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running on low doesn´t help.
No cursor performance problems, but the game would often stutter momentarily when the only thing happening was Geron walking across a non-scrolling scene.
Well, the art sure was pretty though, even if the animations sucked (particularly the close-up ones.)
My specs are:
Intel i7-3820 @ 3.60 GHz (8 CPUs)
32 GB RAM
SSD HD
NVIDIA GeForce GTX 780
So, who's going to be the first to call my system slow? Any takers? Anyone?
Seriously though, there should be no reason for someone with my kind of rig to have to dial down any of the options in an adventure game. Something is wrong here, and it's not with my system. There's probably some kind of compatibility issue causing a bottleneck in single-threaded code. It could be related to one particular feature that could be modified in the options, in which case it would be a good idea to identity it.
CPU: Intel Core i7-3632QM CPU 2.2GHz (Quad core)
RAM: 12GB
Video Card: GeForce GT 640M LE
GTX 780 ti user same issue.