Our Adventurer Guild

Our Adventurer Guild

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Fried Rice Jun 10, 2024 @ 10:33pm
Class above Guardian
what quest gives me the master version of guardian. Its been so long all of my other characters are so cool and he is just... a guardian.
Originally posted by Iguana-on-a-stick:
The guardian is probably the most underwhelming advanced class in general. Poor stat growth and I never saw the point in his abilities. (Some of the passives are nice, but for the rest? Eh.)

It seems better to just use a paladin instead. You get a lot of very useful auras and resistances, as well as the ability to deal non-physical damage and heal a bit. And you still get all the actually useful blocking and shield bashing skills. Between shield weaponry and Force of Good (add % of willpower to physical & magical attack) a high-willpower paladin can actually deal pretty good single-target damage as well as boost the party.
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Showing 1-6 of 6 comments
Pure_Poetry Jun 11, 2024 @ 12:22am 
Unfortunately there is no evolution of "guardian" per se. There are 6 T3-classes. The closest one is Dragon Knight which is more an evolution of a knight (as its name suggests).

Details about T3-classes in this guide :
https://steamcommunity.com/sharedfiles/filedetails/?id=3167297799
The author of this thread has indicated that this post answers the original topic.
Iguana-on-a-stick Jun 11, 2024 @ 2:19am 
The guardian is probably the most underwhelming advanced class in general. Poor stat growth and I never saw the point in his abilities. (Some of the passives are nice, but for the rest? Eh.)

It seems better to just use a paladin instead. You get a lot of very useful auras and resistances, as well as the ability to deal non-physical damage and heal a bit. And you still get all the actually useful blocking and shield bashing skills. Between shield weaponry and Force of Good (add % of willpower to physical & magical attack) a high-willpower paladin can actually deal pretty good single-target damage as well as boost the party.
Fried Rice Jun 11, 2024 @ 1:42pm 
Originally posted by Iguana-on-a-stick:
The guardian is probably the most underwhelming advanced class in general. Poor stat growth and I never saw the point in his abilities. (Some of the passives are nice, but for the rest? Eh.)

It seems better to just use a paladin instead. You get a lot of very useful auras and resistances, as well as the ability to deal non-physical damage and heal a bit. And you still get all the actually useful blocking and shield bashing skills. Between shield weaponry and Force of Good (add % of willpower to physical & magical attack) a high-willpower paladin can actually deal pretty good single-target damage as well as boost the party.

Thank you. I think ill try making him a paladin as he is becoming extremely underwhelming at my current point in the game. Though i do still feel like we need a master level tank class other than dragon knight.
Originally posted by Iguana-on-a-stick:
The guardian is probably the most underwhelming advanced class in general. Poor stat growth and I never saw the point in his abilities. (Some of the passives are nice, but for the rest? Eh.)

It seems better to just use a paladin instead. You get a lot of very useful auras and resistances, as well as the ability to deal non-physical damage and heal a bit. And you still get all the actually useful blocking and shield bashing skills. Between shield weaponry and Force of Good (add % of willpower to physical & magical attack) a high-willpower paladin can actually deal pretty good single-target damage as well as boost the party.

You can generally get Guardian a lot earlier than Paladin. In a way, Paladin and Arcane Knight are the advanced version of advanced class -- albeit each with their own caveats: Paladin doesn't shine until you have later items and levels to use and customize large aoe aura. And it's also difficult to get a front line character to have the heal early on.

If you don't have a stellar lineup, early on, Guardian's own high block, aoe dodge, and camp skill could be how you get through story quests, especially in higher difficulty settings. You don't get the aoe dodge or Battle Plan with Paladin. A Guardian with Mana Core is quite fun to strategize around in that case.
Last edited by Heaven has even sheep spread; Jun 12, 2024 @ 1:01pm
Iguana-on-a-stick Jun 12, 2024 @ 11:55pm 
Originally posted by Heaven has even sheep spread:
You can generally get Guardian a lot earlier than Paladin.

Yeah, that's true. I was talking about the period in which the master classes become available.

And it's also difficult to get a front line character to have the heal early on.

I don't actually bother much with normal paladin healing. A bishop/saint is just so much better.

The big advantage there (besides the priest damage reduction and anti-undead/demon damage boost) is that you can get Restore on the paladin for a single skillpoint and no investment in any of the "improved healing" skills. With a paladin's high willpower, you can use that skill without too much trouble and it is a great panic button.

You don't get the aoe dodge or Battle Plan with Paladin.

Battle Plan is great, but (dragon) Knights also get it and are generally more useful.

It also tends not to work in story battles, as you cannot rest in most of those. But against the Bandit King and the like it's indeed a must-have.
Last edited by Iguana-on-a-stick; Jun 12, 2024 @ 11:56pm
ayman999 Jun 13, 2024 @ 11:34pm 
Agree! We do need a proper "tank" master class from the guardian/paladin. Also arcane knight upgrade as well!

So maybe:
Dark Knight (uses dark, tanking) (paladin upgrade)
Moon Blade (uses holy and dark sword skills) (arcane knight upgrade)
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Date Posted: Jun 10, 2024 @ 10:33pm
Posts: 6