Die in the Dungeon

Die in the Dungeon

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Is Mango OP as hell?
I feel like I'm breezing through the game with him. His board is perfect for 444444 mirror die which copies 3 dice on the top. Also his starting relic is best healing item in the game that lets you stall if you are low on hp to heal to full.
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Showing 1-14 of 14 comments
B Mar 5 @ 7:05am 
Mango's first relic imo is the strongest starting relic, followed by Lisver's second relic. Mango's real potential comes from using heavy/gravity + flash dice, effectively allowing them to play the same dice several times per use at no extra energy cost.
Mango is the best frog because of the board correct. Their 4 dice slots (for boosts/mirror) coincide with their 3 (for boosts/mirror) slot and they have the most of either.

Mango's first relic is the best starting relic. Being able to move ant block around and manipulate gravity infinitely is just incredibly strong.
Both of Mango's starter relics are strong, but I think the first one is better. And his board is so much better than the other frogs' boards that there's no contest.
HFEpro Mar 5 @ 4:22pm 
considering what you go through to get him, he better be OP
Trinity Mar 6 @ 3:07pm 
Mango's second item is what carried me through D5. Lisver's second item was great up until d5, but the curses were too much.
Not so much a fan of Mango's first unlock.
Ihtaf Mar 6 @ 3:37pm 
I did d1-6 with Lisver second relic first and then D6 first try with Mango first relic. OP as hell :)
B Mar 6 @ 3:37pm 
The problem with Mango's second relic is that it only heals you. It doesn't do anything to help you scale, play more dice, draw more dice, nothing. It just helps to heal you when you take damage due to being behind. And you're going to be behind more often because you have a healing relic instead of Mango's first relic, a very strong relic that gives you board control and the potential to play the same die over and over at no extra energy/draw cost.
Many of you guys say that first Mango relic is the best. Can you give me example of this relic build? I didn't test it because I had no clue how to exploit it. Anyway I went with Mango from D1 to D5 first try using the same build everytime (just mirror dice) and it was enough. I'm wondering what he is capable of with first relic.
Comparing to other characters he is more tanky to survive bad rng. Also his board is perfect for combos.
The downside of Gravity is that it repositions the dice one board space downward until it falls off the board. With Tungsten you can just reposition back where it was supposed to be, as long as it wasn't on the bottom part of the board to begin with. This allows you to effectively shrink your draw variability while also maximizing the potential of your board. (Unless you have flash having more than 10 dice is pseudo pointless, and having more dice than you can draw is also asking for trouble)

Flash+Gravity/Heavy with Tungsten allows you to play the dice multiple times by picking it up and putting it down, to a limit determined by its face value. This is better than mirror as long as the face value is 3 or more (as you get triple value). And it allows you to still use the terrain spot.

Something like Terrain with Flash and Heavy with Prism and a boost/close allows you to build up a huge terrain bonus on turn 1. This is because Prism can copy a Boost Die while also using terrain (something a boost normally cannot do), which, in turn, will boost the Terrain die by its own value when you move it.
Originally posted by B:
Mango's first relic imo is the strongest starting relic, followed by Lisver's second relic. Mango's real potential comes from using heavy/gravity + flash dice, effectively allowing them to play the same dice several times per use at no extra energy cost.
I just beat D6 with Cinder and his reroll relic, which is hella strong.

That said, the other two characters have quite the potential.
Mango is imbalanced hero for sure. They should fix it a bit
Agreed in general that Mango may be a little too good. Personally I prefer the bento box, but the tungsten hand is fabulous as well. I struggled to win at even D2 with Lisver, but Mango's been rolling almost unbeaten straight to D6.

Also, am I the only one who identifies Mango as female? It certainly don't matter, but in my mind Mango's always been a "she." :)
Originally posted by topolskiego:
Many of you guys say that first Mango relic is the best. Can you give me example of this relic build? I didn't test it because I had no clue how to exploit it. Anyway I went with Mango from D1 to D5 first try using the same build everytime (just mirror dice) and it was enough. I'm wondering what he is capable of with first relic.
Comparing to other characters he is more tanky to survive bad rng. Also his board is perfect for combos.

Simple. Mango can move heavy dice. Whether cheap or expensive, heavy dice (including Gravity) will persist at no extra cost until the value drops off, and if the situation demands it, you can move them to a more optimal spot whenever it suits you.

However, the real kicker is combos like Heavy/Flash Terrain, seeing as Heavy will make a flashed dice persist (rather than disappear), and because it costs nothing to move them around, you can spread (or stack) terrain bonuses to the moon at no extra cost.

You can also grab pesky enemy tiles and shove them out of the way (such as purple beetles or the invisible mobs in A3), and thus, you can use enemies to link positive/negative charges, cover up honeyed tiles, poisoned tiles, etc, which is a nice little extra bonus.

In most cases, I dunk acts as Mango with the exact same 2x starting attack dice and nothing more. You don't need more attack (or even defense) when it's so easy for Mango to create obnoxiously powerful terrain-buffed tiles and convert 0-cost 0-atk/def dice into whoppers for free.

https://steamcommunity.com/sharedfiles/filedetails/?id=3436879957

Other characters can do it too (via Gravity, Prism Builds, etc, as shown with Liver above), but being able to move them around from the very beginning at your leisure via a default starting relic is chef-kiss. Without the above-mentioned cheese, early-game Mango can drop her expensive heavy dice, let them carry over multiple rounds, and move them onto boosted tiles to keep them relevant while they fade (at no extra cost), making for a somewhat stable early-game while you fish for really good dice affixes.

The fact Mango has great starting health, good starting dice, and a great board for boosts, mirrors, prisms, (etc), is just icing on the cake.
Last edited by RopeDrink; Mar 21 @ 6:51am
V3N0M Mar 30 @ 11:04am 
I didn't get far with mango until those new relics were added, now I'm doing 100+ damage per turn
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