Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
in short, dude probably combined:
punching + kicking + running + jumping
since each of these add damage, specially running + kicking, we get:
= dropkicking
this kind of attack is hard to get bcs sometimes the punch input overrides the kicks input so u only get one of the two, or maybe u dont run right and hit the air instead of the person
Thanks, Ill give that some practice
a great way to stop some of their damage, and maybe some KOs
Nah, I see some dudes do like a 360 kick like they're Ryu from street fighter, I still don't understand the Block+Kick thing though, I've just bee running and kicking and hopping it knocks them down, but I've seen it done at a stand still, is it just hold block then kick?
also, the stand still version must be a way to do it whitout the running, ive seen it too but, at least when theyve tried it on me, it never makes me fall, altrought it can sometimes KO you