Our Adventurer Guild

Our Adventurer Guild

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Paladin's "Blade of Light" seems to be a poor copy of "Bless Weapon"
Let's compare it with a priest buff:

Paladin skill "Blade of Light". Free to cast, self only. 15 SP to cast and 5 SP per turn, add +40% MAB as holy damage.

Priest skill "Bless Weapon". 3 AP to cast, pick a target. 10 SP. 3 turns duration, add +50% MAB as holy damage.


Why paladin unique skill is weaker then priest one? For same 3 turns duration paladin is paying x2.5 times cost in mana AND receiving 10% less damage.

IMHO they should at least have equal +50% bonus. SP cost also seems to be a bit too high (compared with similar stances on Ranger).
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Showing 1-2 of 2 comments
mk11 Jan 8 @ 1:44am 
Do they stack?
TheGreenGuy  [developer] Jan 8 @ 5:57am 
I made it deliberately weaker due to it having no AP cost but the SP-Cost might be a bit too high. I'll adjust it.
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