Our Adventurer Guild

Our Adventurer Guild

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Custom Portraits - Broken
So custom portraits must be 1024 x 1024... and yet when I install them the picture shows fine in the choose a portrait section and is then mis-aligned once you click accept. For example, the face should be centered, but in the actual image on the party tab, and in the character details screen, it's too zoomed in, and a half of the right side of the face is missing.

Please can this be fixed asap.
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TheGreenGuy  [開発者] 2024年5月3日 9時39分 
Ah, right. That's because the standard portraits aren't actually perfectly centered and sized to the frames. It would look odd with portraits that aren't perfectly aligned with the way I have the standard portraits set up. I'll add a setting that automatically resizes and centers custom portraits.
Yeah, I have been cropping and resizing the custom portraits always a bit to the right since they are always skewed a bit to the left otherwise.
TheGreenGuy の投稿を引用:
Ah, right. That's because the standard portraits aren't actually perfectly centered and sized to the frames. It would look odd with portraits that aren't perfectly aligned with the way I have the standard portraits set up. I'll add a setting that automatically resizes and centers custom portraits.

Thank you :) I have so many waitng to be used lol
TheGreenGuy  [開発者] 2024年5月3日 15時38分 
Just uploaded a new patch with the new setting. Try it out and tell me if that works better for you.
TheGreenGuy の投稿を引用:
Just uploaded a new patch with the new setting. Try it out and tell me if that works better for you.

Thanks I saw and downloaded the update but it's had no affect, the portraits are still incorrectly positioned
TheGreenGuy  [開発者] 2024年5月4日 8時06分 
Seveers の投稿を引用:
TheGreenGuy の投稿を引用:
Just uploaded a new patch with the new setting. Try it out and tell me if that works better for you.

Thanks I saw and downloaded the update but it's had no affect, the portraits are still incorrectly positioned
Have you enabled the setting in the options?
TheGreenGuy の投稿を引用:
Seveers の投稿を引用:

Thanks I saw and downloaded the update but it's had no affect, the portraits are still incorrectly positioned
Have you enabled the setting in the options?
Nevermind, that worked :)
TheGreenGuy の投稿を引用:
Just uploaded a new patch with the new setting. Try it out and tell me if that works better for you.
Does not seem to work correctly for initiative queue, portraits are not cropped there
There is also a weird offset on the right side of the portraits on the adventure map (with and without option enabled), as if the game expects a wider image
最近の変更はTelliaxが行いました; 2024年5月8日 10時35分
TheGreenGuy  [開発者] 2024年5月8日 11時25分 
Telliax の投稿を引用:
TheGreenGuy の投稿を引用:
Just uploaded a new patch with the new setting. Try it out and tell me if that works better for you.
Does not seem to work correctly for initiative queue, portraits are not cropped there
There is also a weird offset on the right side of the portraits on the adventure map (with and without option enabled), as if the game expects a wider image
My bad. I didn't realize the turnportraits weren't working correctly. It's a minor fix and I updated Patch 1.144 to include it. It should properly display it in battle now. The portrait on the quest map is slightly shifted to the left to make place for the level icon. The black shade on the right is supposed to hide it for portraits with a background.

Maybe it's better to also center it there and ignore the possibility of the level icon overlapping with the portrait too much.
TheGreenGuy の投稿を引用:
Telliax の投稿を引用:
Does not seem to work correctly for initiative queue, portraits are not cropped there
There is also a weird offset on the right side of the portraits on the adventure map (with and without option enabled), as if the game expects a wider image
My bad. I didn't realize the turnportraits weren't working correctly. It's a minor fix and I updated Patch 1.144 to include it. It should properly display it in battle now. The portrait on the quest map is slightly shifted to the left to make place for the level icon. The black shade on the right is supposed to hide it for portraits with a background.

Maybe it's better to also center it there and ignore the possibility of the level icon overlapping with the portrait too much.
Good to hear, cheers. Healing (temple) screen also seems to have incorrect offsets for portraits (with new option enabled). Same for training guild
最近の変更はTelliaxが行いました; 2024年5月8日 11時32分
TheGreenGuy  [開発者] 2024年5月8日 13時47分 
Telliax の投稿を引用:
TheGreenGuy の投稿を引用:
My bad. I didn't realize the turnportraits weren't working correctly. It's a minor fix and I updated Patch 1.144 to include it. It should properly display it in battle now. The portrait on the quest map is slightly shifted to the left to make place for the level icon. The black shade on the right is supposed to hide it for portraits with a background.

Maybe it's better to also center it there and ignore the possibility of the level icon overlapping with the portrait too much.
Good to hear, cheers. Healing (temple) screen also seems to have incorrect offsets for portraits (with new option enabled). Same for training guild

I should have paid more attention. Those should also be fixed now.
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投稿日: 2024年5月3日 7時16分
投稿数: 11