty of inspiration from later horror games like amnesia, but overall it's still far closer to an RE1 or RE2 style game in terms of mechanics, structure and intent then RE4,5&6 were.

Most of those applied to RE4 too.
Imho I think the first person perspective alone made it way more different than the other games.
Things like safe rooms and items boxes etc are more minor things.

It has also strayed significantly more away from zombies lol, I mean RE4 did that too but RE7 was on another level and now we've got vampires and werewolves etc.
The regular mold enemies in RE7 were actually zombies, as they were dead human corpses reanimated by a infection just like the og T-Virus zombies and RE8 also had it's own standard zombie/ghoul enemy type.

Either way RE hasn't really ever just been about zombies, even in the pre-RE4 games where they were the standard grunt enemy there was still a heavy focus on lots of other B.O.W creatures (tyrants, hunters, mutant plants, giant mutant animals etc.).
Then RE4 came along, replacing zombies with an ancient parasite cult, and we haven't seen classic style zombies since, not counting the remakes. The one exception is RE6, but even then you only really fought zombies in the early game when playing as Leon and for the rest of the game after that the main enemies are mutant soldiers and terrorists with guns.
Última edición por Sovereign; 10 ABR 2023 a las 17:13
Bob_Declor 10 ABR 2023 a las 11:27 
the game was spooky, sure, but hardly scary
Happy Larry 10 ABR 2023 a las 11:45 
Actually ( never played the 4 before ,idk why, so the remake was new experience for me) the first resident evil ( played all even in vr modes 7,8) where I genuiely never felt scared at all , it was like a walk in the park. Somehow the atmosphere of the game was like we are too op and I was like , come at me bros. Thats what I think.
Seraphiel 10 ABR 2023 a las 12:29 
It's an action game with light horror elements rather than a horror game.

Didn't expect to be scared and wasn't.
Edible T-Shirt 11 ABR 2023 a las 17:31 
Well, two days after saying it I got spooked by one of the armor enemies, so I guess the joke's on me.
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Publicado el: 9 ABR 2023 a las 21:03
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