Our Adventurer Guild

Our Adventurer Guild

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Long recovery?
This somehow go toward roster and time management.

So far I did 2 missions with 2 different teams of 4. And now basically all heroes need at least several turns for recovery - msot is injured to up 10 days (I know I can heal at temple but it is going to used most income gain from mission on this... expected I will rotate roster to not need spend so much) and all have negative mood from hard quest (2-3 days).

Soo.. just curious how big roster you usually work with? There are last 4 heroes at tavern that seemed as weakest/bad traits so i bit hesitate hire everyone... how it is long term?

Also the time - so I am supposed skip more days in row on regular basis? Is there some penalty for stay eg passive for full week? (other than no income/salary)
Last edited by Včelí medvídek; May 21, 2024 @ 8:54am
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Showing 1-3 of 3 comments
Sly_Boots May 21, 2024 @ 10:09am 
Aside from having to pay out the wages every five days, there's no penalty for waiting multiple days at a time, there's no over-arching doom-clock or anything like that. You're free to take as long as you want to beat the game.
Pure_Poetry May 21, 2024 @ 10:55am 
A-team for missions,
B and C-team for temp replacements
D&E&F for time consuming and boring assignements, that will stay at lvl 1 until lategame Lategame 30-ish total roster

For the first c.40 missions, always have an A-Team member in each mission (to apply beneficial event reward on them instead of having it "wasted" on a D-Tier member)

More here :
https://steamcommunity.com/app/2026000/guides/
Cutlass Jack May 21, 2024 @ 11:18am 
I run 2 full parties (6 members each) plus 4 'loose' members.

A-Party deals with all the heavy story stuff.

B-Party runs random missions while A team is resting. They are focused more about making me money than heroics.

4 loose people run assignments full time. Because they only do assignments, I don't have to worry about gear or skill training costs unless I feel like it.
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Showing 1-3 of 3 comments
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Date Posted: May 21, 2024 @ 8:51am
Posts: 3