Call of Duty: Black Ops II

Call of Duty: Black Ops II

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DragonLover Sep 20, 2024 @ 3:44pm
Why is Tranzit The Worst Zombies Map?
The title is my question, I'm curious as to why it's regarded as the worst Zombies map? I remember having a lot of fun with it when I was younger, so I've been curious as to why so many people say it's bad. I know I'm certainly biased, but I don't mean to say who's right and who's wrong. I'm just curious is all.

Please do keep in mind, I've only played this game on the Xbox, which is why I don't have the little mouse icon next to my name.
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Showing 1-4 of 4 comments
suck my wawa Sep 24, 2024 @ 10:32pm 
people were mad the original crew was replaced probably
Samz Sep 26, 2024 @ 4:20am 
To me at least, stuff like how PAP works and the buildable system suck solo.

In general the map feels like it was designed purely around a 4-player team who were all coordinating with microphones.

Play solo or with randoms and you can basically say goodbye to pack-a-punching.

Also too little wallbuys (especially town) and having to wait for the bus constantly.
Gärbage Oct 9, 2024 @ 11:53am 
it's too big for it's own good, they made it huge, but they added the denizens to limit your speed which NOW makes no sense
also the fact that they force you to use tricks or the bus to go around the whole map due to the lava and ♥♥♥♥
it's just too ambitious for when it was made
Trusted Oct 11, 2024 @ 9:36am 
>Pacing is all over the place because of how the bus works, it feels like a chore to try and progress through the map and get set up

>Terrible wonder weapon building process with an annoying mechanic, you have to do a specific technique to use it properly

>The buildables like the turret from farm and electric trap from the power plant are cool but ultimately redundant because you ALSO need a turbine to power them up, which, of course, you can't carry at the same time as them.

>various things which aren't really game-breaking but are just annoying and add up, like not being able to have a shield and turbine at the same time even though they serve completely different purposes, the fog and denizens serving no purpose but to be annoying and slow you down, lava everywhere, etc.

>the process for getting PAP is annoying and inconsistent

>Layouts for areas like the power station are literally just death traps

>Avogadro isn't terrible on his own but ends up just being another inconvenience with no reward.

>A lot of waiting, waiting for the bus to leave, waiting for the bus to come, waiting for the lengthy power sequence to finish, waiting for the turbine to power on, waiting for the bus to get to the next area, etc.

>bad aesthetics tbh
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