Max Payne 3

Max Payne 3

View Stats:
Anyone ever noticed how bad the story is?
There are good/great set peices, the production quality is superb etc etc but man the writing and actual moment to moment story is AWFUL. Anyone else notice?
< >
Showing 1-15 of 93 comments
Gaston Nov 5, 2016 @ 7:59pm 
http://steamcommunity.com/app/204100/discussions/0/412447613571238423/
I did, you can check out my rant on what's wrong with Max Payne 3. It's hands down the weakest of the trilogy. Rockstar did make a great looking game, but story and game design wise it's pretty bad.
Last edited by Gaston; Nov 5, 2016 @ 8:00pm
GuyOnAChair Nov 6, 2016 @ 8:24pm 
Originally posted by Gaston:
http://steamcommunity.com/app/204100/discussions/0/412447613571238423/
I did, you can check out my rant on what's wrong with Max Payne 3. It's hands down the weakest of the trilogy. Rockstar did make a great looking game, but story and game design wise it's pretty bad.
Well written article you did there my friend! Did you notice odd stuff like Marcello getting kidnapped and then appearing in the helicopter to catch you or Max calling the IT guy a security gaurd ("While me and the security gaurd were dealing with them")? Who the ♥♥♥♥ is the homeless guy? The mob boss was waiting right behind the place Passo and Max were going to hide? What was the cop doing in the strip club? Why is it that one of the guys who's introduced at the start isn't seen every again? How did Marcello teleport with Fabianas sister ahead of Max? How did Passos know where to find Max at the hotel just in time? Why did Max say "We'd be safer in a crowded place" (Or something like that) just to wander away somewhere secluded to get ambushed? Why if they are so rich and powerful did they run away to the airport instead of staying and letting Max get arrested/killed? Why does he even care about what's happening? Why the hell wasn't Passos the fall guy? etc etc. The game screams of rewrites. Truly a mess!
Last edited by GuyOnAChair; Nov 6, 2016 @ 8:27pm
Gaston Nov 6, 2016 @ 9:03pm 
Originally posted by GuyOnAChair:
Originally posted by Gaston:
http://steamcommunity.com/app/204100/discussions/0/412447613571238423/
I did, you can check out my rant on what's wrong with Max Payne 3. It's hands down the weakest of the trilogy. Rockstar did make a great looking game, but story and game design wise it's pretty bad.
Well written article you did there my friend! Did you notice odd stuff like Marcello getting kidnapped and then appearing in the helicopter to catch you or Max calling the IT guy a security gaurd ("While me and the security gaurd were dealing with them")? Who the ♥♥♥♥ is the homeless guy? The mob boss was waiting right behind the place Passo and Max were going to hide? What was the cop doing in the strip club? Why is it that one of the guys who's introduced at the start isn't seen every again? How did Marcello teleport with Fabianas sister ahead of Max? How did Passos know where to find Max at the hotel just in time? Why did Max say "We'd be safer in a crowded place" (Or something like that) just to wander away somewhere secluded to get ambushed? Why if they are so rich and powerful did they run away to the airport instead of staying and letting Max get arrested/killed? Why does he even care about what's happening? Why the hell wasn't Passos the fall guy? etc etc. The game screams of rewrites. Truly a mess!
And that's only the story but let's not forget about the bad/ questionable game design choices like:
-teleporting enemies
-annoying NPCs that just want you to progress the level instead of going on your own pace or exploring
-Giving player control at the moment enemies fire at you after a cutscene
-implementing a greater emphasis on cover shooting rather than bullet time
-lack of good secrets
-Max only able to carry 2-3 guns at a time
-and let's not forget useless NPCs to assist Max


I understand if someone likes this game out of their own opinion (too a degree though), but to say that Max Payne 3 is the best of the trilogy... that's really a bit of a stretch.
GuyOnAChair Nov 6, 2016 @ 9:07pm 
Originally posted by Gaston:
Originally posted by GuyOnAChair:
Well written article you did there my friend! Did you notice odd stuff like Marcello getting kidnapped and then appearing in the helicopter to catch you or Max calling the IT guy a security gaurd ("While me and the security gaurd were dealing with them")? Who the ♥♥♥♥ is the homeless guy? The mob boss was waiting right behind the place Passo and Max were going to hide? What was the cop doing in the strip club? Why is it that one of the guys who's introduced at the start isn't seen every again? How did Marcello teleport with Fabianas sister ahead of Max? How did Passos know where to find Max at the hotel just in time? Why did Max say "We'd be safer in a crowded place" (Or something like that) just to wander away somewhere secluded to get ambushed? Why if they are so rich and powerful did they run away to the airport instead of staying and letting Max get arrested/killed? Why does he even care about what's happening? Why the hell wasn't Passos the fall guy? etc etc. The game screams of rewrites. Truly a mess!
And that's only the story but let's not forget about the bad/ questionable game design choices like:
-teleporting enemies
-annoying NPCs that just want you to progress the level instead of going on your own pace or exploring
-Giving player control at the moment enemies fire at you after a cutscene
-implementing a greater emphasis on cover shooting rather than bullet time
-lack of good secrets
-Max only able to carry 2-3 guns at a time
-and let's not forget useless NPCs to assist Max


I understand if someone likes this game out of their own opinion (too a degree though), but to say that Max Payne 3 is the best of the trilogy... that's really a bit of a stretch.
I played the whole game other than the airport without cover. You just gotta react faster. The gameplay is pretty good but indeed it's not perfect and scripted sequences lead to questionable design choices like having Max take the worst cover, drop a rifle or draw an ampty gun. I would prefer more than 3 weapons but in Max Payne 3 it's an interesting mechanic albiet flawed. I've never seen an enemy teleport but I have had some weird glitches.
Gaston Nov 6, 2016 @ 9:22pm 
Originally posted by GuyOnAChair:
Originally posted by Gaston:
And that's only the story but let's not forget about the bad/ questionable game design choices like:
-teleporting enemies
-annoying NPCs that just want you to progress the level instead of going on your own pace or exploring
-Giving player control at the moment enemies fire at you after a cutscene
-implementing a greater emphasis on cover shooting rather than bullet time
-lack of good secrets
-Max only able to carry 2-3 guns at a time
-and let's not forget useless NPCs to assist Max


I understand if someone likes this game out of their own opinion (too a degree though), but to say that Max Payne 3 is the best of the trilogy... that's really a bit of a stretch.
I played the whole game other than the airport without cover. You just gotta react faster. The gameplay is pretty good but indeed it's not perfect and scripted sequences lead to questionable design choices like having Max take the worst cover, drop a rifle or draw an ampty gun. I would prefer more than 3 weapons but in Max Payne 3 it's an interesting mechanic albiet flawed. I've never seen an enemy teleport but I have had some weird glitches.

I admit it's been a while since I've played MP3, though if I'm not mistaken if you breeze through an area that has a scripted sequence to progress it make enemies appear out of nowhere. It could be possible that I have only experience this problem. It seems everyone on PC has experienced some weird bugs. I'm sure I got a couple screenshots of some glitches.

As for the cover mechanic, I'm not saying it's a bad idea. The cover mechanic just to me it feels like it takes priority on the best way to play to take the least amount of damage. I wish they would kept the aspect of your bullet time slowing down the more kills you perform in bullet time (like in MP2). I know my reflexes aren't the fastest in shooters, but I feel like it's adequate enough.

One more thing is it me or does this game holds the player hand more than the previous titles?
It's kinda strange for the game to hand you pills and full health bar after death.
Last edited by Gaston; Nov 6, 2016 @ 9:24pm
GuyOnAChair Nov 6, 2016 @ 9:40pm 
Max Payne 3's hardest moments are do to bad design or actual bugs. The part in the stadium with Passos had a bug where Passos ran ahead and Max got stuck posing leading to me being unable to get past him and a restart. I've lost all my progress whenever I played Max Payne 3 oddly enough. Also this: http://steamcommunity.com/sharedfiles/filedetails/?id=795295059
Last edited by GuyOnAChair; Nov 6, 2016 @ 9:40pm
Gaston Nov 6, 2016 @ 10:18pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=624770069
The police station was the worst in terms of the game's satiability. There was a case where I fell through the map, and then the boss fight where Max just covered behind a corner and hugged it till Max died (If I'm not mistake I had to restart the chapter due to restarting the game having no effect).
GuyOnAChair Nov 6, 2016 @ 10:19pm 
Originally posted by Gaston:
http://steamcommunity.com/sharedfiles/filedetails/?id=624770069
The police station was the worst in terms of the game's satiability. There was a case where I fell through the map, and then the boss fight where Max just covered behind a corner and hugged it till Max died (If I'm not mistake I had to restart the chapter due to restarting the game having no effect).
I don't have a picture but oddly enough my world turned blue and pink once. Also something like that happened to me in the Soccer Stadium. I think it has something to do with the bizzare way it loads the world.
D: Nov 7, 2016 @ 1:06pm 
Yeah, the story was absolutely awful. There are even lots of contradictions in regards to the story of previous installments and Max Payne as an established character. Regarding gameplay: I also hated the new checkpoint system. Having the ability to save whenever and wherever you want was great - I don't get why Rockstar had to change this. Also the emphasis on "realism" (with the usage of the Euphoria middleware and so on) makes the game much slower and less fluid than its predecessors. I could go on. Go on about the ♥♥♥♥♥♥♥ "last stand" mechanic that works about 60% of the game, among other things...

I reviewed Max Payne 3 for some website back when it was released and heavily criticized it even then (my review isn't in English or I'd link it). 4 years didn't make me like it more.
GuyOnAChair Nov 7, 2016 @ 1:14pm 
Originally posted by ℓιqυι∂sηαкε:
Yeah, the story was absolutely awful. There are even lots of contradictions in regards to the story of previous installments and Max Payne as an established character. Regarding gameplay: I also hated the new checkpoint system. Having the ability to save whenever and wherever you want was great - I don't get why Rockstar had to change this. Also the emphasis on "realism" (with the usage of the Euphoria middleware and so on) makes the game much slower and less fluid than its predecessors. I could go on. Go on about the ♥♥♥♥♥♥♥ "last stand" mechanic that works about 60% of the game, among other things...

I reviewed Max Payne 3 for some website back when it was released and heavily criticized it even then (my review isn't in English or I'd link it). 4 years didn't make me like it more.


Originally posted by ℓιqυι∂sηαкε:
Yeah, the story was absolutely awful. There are even lots of contradictions in regards to the story of previous installments and Max Payne as an established character. Regarding gameplay: I also hated the new checkpoint system. Having the ability to save whenever and wherever you want was great - I don't get why Rockstar had to change this. Also the emphasis on "realism" (with the usage of the Euphoria middleware and so on) makes the game much slower and less fluid than its predecessors. I could go on. Go on about the ♥♥♥♥♥♥♥ "last stand" mechanic that works about 60% of the game, among other things...

I reviewed Max Payne 3 for some website back when it was released and heavily criticized it even then (my review isn't in English or I'd link it). 4 years didn't make me like it more.
Oh yeah the checkpoints can ♥♥♥♥ you over if Max drops your loaded weapon or if you have no ammo or no health.
Ezekiel Nov 8, 2016 @ 9:06pm 
No, I didn't. I enjoyed the story. It's my favorite TPS. Some of the complaints in this thread were among the reasons I liked it. Like the one about realism.
Last edited by Ezekiel; Nov 8, 2016 @ 9:11pm
GuyOnAChair Nov 8, 2016 @ 9:07pm 
Originally posted by Ezekiel:
No, I didn't. I enjoyed the story. It's my favorite TPS.
Favorite TPS doesn't mean the story has to be good.
Astralflame Nov 10, 2016 @ 10:00pm 
no i haven't, i thought they brought this game into the 21st century quite well. If rockstar continued with the americano theme it would've felt stale and repetitive instead they delivered a story where max was trying to escape his past quite suitably by sending him to south america where it is quite clear a moralist like him can never escape. Yes i see the game has some terrible level design decisions but story wise the game is fantastic they brough my ol' max into the future as well Max so i'm very happy with that and hope they continue the Payne story with or without him at some point.

My big gripe with this game is the MP it's horrendously imbalanced, despite all the mechanics in place it is a freaking mess. I wished they kept an eye on the MP and balanced it out cause with everything there it is a great template but nooooo they just left it flopping in the wind bah!


whelp that's my opinion have at it
GuyOnAChair Nov 10, 2016 @ 10:02pm 
Originally posted by Lefort:
no i haven't, i thought they brought this game into the 21st century quite well. If rockstar continued with the americano theme it would've felt stale and repetitive instead they delivered a story where max was trying to escape his past quite suitably by sending him to south america where it is quite clear a moralist like him can never escape. Yes i see the game has some terrible level design decisions but story wise the game is fantastic they brough my ol' max into the future as well Max so i'm very happy with that and hope they continue the Payne story with or without him at some point.

My big gripe with this game is the MP it's horrendously imbalanced, despite all the mechanics in place it is a freaking mess. I wished they kept an eye on the MP and balanced it out cause with everything there it is a great template but nooooo they just left it flopping in the wind bah!


whelp that's my opinion have at it
"americano"? Also I looked at how this game on it's own would stand as if the others didn't exist. Before we continue did you read Gastons link and my list of plot holes?
Gaston Nov 11, 2016 @ 12:05am 
Originally posted by Lefort:
no i haven't, i thought they brought this game into the 21st century quite well. If rockstar continued with the americano theme it would've felt stale and repetitive instead they delivered a story where max was trying to escape his past quite suitably by sending him to south america where it is quite clear a moralist like him can never escape. Yes i see the game has some terrible level design decisions but story wise the game is fantastic they brough my ol' max into the future as well Max so i'm very happy with that and hope they continue the Payne story with or without him at some point.

My big gripe with this game is the MP it's horrendously imbalanced, despite all the mechanics in place it is a freaking mess. I wished they kept an eye on the MP and balanced it out cause with everything there it is a great template but nooooo they just left it flopping in the wind bah!


whelp that's my opinion have at it
https://s-media-cache-ak0.pinimg.com/236x/b1/89/23/b189239228dadd0d0f44541df864a79b.jpg
< >
Showing 1-15 of 93 comments
Per page: 1530 50

Date Posted: Nov 4, 2016 @ 9:10pm
Posts: 93