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No Tavern Title for a Monk?
I started wonder on Tavern Titles, and when wondering for a Monk what title, and I checked the Monk class is never in requirement lists.

The only title I quoted doesn't look much appealing, The Elusive for a tiny bit of extra dodge and extra move point, but the passive seems non sense, more for some Rogue/Assassin or even Arcane Knight or Knight.

So any suggestion? This Monk has the highest PAB from far and it's in part from the class, but he could also be various other classes, but if it's Monk I wonder for the title.
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Showing 1-7 of 7 comments
Letterit Jan 19 @ 10:40am 
Thanks but isn't it obsolete? I don't see The Elusive, it's been renamed from Trickster?

Mmm Brave for Monk? I thought it was more for a Bard Leader even if not knowing yet why lol, related to party skills not seen yet. From the table I haven't other best choice, as I intent promote him SWM.

I quote that Melee Archer get bashed lol, and Guardian sort of too, the table is saying "the Guardian is the only useless class only worth make play other classes lol". And then the Captain looks like a powerful tactical tool but for sure decide what character to get it isn't easy.

I was looking Captain for Ranger, but had Poison in balance. But for some reason I don't get, in the table Poison Mixer is advised to Assassin but not Ranger, when Ranger can trigger ton of Team attacks in a round.

Also why the Bard needs so much extra move?
Originally posted by Letterit:
Mmm Brave for Monk? I thought it was more for a Bard Leader even if not knowing yet why lol, related to party skills not seen yet. From the table I haven't other best choice, as I intent promote him SWM.

No. Brave's purpose is to reduce the cost of getting bonus action points and using expensive Brave skills. So it's really great for a front-liner you want to take lots of actions with.

A bard is sitting in the back, he doesn't need it.

Brave is great for any damage dealing class, but particularly those who get cheap attacks like Monks so you can get a ton of extra attacks.

I quote that Melee Archer get bashed lol

Melee archer is great. Except it changes your archer into a melee character. Still, it is very effective.

I was looking Captain for Ranger, but had Poison in balance. But for some reason I don't get, in the table Poison Mixer is advised to Assassin but not Ranger, when Ranger can trigger ton of Team attacks in a round.

I agree, poison is best by far on a ranger or beastmaster. Get light arrows for 2 AP attacks, maybe the elemental quiver for 1 AP earth arrows, and you can make bosses melt by stacking 100s of poison damage on them, or spread poison all around the map with multi-shot, rain of arrows, and especially chain attack.

Assassin relies on one-shot killing enemies to get benefits from his throwing knife AP refund, so isn't nearly as good at poisoning.

Also why the Bard needs so much extra move?

Because the Bard will be the party leader, and one of the very beast teamwork skills is "move together" that lets the entire party move at the speed of the leader.

If you get a leader with a ton of movement (skillpoint, title, magic boot accessories, hopefully a trait, potions, etc) your ENTIRE team can get 7-10 movement without needing ANY items or skills at all.

It is incredibly powerful.

(But it works for anyone who is a leader. It also works great for monks/melee archers that happen to be party leader, because suddenly their Air Stance boosts the movement of the entire team.)
Letterit Jan 19 @ 2:57pm 
Ok thanks for the explanation.

So Bard WP is just for magic attack power? I had the feeling it was more as a leader, and when using songs I didn't get the feeling high WP was helping restore more WP or anything.

More simpler, but why Bard as a leader?
Originally posted by Letterit:
Ok thanks for the explanation.
More simpler, but why Bard as a leader?

- "Groupies" teamwork
- "Move as one" teamwork, as it is easy to get high mobility on bard
- High WP, and WP is the attribute used for "Rally" Skill (see guide)
- "Born Leader" trait, which also increases WP and grants more CA chances if leader, great on any leader, even more so if bard.
Originally posted by Letterit:
Ok thanks for the explanation.

So Bard WP is just for magic attack power? I had the feeling it was more as a leader, and when using songs I didn't get the feeling high WP was helping restore more WP or anything.

In addition to what PP said:

Magic attack power affects the power of the healing song (Though not the other songs.)

Bard willpower also boosts all skill checks for party members. (30% of willpower.)

The game states that the leader's willpower gives party members a bonus to bravery, but I am not sure if this actually works as it does not seem to show in the bravery stat.
Letterit Jan 19 @ 11:44pm 
Originally posted by Pure_Poetry:
Originally posted by Letterit:
Ok thanks for the explanation.
More simpler, but why Bard as a leader?

- "Groupies" teamwork
- "Move as one" teamwork, as it is easy to get high mobility on bard
- High WP, and WP is the attribute used for "Rally" Skill (see guide)
- "Born Leader" trait, which also increases WP and grants more CA chances if leader, great on any leader, even more so if bard.
Yeah I finally checked all (future) Team skills, and get it past Rally not found, nor any Bard skill/song for higher speed.

So it's to double effects of songs this requesting Bard is group leader.

Born Leader trait for leader adds useful 10% so better with those trait for Leader.

And Quick for Leader because for Party skill Move Together, the Leader speed is used as base but also leader gets his speed reduced by 1.

It's just too late for me, I'll pretend it doesn't exist and ignore it, anyway, I can ignore and no need of any min/max at Normal difficulty.

And I'll end with a negative comment, bad design too much unbalanced leading to a single path, Bard Leader with Quick trait, annoying.

EDIT:
I'll fully ignore Move Together because it's forced and a burden on leader with move reduced, and no way want search and farm a new character fitting. I have a Monk with Quick and Leader trait, but I didn't optimized it with farming repeated events, Quoted Arm Wrestling but very rare, and Barbarian dual, but the character is already level 12 and a pale 16 STR 14 DEX, so trash already.

I'll continue appreciate the extra 10% for TW CA, CA being a very powerful tactical tool despite not fully controlled.

And will consider have another party with Bard Leader to get double effects of songs instead of extra 10% for TW CA.

I quoted that my current Bard has higher WP than all best mages have INT including Alissa, so she shouldn't be such a crap for magic even if the equipment not matching is a burden.
Last edited by Letterit; Jan 19 @ 11:57pm
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