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also i was hosting a coop match with the listen server and stepped through the second teleporter in the kleer world and instead of putting me with the team i went through the floor of the map and fell for eternity.
that's me falling through the kleer world. i think what happened was the teleporter materialized me on the floating rock platform that sinks into the lava and of course there's nothing under there.
INF: The server is starting...
LOG: Core version: $Version: Serious Sam 2; 2.080.00:204359; 2014-PATCH-2-080-inc$
LOG: Command: $ +gameoptions DedicatedServerUtility/Config/NormalCOOP.cfg
LOG: Initializing timer.
LOG: Timestamp: 2014/06/13 19:46:04
LOG: Binary name: DedicatedServer.exe
LOG: Binary soft path: Bin/
LOG: Binary hard path: F:\Steam\steamapps\common\serious sam 2\Bin\
LOG: Application directory: F:\Steam\steamapps\common\serious sam 2\
LOG: Loading group files...
LOG: All_PC_01.gro: 1194 files
LOG: All_PC_02.gro: 5213 files
LOG: All_PC_03.gro: 3274 files
LOG: Movies_PC_01.gro: 56 files
LOG: Movies_PC_02.gro: 44 files
LOG: Patch_02_068.gro: 360 files
LOG: --- Serious Engine Startup ---
LOG:
LOG: Examining underlying OS...
LOG: Type: WinNT
LOG: Version: 6.1, build 7601
LOG: Misc: Service Pack 1
LOG:
LOG: Detecting CPU...
LOG: Vendor: AuthenticAMD
LOG: Type: 0, Family: 15, Model: 4, Stepping: 2
LOG: MMX: Yes
LOG: SSE: Yes
LOG: CMOV: Yes
LOG: Clock: 3411 MHz
LOG:
LOG: Error loading ImmWraper.dll: Dynamic module "F:\Steam\steamapps\common\serious sam 2\Bin\ImmWrapper.dll" not found! (Error 126).
LOG: IFeel disabled
LOG: Config file 'Content/SeriousSam2/Config/boot.cfg' doesn't exist.
LOG: Processing config file 'Content/SeriousSam2/Config/autoexec.cfg'.
LOG: Processing config file 'Content/SeriousSam2/Config/user.cfg'.
ERR: <memory stream>(4) : error : invalid expression part.
ERR: Syntax error in command.
LOG: Loading cvars from "Content/SeriousSam2/DedicatedServer.ini".
LOG: Winsock opened ok.
INF: Steam initialize (AppID 204340, gameserver 1.0.0.0)
INF: Steam account: 0x140000000000000
LOG: Module 'Bin/CodecOGG.module' loaded in '0.00' seconds.
LOG: Module 'Bin/Shaders.module' loaded in '0.03' seconds.
LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
LOG: Module 'Bin/ProcRender.module' loaded in '0.00' seconds.
LOG: Module 'Bin/Sam2Game.module' loaded in '0.07' seconds.
LOG: Starting dedicated server...
LOG: Loading options from "DedicatedServerUtility/Config/NormalCOOP.cfg"
LOG: Processing config file 'DedicatedServerUtility/Config/NormalCOOP.cfg'.
LOG: Starting level: "Content/SeriousSam2/Levels/02_Magnor/2_5_Land_Of_Giants/2_5_Land_Of_Giants.wld"
LOG: Initializing TCP/IP...
LOG: opening as server
LOG: getting local addresses
LOG: local addresses: BIGDADDY (192.168.0.2)
INF: Steam socket listening for connections
LOG: steam socket: 0x1
LOG: Started loading world "Content/SeriousSam2/Levels/02_Magnor/2_5_Land_Of_Giants/2_5_Land_Of_Giants.wld"
LOG: Navigation mesh consists of 2993 nodes and 13394 links.
LOG: Finished loading world.
LOG: Number of handles used: 10002
LOG: Timestamp: 2014/06/13 19:46:07
INF: Started simulation on 'Content/SeriousSam2/Levels/02_Magnor/2_5_Land_Of_Giants/2_5_Land_Of_Giants.wld' in 2.28 seconds.
LOG:
LOG: Pausing server - no players.
ERR: Unable to log in!
INF: Stopping Server.
any word on this, Scratch?
Same problems here, could you provide your config, so that we get a clue?
For SS2 Dedicated I did the following for a co-op game on Serious difficulty (my game is on my drive D: so change the pathing to how your system is) There are other ways to do it but works for me:
1) I setup my router to port forward 25600-25617 (UDP and TCP)
2) Edit the file named: D:\Steam\SteamApps\common\Serious Sam 2\Content\SeriousSam2\Config\DedicatedServer.cfg
I put the following in the file (you can change it to how you want the game)
[DedicatedServer]
sam_sgpGameOptions.sgp_bFriendlyFire = 0;
sam_sgpGameOptions.sgp_iExtraEnemyStrength = 0;
sam_sgpGameOptions.sgp_iEnemyStrengthPerPlayer = 25;
sam_sgpGameOptions.sgp_ctMaxLives = 25;
sam_sgpGameOptions.sgp_ctMaxPlayers = 16;
sam_sgpGameOptions.sgp_bInfiniteAmmoInCoop = 0;
sam_sgpGameOptions.sgp_bWeaponStaysInCoop = 1;
sam_sgpGameOptions.sgp_bAmmoStaysInCoop = 1;
sam_sgpGameOptions.sgp_bHealthAndArmorStayInCoop = 1;
net_fProblemsTimeout = 120;
net_bClientsMayPause = 0;
[Sam2Game]
sam_sgpGameOptions.sgp_gdGameDifficulty = 5;
3) Created D:\Steam\SteamApps\common\Serious Sam 2\SS 2 Dedicated Server.bat
I put the following in the file (The "DedicatedServer.exe" section is all one line until the "goto start" section which is a new line):
:start
D:
cd \Steam\SteamApps\common\Serious Sam 2\bin
DedicatedServer.exe +lan 0 +port 25600 +fps 120 +sessionname "My Dedicated Server Name" +level "Content/SeriousSam2/Levels/01_Mdigbo/1_1_Jungle/1_1_Jungle.wld" +rconpass "myrconpassword" +gameoptions "Content/SeriousSam2/Config/DedicatedServer.cfg"
goto start
4) I created a shortcut to the batch file under my Start menu
5) Click on the shortcut to SS 2 Dedicated Server.bat
6) DOS window pops up and should show "Pausing server - no players" when it's ready to go
Let me know if I missed something or if anyone has a better method of doing it.