Our Adventurer Guild

Our Adventurer Guild

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Seveers May 3, 2024 @ 7:16am
Custom Portraits - Broken
So custom portraits must be 1024 x 1024... and yet when I install them the picture shows fine in the choose a portrait section and is then mis-aligned once you click accept. For example, the face should be centered, but in the actual image on the party tab, and in the character details screen, it's too zoomed in, and a half of the right side of the face is missing.

Please can this be fixed asap.
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Showing 1-11 of 11 comments
TheGreenGuy  [developer] May 3, 2024 @ 9:39am 
Ah, right. That's because the standard portraits aren't actually perfectly centered and sized to the frames. It would look odd with portraits that aren't perfectly aligned with the way I have the standard portraits set up. I'll add a setting that automatically resizes and centers custom portraits.
Asahida May 3, 2024 @ 12:02pm 
Yeah, I have been cropping and resizing the custom portraits always a bit to the right since they are always skewed a bit to the left otherwise.
Seveers May 3, 2024 @ 1:41pm 
Originally posted by TheGreenGuy:
Ah, right. That's because the standard portraits aren't actually perfectly centered and sized to the frames. It would look odd with portraits that aren't perfectly aligned with the way I have the standard portraits set up. I'll add a setting that automatically resizes and centers custom portraits.

Thank you :) I have so many waitng to be used lol
TheGreenGuy  [developer] May 3, 2024 @ 3:38pm 
Just uploaded a new patch with the new setting. Try it out and tell me if that works better for you.
Seveers May 4, 2024 @ 6:48am 
Originally posted by TheGreenGuy:
Just uploaded a new patch with the new setting. Try it out and tell me if that works better for you.

Thanks I saw and downloaded the update but it's had no affect, the portraits are still incorrectly positioned
TheGreenGuy  [developer] May 4, 2024 @ 8:06am 
Originally posted by Seveers:
Originally posted by TheGreenGuy:
Just uploaded a new patch with the new setting. Try it out and tell me if that works better for you.

Thanks I saw and downloaded the update but it's had no affect, the portraits are still incorrectly positioned
Have you enabled the setting in the options?
Seveers May 4, 2024 @ 8:56am 
Originally posted by TheGreenGuy:
Originally posted by Seveers:

Thanks I saw and downloaded the update but it's had no affect, the portraits are still incorrectly positioned
Have you enabled the setting in the options?
Nevermind, that worked :)
Telliax May 8, 2024 @ 10:23am 
Originally posted by TheGreenGuy:
Just uploaded a new patch with the new setting. Try it out and tell me if that works better for you.
Does not seem to work correctly for initiative queue, portraits are not cropped there
There is also a weird offset on the right side of the portraits on the adventure map (with and without option enabled), as if the game expects a wider image
Last edited by Telliax; May 8, 2024 @ 10:35am
TheGreenGuy  [developer] May 8, 2024 @ 11:25am 
Originally posted by Telliax:
Originally posted by TheGreenGuy:
Just uploaded a new patch with the new setting. Try it out and tell me if that works better for you.
Does not seem to work correctly for initiative queue, portraits are not cropped there
There is also a weird offset on the right side of the portraits on the adventure map (with and without option enabled), as if the game expects a wider image
My bad. I didn't realize the turnportraits weren't working correctly. It's a minor fix and I updated Patch 1.144 to include it. It should properly display it in battle now. The portrait on the quest map is slightly shifted to the left to make place for the level icon. The black shade on the right is supposed to hide it for portraits with a background.

Maybe it's better to also center it there and ignore the possibility of the level icon overlapping with the portrait too much.
Telliax May 8, 2024 @ 11:31am 
Originally posted by TheGreenGuy:
Originally posted by Telliax:
Does not seem to work correctly for initiative queue, portraits are not cropped there
There is also a weird offset on the right side of the portraits on the adventure map (with and without option enabled), as if the game expects a wider image
My bad. I didn't realize the turnportraits weren't working correctly. It's a minor fix and I updated Patch 1.144 to include it. It should properly display it in battle now. The portrait on the quest map is slightly shifted to the left to make place for the level icon. The black shade on the right is supposed to hide it for portraits with a background.

Maybe it's better to also center it there and ignore the possibility of the level icon overlapping with the portrait too much.
Good to hear, cheers. Healing (temple) screen also seems to have incorrect offsets for portraits (with new option enabled). Same for training guild
Last edited by Telliax; May 8, 2024 @ 11:32am
TheGreenGuy  [developer] May 8, 2024 @ 1:47pm 
Originally posted by Telliax:
Originally posted by TheGreenGuy:
My bad. I didn't realize the turnportraits weren't working correctly. It's a minor fix and I updated Patch 1.144 to include it. It should properly display it in battle now. The portrait on the quest map is slightly shifted to the left to make place for the level icon. The black shade on the right is supposed to hide it for portraits with a background.

Maybe it's better to also center it there and ignore the possibility of the level icon overlapping with the portrait too much.
Good to hear, cheers. Healing (temple) screen also seems to have incorrect offsets for portraits (with new option enabled). Same for training guild

I should have paid more attention. Those should also be fixed now.
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Date Posted: May 3, 2024 @ 7:16am
Posts: 11