Our Adventurer Guild

Our Adventurer Guild

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FG Dec 26, 2024 @ 11:20pm
No skill check option for recruiting Misasa?
I don't see the skill check option to persuade Misasa to join during the bandit king quest. I saw people mentioned in other discussions, wonder if the game changed it to force you to bring Alisa to persuade her.

I know the game hints you to bring Alisa to the mission so you can recruit Misasa without a check. But in my play through she's only level 1 while I have doomsday + Emeny bonus level over time on. The enemies are 20+ levels already so I can't afford to give up a team slot for her.
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Wenju Dec 27, 2024 @ 3:09am 
What day is that?!?! What difficulty?
I lvl Alisa just to lvl 3, so i would get her to be a High mage, so she was useful. (you can use her in some quest and get extra stats without lvl her. ) you can also get a few farmer quest (+ 3 hp and + 3 sp) and similar for extra stats boots.
As for Misasa, i only did the quest with Alisa, so i cant help about not using her.
FG Dec 27, 2024 @ 4:08am 
Thanks for replying. My settings are a bit extreme:
Doomsday (currently on day56)
Enemy bonus level every 5 days starting from day 1 (so +12 bonus levels)
Custom difficulty with every thing buff enemy/debuff player to the max

My A team are around level 20, this is the configuration:
#1 Ranger (sadist + mana core + quick)
#2 Assasin (sadist + mana core + quick)
#3 Bard (born leader + mana core + quick)
#4 Priest (impatient + mana core + magic talent)
#5 High Mage (impatient + mana core + magic talent)

Most fights I use this tactic:
Turn 1 by action order:
High mage (impatient): cast mass enchant weapon x2 (burn BP for extra AP)
Priest (impatient): mass divine guidance + bless weapon on ranger&assassin (burn BP for extra AP)
Bard: haste + battle song + rally + personal song on High mage
High mage: cast the rest 2 elements of enchant weapon
Ranger: shadow step -> light arrow -> burn as many BP and get as many enemies health under 20% for assassin auto crit
Assassin: shadow step -> throwing knifes on <20% targets to get frenzy -> knife fan (60% chain by lover archer)
Turn 2+:
Shadow walk on dps dealers to prevent damage
Bard regenerate SP/BP
Mages afk or pick up single targets

Most fights group enemies just vanishes on turn 1, but everyone in the team is crutial for it to work. I can maybe waste a few days on Alisa to replace the high mage, but it will increase the enemy levels and also she doesn't have impatient to buff dps dealers on turn 1 (all 4 types of elemental weapon on 2 dps before they act is massive)
Last edited by FG; Dec 27, 2024 @ 7:20am
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