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There's no reason for them to make a sequel. Maybe they could to a reimagination of the game (like Alien Hominid).
Behemoth games are very conclusive, and making a sequel to them would make them feel new.
I know that you remember Castle Crashers being god tier back then, but with today's standards, a Castle Crashers 2 (which would be very similar to Castle Crashers), would be freaking tedious and repetitive to 75% of the players.
And considering that Behemoth is an "underdog" dev company, it would be somewhat of a failure compared to the original.
Alien Hominid Invasion, for instance, is almost completely different than the original, not just an "expansion pack".
Not saying that there will NEVER be another game similar to Castle Crashers (it's a pretty straight forward BeatEmUp game), but I'm pretty sure it will not be exactly like the old one.
And besides:
"new weapons" wouldn't be enough interesting (there are like 30+ or something weapons in the game already, if the gameplay does not change, what's the point in giving so many weapons);
"soundtrack" is kind of generic since Castle Crashers does not have a special type of composing, is literaly a Newgrounds compilation of themes (sometimes);
"story" like the actual one is the core of the game: save the princess;
"people" probably means multiplayer (idk) and yes that could be nice since the way online is held is "bruh". But still, not enough to make an entire new game.
Well, still the same for weapons I guess.