LEGO® Harry Potter: Years 5-7

LEGO® Harry Potter: Years 5-7

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JackBassV Oct 6, 2016 @ 8:36pm
Solution to Stuttering?
Okay, I can't guarantee that this iwill cure everyones problem, but go into effects and turn OFF bloom.

After doing that, the stuttering stopped. At least on my system it did.

Win 10x64, Radion r9 280 (overclocked), FX6300 6 core processor (overclocked,) 16GB ram.
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Showing 1-7 of 7 comments
cam69 Apr 26, 2019 @ 6:18am 
thx
Loco Murdock Jun 25, 2019 @ 7:55pm 
SOLUCION - SOLUTION

[Español]:
El juego presenta caída de FPS (framerate) porque necesita crear el sombreador (shaders) en el disco duro, por lo cual la solucion es instalarlo en un disco de estado sólido (SSD o M2) , cuando se instala en un disco de estado sólido la lectura del caché sombreador es rápida y no hay caída de FPS. Si tiene un disco normal simplemente seleccionen el sombreado en Bajo, sin embargo puede existir caídas de FPS.

Nota: Por favor difundan.

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[English]:

The game has FPS drop (framerate) because you need to create the shader on the hard disk, so the solution is to install it on a solid state disk (SSD or M2), when it is installed on a solid state disk the shader cache reading is fast and there is no FPS drop. If you have a normal disk, simply select the shading in Low, however there may be FPS drops.

Note: Please spread.
JackBassV Jun 26, 2019 @ 5:55am 
Thanks for the post, but :
1/ My solution was from 3 years ago. There has been several updates to the game and radion drivers since then.
2/ 3 years ago, ssds cost a fortune. No one used them.
3/ Lower spec cards could run the game without any problem. It was fixed later. At least I think so. Haven't played the game for a couple of years.
Adachi Aug 16, 2019 @ 3:57pm 
My game isn't installed on an SSD, but the shaders seem to be on my systemdrive (SSD):
C:\Users\Admin\AppData\Roaming\WB Games\LEGO Harry Potter 2\CachedShaders

However, I am experiencing stuttering even on everything set to low...
Last edited by Adachi; Aug 16, 2019 @ 3:57pm
TR1PLE 6 Aug 19, 2019 @ 11:31am 
The stuttering is really bad even on my specs:
i7-4790
GTX 1070
16GB DDR3
1TB Samsung 860 Evo

I'm in Diagon Alley right now. The FPS drops from 180 to as low as 27!
I have NEVER had issues like this in any other LEGO game I've played.
Adachi Aug 19, 2019 @ 12:18pm 
Yea... It seems to just be the way its coded. Ram, CPU, GPU and disk usage never hit a limit. Interestingly, I've tested the same area on the Nintendo Switch version and it's struggling in the same places.
MyKillK Nov 5, 2021 @ 5:47pm 
I've spent quite a lot of time today trying to solve the stuttering. Nothing works. It appears the game is hardcoded to render at 30 FPS whenever it is reading from the shader cache. The only way to get stutter-free gameplay is to cap your framerate at 30 FPS with a tool like RivaTuner Statistics Server. Not ideal by any stretch of the imagination, but in my opinion a low, yet consistent framerate is far better than the distracting and constant stuttering.
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Showing 1-7 of 7 comments
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