Call of Juarez Gunslinger

Call of Juarez Gunslinger

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KORR Dec 29, 2013 @ 9:39pm
Pistol sight alignment. Any fix?
It seems it was designed and tested by people that have never handled a pistol.

When I use the iron sights on the revolver the center post is far above where it should be. Not being horizontally aligned with the back posts really throws me off and causes me to snap shoot over everyones head.
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Showing 1-15 of 20 comments
his1roguenation Dec 29, 2013 @ 11:47pm 
If I understand you correctly, you say that the front post is vertically too high for the rear sight's model.

The 3 respective revolvers used as base are scofield .45, colt walker and the peacemaker/M1873.
The front post of the original scofield is MUCH bigger than the one from the ingame model (quickshooter), about twice as huge even.
The peacemaker (Six-Shooter) was modelled almost 1:1.
The original colt walker (Ranger) had no rear sight, but its front post was indeed a bit smaller than the one in Gunslinger.

What I'm saying here is, some parallax errors aside, no.
All about aiming might differ from reality, but the proportions are barely flawed.
Last edited by his1roguenation; Dec 29, 2013 @ 11:53pm
KORR Dec 30, 2013 @ 9:18am 
Vertically yes, not talking about size/models. I'm saying the sight picture itself is incorrect. It should basically look like this

| | |
his1roguenation Dec 30, 2013 @ 9:25am 
I have certain problems understanding what you're at, sorry. But since it wasn't what I was talking about, your complaint may or may not be valid after all.
KORR Dec 30, 2013 @ 9:30am 
Wish I could post pics...

Imagine the back two posts with the front in the middle. The tops of all three are even... | | |

Now in Juarez, the middle(front post) is twice as high, indicating he's going for extreme long range lol. The would be a ok if I was going for that 400' headshot, but not so cool at 30'.
KORR Dec 30, 2013 @ 9:40am 
compared w/ this I just took in-game

http://s7.postimg.org/jjgjx4omj/2013_12_30_00002.jpg
(imgur link was not working)
Last edited by KORR; Dec 30, 2013 @ 9:42am
his1roguenation Dec 30, 2013 @ 9:53am 
Then I understood it the first time, you spoke above the heights of the posts.

I raise it again, it looks strange, but it's -correct-. The peacemaker had no rear sights, but a very big front post. What you see in this game isn't that far from reality.

To furtherly answer, no, there is no fix, you must live with that huge bead... but if you get the Ranger, you likely won't have complains anymore.
KORR Dec 30, 2013 @ 9:56am 
Ok thanks, guess they just aimed all goofy style in the ol' west. Didn't know it had changed.

yeah i'm going rifle route anyway
Gopniki☭Breeki Dec 31, 2013 @ 11:01am 
They don't even load the rifle right either
KORR Dec 31, 2013 @ 3:23pm 
Jam it in! lol
KORR Dec 31, 2013 @ 3:24pm 
At least it's better than this http://cheezburger.com/7874787584 hahahaha
Gopniki☭Breeki Jan 1, 2014 @ 11:48am 
Originally posted by his1nightmare:
The original colt walker (Ranger) had no rear sight, but its front post was indeed a bit smaller than the one in Gunslinger.

Actually its a converted 1851 Navy
his1roguenation Jan 1, 2014 @ 12:30pm 
Checked it, thanks for the correction.
Still no rear sight though.
Two Gun Bob Jul 10, 2014 @ 9:59pm 
Thats because you can't see the rear sight unless the hammer is ♥♥♥♥♥♥ back; the rear sight is a V-notch in the hammer itself. I suspect it is a compromise for the animations more than anything. The front side height is probably modelled on an original spec, they were made oversize so they could be filed down to adjust them.
ezwip Jul 25, 2014 @ 6:09pm 
Op just ruined the entire game. Good job op.
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Date Posted: Dec 29, 2013 @ 9:39pm
Posts: 20