ติดตั้ง Steam
เข้าสู่ระบบ
|
ภาษา
简体中文 (จีนตัวย่อ)
繁體中文 (จีนตัวเต็ม)
日本語 (ญี่ปุ่น)
한국어 (เกาหลี)
български (บัลแกเรีย)
Čeština (เช็ก)
Dansk (เดนมาร์ก)
Deutsch (เยอรมัน)
English (อังกฤษ)
Español - España (สเปน)
Español - Latinoamérica (สเปน - ลาตินอเมริกา)
Ελληνικά (กรีก)
Français (ฝรั่งเศส)
Italiano (อิตาลี)
Bahasa Indonesia (อินโดนีเซีย)
Magyar (ฮังการี)
Nederlands (ดัตช์)
Norsk (นอร์เวย์)
Polski (โปแลนด์)
Português (โปรตุเกส - โปรตุเกส)
Português - Brasil (โปรตุเกส - บราซิล)
Română (โรมาเนีย)
Русский (รัสเซีย)
Suomi (ฟินแลนด์)
Svenska (สวีเดน)
Türkçe (ตุรกี)
Tiếng Việt (เวียดนาม)
Українська (ยูเครน)
รายงานปัญหาเกี่ยวกับการแปลภาษา
I really miss those old Remedy+Sam Lake times.
I didn't collect all of the golden guns or clues in those two playthrus and decoded to go back to those chapters with missing items. But the cutscenes and sudden advancment into the checkpoint are pretty annoying in this context. I have absolutely no opportunity to explore one area of the cemetary for missing items. As soon as the last bad guy goes down... bam... cutscene into the next checkpoint. I've got 4 missing items in this chapter and no idea of they're in that unexplored area.
Anyway... I've since decided to not bother going back to gather those things because this aspect of the game makes that goal frustrating instead of fun.
Which leaves me wondering what else to do with the game... the arcade modes maybe...
I haven't really figure out what the game rewards you for with points in the arcade mode score attack? I think if it wants you to use bullet time and shootdodge and gives higher points for that (honestly haven't figure out what gets more points). Anyway, those mechanics are fun to use, but i think they're crutches that make it easier to get kills and shouldn't net higher scores. I have noticed that taking a pill reduces your score which i think is not right.
Anyway... i'm not buying what the game values as worthy of higher points in that arcade mode so decided to not go for high platinum scores on them all.
That leaves the new york minute arcade mode. Complete the mission fast w/o failing. That one i think i can get into :) When it comes to the cutscenes in this mode... "skip" and keep going fast.
You can pick at the games diffrent parts that are negative but all together so far it comes together to make a pretty good game. Its not like every game especially MP games havn't had flaws. 1s biggest problem was repatition, 2 just had a funky hard to follow story and changed Maxs face to an actor instead of ole sam.
Interactive movie could fit as a description for any linear video game or any video game in general...because thats what they are...video....and game...interacitve video that you play with.....
MP3 does seem a bit to easy though with the last stand stuff especially after just playing through MP1 and 2 some points even aim for you. Its pretty great though still.
MP1 had the best slow motion diving and slow motion all together, than 3 and then 2 I think.