Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In general the map feels like it was designed purely around a 4-player team who were all coordinating with microphones.
Play solo or with randoms and you can basically say goodbye to pack-a-punching.
Also too little wallbuys (especially town) and having to wait for the bus constantly.
also the fact that they force you to use tricks or the bus to go around the whole map due to the lava and ♥♥♥♥
it's just too ambitious for when it was made
>Terrible wonder weapon building process with an annoying mechanic, you have to do a specific technique to use it properly
>The buildables like the turret from farm and electric trap from the power plant are cool but ultimately redundant because you ALSO need a turbine to power them up, which, of course, you can't carry at the same time as them.
>various things which aren't really game-breaking but are just annoying and add up, like not being able to have a shield and turbine at the same time even though they serve completely different purposes, the fog and denizens serving no purpose but to be annoying and slow you down, lava everywhere, etc.
>the process for getting PAP is annoying and inconsistent
>Layouts for areas like the power station are literally just death traps
>Avogadro isn't terrible on his own but ends up just being another inconvenience with no reward.
>A lot of waiting, waiting for the bus to leave, waiting for the bus to come, waiting for the lengthy power sequence to finish, waiting for the turbine to power on, waiting for the bus to get to the next area, etc.
>bad aesthetics tbh