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1. You need to dispel his buffs.
2. Stun or incapacitate him so he loses his turn. Spells like Ice trap and some units/heroes have powers that can do this.
At this point in the game I have roughy 6-8 cities depending on race and I'm just achieving the tier 2 units.
I've played at normal difficulty too, only to watch the otrher grat mages fall like dominoes. At impossible difficulty the Great Mages at least put up a fight, however the Dremer spawn too fast. Marhdol, as a strategy genius please can you give a specific answer as to overcome the above situations, and how you woiuld deal with it without having gotten clean the lands spell?
I usually have 4-6 mages when the Dremer Gates start to appear, and 3 mages working together can kill a gate really quick. When done like that the gates that spawn close are more like free money.
So, in other words....ignore other units, just use mages.....poor game design, if that is the case.
But until you get there, you have to play very focused: this city purely makes money/mana/food/units. I found a few other tricks that helped too.. for the cities that produce units, never stop producing them. So when a dremer hole pops up in your back yard you already have little "pocket armies" to fling at them until you can handle them properly.
Also.. once you get one or two elite units.. it's all downhill for them after that.