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Fits the more survival horror flavor of the remake as well.
Breakable weapons, limited ammo, years on this earth spent complaining about video games... they're all limited, and therefore, more precious.
Tbh, I don't think I'd mind it if the knife didn't take durability damage from stealth kills and knife prompts. Still, the game also has a different ammo economy. It showers you with handgun ammo(I rarely dipped below 40 total in hardcore), and while other ammo drops are very rare, crafting tends to make up for it.
I think the game wants you to use your handgun more and not be as sparing with it as you might be in the original. Going through NG+ with an infinite launcher, I stockpiled around 500 handgun ammo from drops alone, never crafting any, and I was rushing through professional to get a tommy gun, never going off any side paths and only breaking boxes if they were close.
In the original, I think I'd end up with about 300 or 350 handgun ammo doing the same thing. Still a lot, but the remake has a tremendous amount more. What the remakes has much less of is ammo drops for other weapon types, with shotgun ammo being as rare as static rifle ammo in the original(I say static because the original had a bug which made rifle ammo far too common as enemy drops if you had one in your inventory.)
In this game you can parry pretty much every melee attack
You can also use it to free yourself from grabs, including bosses, without having to smash F nor losing any HP
And in some instances get rid of enemies before they even notice you
If the knife had no durability, it would be straight up overpowered and remove any challenge the game could have, I mean you probably saw what happened with RE3R's dodge... That's basically it, but with a knife
Also running out of ammo in this game is VERY unlikely if not impossible even on Hardcore
And in the few instances where you could, like when you are stuck in a house with Luis fending off waves of ganado, he will give you ammo if you are running short
and if you really want to can upgrade durability. that way your knife takes really long to break
really tbh dont even bother yourself with this mechanics. it only seems at first like a limitation. you find dozens of consumable knives and your main knife can become very durable