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AFAIK, no way to remove "curse". However some negative traits can randomly disappear in the hub, the same way some random ones can appear. "Weak" for instance can disappear. Not sure about Misasa's "pessimist".
RNG isn't rigged. Our perception is ;-).
AFAIK no benefit from negative relationships, actually just poor events and lower chance of chain attacks.
GL
I was largely joking about RNG. Cursed triggering just usually means Selene just has to burn more BP if its that urgent.
Negative relationships is about what I figured. I was going to get rid of the person Daryl has been fighting with, but since I posted this thread he started getting into similar territory with a more important adventurer. I'm starting to think Daryl is the problem. Based on his background that probably makes sense. Probably some hidden factor on his Lone Wolf trait that makes him a bigger target for negative events & awkward conversations.
https://steamcommunity.com/sharedfiles/filedetails/?id=3239459058