Resident Evil 4

Resident Evil 4

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ImNotFine Apr 6, 2023 @ 5:59pm
why knife durability?
what were they thinking? what do you do when you run out of ammo? why does it break after 3 enemies? i have so many questions for why this is a thing. its so unnecessary. i doubt a butter-knife would break this easily.
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Showing 1-15 of 27 comments
WuffWabbit Apr 6, 2023 @ 6:00pm 
Because with how much you can do with the knife, it's WAY TOO OP if unlimited.
Jalir Apr 6, 2023 @ 6:00pm 
Only the throw-away knives break after 3 enemies, and each action takes different amounts of durability. They are throw-away knives for a reason. Also, you won't run out of ammo.
Last edited by Jalir; Apr 6, 2023 @ 6:00pm
Shep Apr 6, 2023 @ 6:01pm 
You're supposed to use the knife sparingly. Don't use it to escape a grapple unless you have no other option.
CRIMZO Apr 6, 2023 @ 6:03pm 
The game constantly makes sure that you will have ammo in some form. The durability is there because if it wasn't then it would be overpowered. You are questioning the realism of butter knives breaking in a game with angry parasite infested Spanish people hunting you.
DrunkenMoon Apr 6, 2023 @ 6:06pm 
Well you could just shoot the clockwork castellan to unlock the unlimited one.
Steel Apr 6, 2023 @ 6:07pm 
It has more utility than in the original, so they saw fit to turn it into a resource.
Fits the more survival horror flavor of the remake as well.
Raster Apr 6, 2023 @ 6:07pm 
It's an unpopular opinion, but some folks feel that things are worth more if they're limited or temporary. You appreciate them more due to their scarcity.

Breakable weapons, limited ammo, years on this earth spent complaining about video games... they're all limited, and therefore, more precious.
Lahgtah Apr 6, 2023 @ 6:09pm 
I understand why they did it, with knife parries being incredibly powerful defensively, but at the same time, I'm not sure if I like the feeling of having to use more ammo to preserve my knife durability.

Tbh, I don't think I'd mind it if the knife didn't take durability damage from stealth kills and knife prompts. Still, the game also has a different ammo economy. It showers you with handgun ammo(I rarely dipped below 40 total in hardcore), and while other ammo drops are very rare, crafting tends to make up for it.

I think the game wants you to use your handgun more and not be as sparing with it as you might be in the original. Going through NG+ with an infinite launcher, I stockpiled around 500 handgun ammo from drops alone, never crafting any, and I was rushing through professional to get a tommy gun, never going off any side paths and only breaking boxes if they were close.

In the original, I think I'd end up with about 300 or 350 handgun ammo doing the same thing. Still a lot, but the remake has a tremendous amount more. What the remakes has much less of is ammo drops for other weapon types, with shotgun ammo being as rare as static rifle ammo in the original(I say static because the original had a bug which made rifle ammo far too common as enemy drops if you had one in your inventory.)
Hanki Apr 6, 2023 @ 6:11pm 
The knife in the original game was used only for attacking
In this game you can parry pretty much every melee attack
You can also use it to free yourself from grabs, including bosses, without having to smash F nor losing any HP
And in some instances get rid of enemies before they even notice you

If the knife had no durability, it would be straight up overpowered and remove any challenge the game could have, I mean you probably saw what happened with RE3R's dodge... That's basically it, but with a knife

Also running out of ammo in this game is VERY unlikely if not impossible even on Hardcore
And in the few instances where you could, like when you are stuck in a house with Luis fending off waves of ganado, he will give you ammo if you are running short
Macho Sadness Apr 6, 2023 @ 6:13pm 
Get good. I had no problems in hardcore.
BALTBVLL Apr 6, 2023 @ 6:13pm 
I find everyone elses experiences strange, i spent most of my standard difficulty playthrough with 10-20 handgun ammo, 0-5 of everything else and a broken knife. My accuracy wasn't that bad either
Mirona Apr 6, 2023 @ 6:16pm 
you find a knife every 3 steps in this game. the system is kinda bs to be honest because on the one side they try to balance usage with durability and repair cost. which would be great if they balanced this better.but then totally make the whole system useless by giving you consumable knives way too much. optimal in a new game is just not use the repairable knife. just use the consumable ones. you get flodded with them anyways and they sell poorly anyways and block your case. that way you wont have to deal with repair cost. i only use the real knife for krauser encounters

and if you really want to can upgrade durability. that way your knife takes really long to break
Last edited by Mirona; Apr 6, 2023 @ 6:19pm
Niragiです Apr 6, 2023 @ 6:18pm 
you can fix the knife every time you stumble upon the merchant, if your combat knife breaks you can use kitchen and boot knives until then so it's no problem at all
ImNotFine Apr 6, 2023 @ 6:20pm 
Originally posted by CRIMZO:
The game constantly makes sure that you will have ammo in some form. The durability is there because if it wasn't then it would be overpowered. You are questioning the realism of butter knives breaking in a game with angry parasite infested Spanish people hunting you.
its not a butter-knife though. its a combat knife supplied to someone in special forces. that why i im confused why this thing lasts less as long as a butter-knife.
Mirona Apr 6, 2023 @ 6:23pm 
upgrade durability. it lasts long. and you can even unlock a knife with infinite durability

really tbh dont even bother yourself with this mechanics. it only seems at first like a limitation. you find dozens of consumable knives and your main knife can become very durable
Last edited by Mirona; Apr 6, 2023 @ 6:25pm
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Date Posted: Apr 6, 2023 @ 5:59pm
Posts: 27