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There're few ghosts in the game that could be seen though. They're greater mystery to me than the chemicals or circuits...
Think the other chemical is a Carboxylic acid. Carboxylic acids react with alcohol to make esters. Guess thats close to Esther, the name.
@Ogisha: don't understand how the fibonacci spiral should mean that it could be played numerous times with a difference experience, cause the fibonacci spiral doesn't change every time you draw it out. I know it has the perfect ratios, but I don't know where that would come together with the story.
The ghosts on the other hand are kinda creepy when you see them but they don't seem to have a very deep meaning. (In my opinion) ;)
Toward the end of my playthrough a comment was made about there being 21 circuits in an anti-lock-brake system. So a wild guess is the narrator is an engineer who just so happened to have designed the ABS brake system for either Esther's car or the car who hit her. Some support for this are all the circuit diagrams strewn about the island, and referred to in the audio. If so, this would be a major plot point that could explain why the narrator feels so guilty about what has happened.